[PSP] Dragon Ball Z TagTeam unknown audio format by Zetro at 10:12 AM EDT on March 15, 2018
Regards :)

As the tittle says, im trying to modify the audios of Tenkaichi TagTeam and these audios files are really strange.

The audio does not have any header, for example Wave RIFF fmt that is used in almost every games in psp

I think that the audios is .at3 or maybe .aa3 (i dont know the difference) because all audios on psp are "atrac3"

I know that is an audio file because i put all in zero and the main menu music disappears

Im really tired, i tried all types of tools and bms scripts but nothing works
I use vgmstream and it works with audios that have the "Wave RIFF fmt" header, but the audios without header are not readed

My question is: Is Possible add the header to these audios files? probbably they are compressed (as the 90% of game is all compressed)


Here is the audio: Link

Any help is thanked :)


Go to Page 0

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source