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by wmd at 4:52 AM EST on December 7, 2020
Has anyone done the Astro's Playroom soundtrack? I realise this would have to be a recording (preferably digital) as opposed to a rip, but that would be better than the poor quality ones currently on youtube.

edited 5:12 AM EST December 7, 2020
by Ultrafighter at 2:56 PM EST on January 5, 2021
A few more rips for anyone potentially interested:

1) Tom Clancy's Splinter Cell: Blacklist [PC] - this thing might be 1 of a kind, Alpha23 ripped the game years ago but with FFShrine down his version is lost. Or did the respective DL link die even before the whole of FFS forums went offline?
Anyway my rip was made using DecUbiSndGui-0.81 by Zench so thanks to him for the tool!
*.bik videos were demuxed with VGMtoolbox by Snakemeat; *.txtp files made by me for convenient playback of multi-channel tracks. The same goes for both *.m3u playlists.

There's a file, SG_MAP_14_AMERICAN_BLOOD_149.ogg in Sounds folder, which might refuse playing on your end but DecUbiSndGui is able to play & decode it. It'd be too much to oblige you to get the program to play or convert a single piece of audio, that's why I included a decoded PCM ver. in my rip (SG_MAP_14_AMERICAN_BLOOD_149.wav obviously).

2) Homefront [PC] - I wanted to rerip this using UModel but for some reason both Windows & Xbox 360 ports use nonstandard *.upk archives that make UModel crash with weird errors. I asked maker of the program if he's able to fix at least Xbox 360 ver. but he said it's supposedly impossible.

That being said, the 2nd iteration of a rip differs little from previous variant: I unpacked those *.upk with Unreal Package Extractor by Gildor (creator of UModel & lots of other Unreal Engine tools) but this time VGMtoolbox was used to get OGG Vorbis files contained in *.SoundNodeWave assets.

That's all for now, goodbye!
by Tanookirby at 4:19 PM EST on February 19, 2021
I have noticed on vgm.hcs64.com that the Paper Mario: Color Splash set has a corrupted file. Can anyone provide the fixed version? It has "dryer" in the filename.

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