Help needed identifying/decoding Nintendo format similar to vox adpcm by sudofox at 8:01 PM EST on January 14, 2015
Hello,
I run a website called Sudomemo. You can post Flipnote animations from Flipnote Studio on there. Unfortunately, I can't decode the sound very well. The closest I can get is to convert it as VOX ADPCM. It's audible but horrifying.
Here is the raw bgm file for that: http://www.sudomemo.net/audio/12199B_0E10629E9552B_028.bgm.bin
The Flipnote format is designed for minimum filesize.
I would appreciate any help you can provide either identifying this format or finding a way to decode it. On the Nintendo DSi, it sounds amazing. As VOX ADPCM, it sounds horribly distorted and off-pitch.
To decode something, it would have to be encoded or transformed. In this case, your file runs from the link http://www.sudomemo.net/audio/12199B_0E10629E9552B_028.wav
and THAT is what you hear, there is no better version. I am not sure what you are trying to do, but the file is there in .wav
Hmm. Nothing I can recognize flat out. So, how did you extract the files? Where the files in some sort of archive with others or were they present in a folder as standalones?
http://www.sudomemo.net/ds/v2-us/movie/548F7E90A312199B/12199B_0E10629E9552B_028.ppm is the Flipnote file. You can extract the raw audio files with pbsds' ppm.py. There's documentation for the PPM format on DSiBrew if you like.