Piratesof the caribbean at worlds end by OrangeC at 2:48 AM EDT on March 21, 2009
Im gonna post the 300MB bigfile tomorrow. But has anybody looked into the Wii game, eatch music file inside the big has the header MUSX and with data following it, i have tried to extract these segments by hex and load it into vgmstream with some extensions and it doesn't play, so i dunno what extension or Wii format it is, but here is an example of what is inside the hex until i can post the file.
Hi OrangeC, this format can be found on the GameCube too, i don't know if it is custom or not, but i know it has something like a protection in it (dummy bytes), will work on it if i find a bit more time... thanks for the file! :o)
Looks like IMA with IMA-y headers and an extra ordering byte (A through Z). I can play that, but I can't see where stuff like sample count is stored. Could you send another file or two?