- by sans. at 3:42 PM EST on December 29, 2017
- Oooh i see.
looks like everything is streamed...
- by Stardust_Mr at 3:52 AM EST on December 30, 2017
- Adx files are streamed.
- by Mr.Sanic at 5:05 AM EST on December 30, 2017
- by Xouman at 1:28 PM EST on December 31, 2017
- Okay,so that's my last question :
Can we convert Adx files to Psf2(or simply create psf2?)to open them in AudioOverload who can mute the channels one by one?
I'm laughing on the fact that if AO had a simple MP3 setting,uploading the file and bingo,but no,it will be so easy. :)
edited 1:29 PM EST December 31, 2017
- by Mr.Sanic at 6:55 PM EST on December 31, 2017
you can at least convert them to .wem or .ogg
but at the moment there aren't any tools to make this type of conversion.
- by Stardust_Mr at 10:38 PM EST on December 31, 2017
- ADX files are simply streamed, mixed and mastered music. To get your hands on individual channels, you'd have to have quite a connection with the sound team who developed the game but even then I don't think they'd lend you their work so easily.
Streamed files are alike to MP3s. You can't rip each channel 1 by 1. There are some tricks in audacity to remove the center channel frequency, but that's as far as you really can go with streamed music.
I would say the closest you can get to having the resources of the music you're looking for, would be to track down what instruments, synths, drums, etc they used and try to recreate it yourself down to the mixing and transposing.
- by Excalibur624 at 7:27 AM EST on January 11, 2018
- Unfortunately, ADX files are streamed. They're basically MP3/WAV encoded in a special way, there's no way to extract the samples unless you recreate them yourself.
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