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by Knurek at 4:56 AM EDT on July 24, 2012
In case you haven't been using the RSS feed for new entries, the site itself now has a note when the next set should be released. Hope this is helpful, I'll talk with Datschge about implementing a normal countdown if there's interest in that.
by TheUltimateKoopa at 4:04 PM EDT on July 24, 2012
A small note about the timing of Super Mario Land 2.

Space Zone: Stage Music 2 only goes for 1:10, but it should go for just over 3 minutes. One loop is around 1:27.
by dissident93 at 5:59 PM EDT on July 28, 2012
Lemme see if i can find corrections before they're put on the site.

Land of Illusion Starring Mickey Mouse = Tomonori Sawada, Izuho Numata, Keisuke Tsukahara

Dynamite Headdy = Katsuhiko Suzuki, Yasuko, Koji Yamada, Kazuo Hanzawa (Aki Hata did South Town's Theme and That's the Way the Boss is Killed)

Samurai Shodown = Fumito Tamayama

Lucle = Fumito Tamayama

Aguri Suzuki F-1 Super Driving = Remove Hitoshi Sakimoto from the artist field, as he only did Sound FX and "manipulation".

Alien vs Predator: The Last of His Clan = Same thing (Remove Sakimoto)
In fact, remove Sakimotoi from every game except Bubble Ghost and Devilish, as he only did porting/SFX/arranging for all the other games he's currently credited to.

Also, the notes for DuckTales still states that Yoshihiro Sakaguchi did the NES music, but I'm not sure if it's that important to change. I hope i'm not being too bothersome. xD
by TheUltimateKoopa at 7:39 PM EDT on July 28, 2012
Um, why isn't Project 2612 working?
by dissident93 at 4:37 AM EDT on July 29, 2012
No clue, maybe whoever ran the server got tired of hosting it or something.
by JFD62780 at 7:28 AM EDT on July 29, 2012
Or the Spambots finally bogged the site down that badly. (You reading this, Pulse?)
by dissident93 at 8:16 PM EDT on July 29, 2012
It's back up.
by Knurek at 4:06 PM EDT on July 31, 2012
@dissident93:

Re: Sakimoto - set comments for Suzuki Aguri no F-1 Super Driving (GB)(1993-05-28)(Pixel)(LOZC):
Motoaki Takenouchi composed the music, Hitoshi Sakimoto did the Game Boy sequencing
For Alien vs Predator - The Last of His Clan (GB)(1993-09-24)(-)(ASK Kodansha): Noriyuki Iwadare composed the music, Hitoshi Sakimoto did the Game Boy sequencing

I think having someone as high profile as Sakimoto doing engineering work for those two games warrants a mention, so these two will stay unchanged.

Re: Dynamite Headdy - any source citation for those names? PMH's set matches P2612 one ATM.

Rest should be updated (alongsite tags for two sets contributed by an email), let me know if there's anything else you can find.
by jhouse at 4:32 AM EDT on August 1, 2012
this is very good thing to hear i do hope that game gear really does deliver like what you said becasue a friend of mine is really planning on creating music from it and some of my friends highly doubted him im sure he will win this bet if he does know the ins and outs of it!
by Mouser X at 3:49 AM EDT on August 15, 2012
I downloaded the Zelda GBS, and I was wondering why you weren't using ugetab's version of the rip (he has a note on his site about it, and I didn't want to directly link the file)? My two best guesses are that his rip includes a track from LA DX (and could/would likely be considered the GBS for that game when it comes time to put it on the site), or that track 60 (DMG-ZLJ.gbs::GBS,60,Marin's Song\, The End,3:19,,1) has been "shortened" by "removing" the 20+ seconds of silence, and you were going more for the original game (aka, as you'd experience it in the game).

That said, it'd be ridiculously easy, now, to change the M3U accordingly, to match ugetab's rip, so I guess it's not a big deal. Still, I was disappointed (actually just a little frustrated) when my favorite song (#60) didn't start as soon as I expected (I've obviously grown used to ugetab's rip, I guess), and when I realized one of the tracks was missing (the "Color Dungeon" track, #96 in the M3U).

Is that the idea, then? To use ugetab's rip/edit when it comes time to put Zelda LA DX on the site? That'll be a long wait.... But as I already mentioned, I guess it's not really that big of a deal. Thanks for the Zelda GBS/M3U. I think I'll be using it on ugetab's version though. That said, if I were to pull some of the "jingles" out of the SFX rip (mostly just the stuff from the ocarina) and create a M3U for them, would you accept that? I can only think of 4 jingles off-hand (Ballad of the Windfish, Manbo's Mambo, Song of Soul, and my personal favorite of the bunch, the "Unlearned Ocarina"), so maybe it wouldn't be worth it? The hard part is finding them, without getting so bored I lose track of what I'm listening too....

Anyway, thanks again for the release of Zelda LA! It's probably my favorite game on the GB (well, Tetris is great too, but I now prefer the DS version of Tetris). And, I can listen to it on the go using Rockbox (which I mentioned earlier, but you haven't added a note about that to the site. Though, Rockbox doesn't handle the M3U data yet...), so it's even better! I appreciate the obvious care and time you spend on doing these releases. You're awesome. Mouser X over and out.

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