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by simonmkwii at 10:55 AM EDT on March 26, 2018
@bxaimc - Fantastic! Thanks.

I'm dumping, ripping, sorting and uploading various Switch games right now, which I can finally do because of the new keys!
by bxaimc at 3:32 PM EDT on March 26, 2018
Ok...I guess. We’ve got most of them done already so I’ll see what I’m missing then.

Fwiw, I’m rejecting most CRIWare games right now on switch because there isn’t a proper extractor. I want those to be done correctly. I had sonic forces done ages ago but I didn’t want to release it because we already have a PC rip and all the file names are bad. I didn’t want the same issue with switch. So far I’ve redone some of the older rips as well to get a more “proper” rip I guess?

edited 3:51 PM EDT March 26, 2018
by simonmkwii at 8:07 PM EDT on March 26, 2018
I'll see if there's a filename table somewhere in the game's files.

EDIT: Yeah, there is... discard the rip.

edited 8:33 PM EDT March 26, 2018
by 1425720626 at 10:16 PM EDT on March 26, 2018
@simonmkwii @bxaimc
I played Sonic Forces before, may I help you tagging them like Sonic Adventure DX's Gamecube version?
Also, are there any differences between the music of PC and Switch versions?

edited 10:19 PM EDT March 26, 2018
by bxaimc at 10:25 PM EDT on March 26, 2018
Oh I’m not worried about the tagged versions. Some of us just prefer original filenames :)

Feel free to though.

edited 10:27 PM EDT March 26, 2018
by 1425720626 at 1:03 AM EDT on March 27, 2018
Done.
Now uploading it to JoshW.
by 1425720626 at 10:58 PM EDT on March 28, 2018
Is it done yet? You said they will be available today.

edited 10:58 PM EDT March 28, 2018
by mariofan12ify at 12:11 AM EDT on March 29, 2018
He said they'll be available later today.
by bxaimc at 12:17 PM EDT on March 29, 2018
As promised, SMR is up now. Expect more uploads showing up later throughout the day. I will add support for looping today as well so it should be working hopefully in the next vgmstream release. Do note, the frontend is a little on the slow side with real-time updates, so you might have to go directly to the joshw links, unless it’s displayed on the frontend already by the time you read this.


Update: Looping works now on my end, look forward to next vgmstream release.

edited 9:21 PM EDT March 29, 2018
by jurassicPieter at 2:07 AM EDT on August 15, 2018
A few months passed and I was hoping the same decryption method was used on Animal Crossing Pocket Camp...

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