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Hello, everyone. First time posting here even though i have read this site many times over the years and i come seeking help with one particular issue i have There's this PS2 fighting game (Goketsuji Bonnou Kaihou) i'm ripping voices from, i managed to get the files and play them, all fine for now But, now i have an issue. Although the default sample rate of the files is 22050 hz, when the game plays them, their sample rate is totally different from the above one, as if the game is changing them on runtime. And their sample rate is not universal. Some attacks play around 18000-19000 hz while others are clearly around 19000-20000 hz, which makes my problem even harder to solve My question is = Anyone here has an idea how to find at which exact frequency is the game playing those files? I would really appreciate any help here. Thanks in advance Extra = This situation only happens with 2 specific characters. The other characters all play at 22050 hz [small][i]edited 4:35 PM EDT July 22, 2026[/i][/small]
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