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by nensondubois at 12:42 PM EST on November 18, 2007
Oh lodi! Downloading...
by P_L at 12:12 AM EST on November 19, 2007
I'm having a problem with the direct link to the Pac-Man DSP download breaking off every time I try to download it ... the most frustrating was when it got to 98% after nearly 2 hours and decided to kill the download then and there, forcing me to start over at 0%. What's weird is that no other part of my Internet set-up has any trouble around the time it breaks off ... is this server just not able to hold a stable connection for me for that length of time or what?

*Begins download attempt #6*
by Mouser X at 12:36 AM EST on November 19, 2007
You could try getting a download manager. It's actually recommended that you do. I use "Free Download Manager" and it works great. Apparently, Servage (where hcs64.com is hosted) is known to be unstable for extended periods of time. Thus, you should probably try it with a download manager, so that you can resume your broken download. Hope that helps. Mouser X over and out.
by P_L at 12:43 AM EST on November 19, 2007
I'm using Firefox's "DownThemAll!" extension now as recommended to me through an MSN conversation, and it seems to be doing fine now.
by Mouser X at 1:12 AM EST on November 19, 2007
I would have recommended that one as well, but I wasn't *sure* you were using Firefox. DownThemAll is pretty nice, and does some things better than FDM. FDM has a lot more features though, and is less likely to lose data if you crash. In the case of DownThemAll, keep tabs on your Windows TEMP directory. If for some reason, data is downloaded, but then it loses track of that data, it never gets deleted, unless you do so yourself. There was once I freed up over 1 GB by deleting the "dta" directory in the Windows TEMP directory. Usually though, DTA only loses data if you've had some form of a crash (my laptop was terrible for that, and that's why there was so much extra data).

Either way, both come recommended. FDM is a little more robust, but DTA is certainly nothing to shake a stick at either (I use both, depending on the situation). Good luck this time around. Mouser X over and out.
by P_L at 1:14 AM EST on November 19, 2007
Well apparently that's no good either as it STILL reset itself near the end and had to be manually restarted ... I might just resort to using the Badongo thing if this is the crap I have to go through just to get it in one piece.

... Or not, since every link on the Badongo page is for me a redirect to a blank screen.

This is truly a frustrating situation.

edited 1:22 AM EST November 19, 2007

EDIT: Well it was tense, but at long last DownThemAll pulled through and everything works. :) Great stuff - I always liked this soundtrack.

edited 2:20 AM EST November 19, 2007
by nensondubois at 4:23 PM EST on November 19, 2007
Trees3 R.dsp What? oh it sounds great, thanks.
by wolupgm6 at 10:04 PM EST on November 20, 2007
Behold, WiiHacks! Sorry That It Wasn't Up Sooner. I've Been Perfecting It. It Works With Brawl, But Only If You Get The Numbers Right. An Automated Version Is Coming Soon.

http://host-a.net/wolupgm6/WiiHack.exe

Don't Save Target As... It Wont Work...

And As For SSBB, I Can Only Remember The First Four Numbers, 3994... If Anyone Figures Out The Correct Code, Tell Me!
by hcs at 11:43 PM EST on November 20, 2007
A quick look at your program in IDA suggests that it rejects everything.
by wolupgm6 at 4:53 AM EST on December 7, 2007
Well, It Doesn't. Once You Have The Correct Security/Protection/Encryption Code, The Program Asks You To Locate WinRar. The Program Extracts The Game Into An Unreadable Format And Compresses The Header. It Then Breaks Apart The File Into Four Seperate Files, Recompiles And Compresses Them And Uses WinRar To Make Them A RAR File.

Nintendo's First Four Are Always 3994. The Next Three Are Unique For Each Game. The Others Are Unknown. I Hope This Narrows It Down, Guys.

Known Codes:

SmashBrosBrawl 3,9,9,4,4,8,7,?,?,?,?,?,?,?
SuperPaperMario 3,9,9,4,5,9,6,?,?,?,?,?,?,?
SuperMarioGalaxy 3,9,9,4,5,2,8,?,?,?,?,?,?,?

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