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hca2wav by profrager at 2:40 PM EST on February 9, 2013
here 1 week of debugging... hca2wav
by snakemeat at 7:54 PM EST on February 9, 2013
Can anyone share, I cannot get that captcha working after 10 tries for that forum. Source included?
Mirror link by Infernus Animositas at 8:03 PM EST on February 9, 2013
Here you go

Thanks goes out to ProFrager for creating the tool :)

http://www.multiupload.nl/1J5QLSVWLZ

EDIT: Can confirm this works. Tested it on a HCA file I extracted from Power Rangers: Samurai and it works flawlessly :D

edited 8:11 PM EST February 9, 2013
by OrangeC at 8:20 PM EST on February 9, 2013
thanks. will test it out once i get to a pc.
by snakemeat at 8:38 PM EST on February 9, 2013
Thanks a lot.
by soneek at 9:14 PM EST on February 9, 2013
I get "Error reading HCA header" with SoulCalibur V files with more than 2 channels.

Here's a sample. 02.bin

edited 9:16 PM EST February 9, 2013
by snakemeat at 10:22 PM EST on February 9, 2013
Thanks for the tool. HCA v2.0 doesn't seem to work either. See Daiya_no_Kuni_no_Alice_Wonderful_Wonder_World_JPN_PSP-HR for samples.

Any chance of sharing the source code project?
by bxaimc at 11:56 PM EST on February 9, 2013
Hmm.....yea source would be nice

edited 12:01 AM EST February 10, 2013
by profrager at 1:10 AM EST on February 10, 2013
I get "Error reading HCA header" with SoulCalibur V files with more than 2 channels.
Yes, this decoder does not yet support more than 2 channels. The reason for that - the decoder has been cuted from bionic commando, and it supports a maximum of 2 channels and the size of the input chunk to ~1024 bytes. This track has 4 channels and chunk size 2048 bytes.
I'll try to fix it.


Hmm.....yea source would be nice
I did not rewrite the code in C, just decompiled pieces of code in the. asm file and wrote a control program in C. I understand how it works, but I have no time to write it on a high-level language. Need .asm source?


edited 1:11 AM EST February 10, 2013

edited 1:13 AM EST February 10, 2013
by profrager at 2:16 AM EST on February 10, 2013
Added support for multi-channel audio up to 6 channels;
Added sources.
HCA2WAV v 0.2

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