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Oh sorry, I should probably explain PCM16. So basically I am trying to create new BRSTMs that use a different encoding style (PCM16) than the first ones did (ADPCM). The reason for this is because PCM16 is lossless and does not degrade the quality of the audio whatsoever. However, the ADPCM encoding does, and although the loss is insignificant in most cases, it is somewhat noticeable for Animal Crossing. The typical standard for encoding BRSTMs is with ADPCM mainly because that's what most Nintendo games use and the file sizes are 3-4x smaller, but there are some instances where PCM16 will be seen (for example, Mario Kart Wii actually uses both). vgmstream should play these back no problem, so there's nothing to worry about there. Dang, the quality of the audio you've provided is absolutely horrible. I'll assume the site is to blame, but when you're dumping, make sure you back up everything in its original WAV format. If for any reason you must convert to mp3, please at least set the bitrate to 320 kbps with Stereo and Constant Bit Rate if you can. Anyway, my ears aren't able to pick up anything that stands out in the loop, but to be fair the quality of the mp3 is already terrible and it's just hard to pick up on in general, so that could be why. Could you try something like MediaFire to share it? I'm pretty sure it's free for up to 50 GB iirc. What I did decide to do is write a rough [url=http://www.mediafire.com/file/f703k1wmtkoeabk/Looping_Audio.docx]tutorial[/url] in a Microsoft Word document over how I tend to create loops. I'll share it with you because it'll probably help you for these kinds of purposes. Also [url=http://www.mediafire.com/file/tw56m7iye59y4tu/mu05_jazz.brstm]here is the resulting BRSTM loop[/url] of that tutorial for reference, along with [url=http://www.mediafire.com/file/6xp2wnwuyxkrw8m/mu05_jazz.wav]the original WAV file[/url] I used. [b]EDIT:[/b] For the RWAVs, you can just leave those files alone because vgmstream already supports them. Relooping those would only be useful for injecting into another game like Super Smash Brothers (or if seeing the .rwav extension just grinds your gears). [small][i]edited 2:25 PM EDT April 28, 2017[/i][/small]
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