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Good call on FSB5, that's indeed found in there (though it seems to be combined with LAME/MP3 data, not Vorbis). But the issue is not whether the files are playable, but how to extract them from the container (which is the purpose of UnityEX and AssetBundleExtractor). UnityCache uses UnityFS container files that can potentially contain dozen to thousands of files, and I'd rather not have to cut all of them out manually even if that's somehow possible to do cleanly. =P Onto mobile games with involvement by Yoko Shimomura... Discontinued: - Demons' Score, service discontinued in 2014. Game was by Yoko Taro/iNiS with plenty known composers. Maybe Square Enix can relaunch it to more success with the current Yoko Taro craze. - Kishi to Dragon, service discontinued end of 2014. - Chronos Ring, service discontinued early last year. - V.D. Vanishment Day, service discontinued early this year. At least there's actually a soundtrack for that one. I failed, somebody please take over: - Egglia, paid game. - Rise of Mana, won't start... - Bravely Gate, won't start... - Summons Board, won't start... - Himetame, starts but no way to proceed from title screen? - QLTON/Happy Ranch, starts but no way to proceed from title screen? Some progress: - Clash of Panzers, ripped and uploaded. - Kurokishi to Shiro no Maou, ripped and uploaded. - Tagatame/Dare ga tame no Alchemist/For Whom the Alchemist Exists, obfuscated cri stuff, needs matching awb/acb pairs. I think it's all ripped, but I'd prefer non-random file names. Anybody knows if the ACB files contain some info (like MD5 hash or something) that helps finding the matching AWB? If not I'll upload the set as is. Btw. @Knurek - Feel free to delete the old sets of Valkyrie Crusade and Samurai Empire. The new ones supersede them.
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