Mushroom Gorge .brstm question... by Dude at 4:06 PM EDT on April 5, 2010
So I've been editing the Mushroom Gorge .szs and I want to add different music, but the .brstm I selected only plays for 35 seconds or so when I put the files through Riivolution...

Is there a special setting or something I need to change?
by hcs at 4:34 PM EDT on April 5, 2010
I don't really know exactly what you're referring to here (wrt .szs or "Mushroom Gorge").

In some games you need to modify the stream length in the .brsar, this may be one of them. Is the original song that you're replacing 35 seconds long? Does the file play fully in vgmstream?
by Dude at 5:32 PM EDT on April 5, 2010
Both, actually.

The .szs file is the model of Mushroom Gorge in the ISO. The original song seems to be ~50 seconds till it loops, but the problem could be the .brsar... However I have no idea how to fix it. It plays fully in vgmstream, but doesn't when imported on the Wii.
by Franpa at 1:21 AM EDT on April 6, 2010
Mushroom Gorge sounds like a Mario Kart Wii racing course.
by TheUltimateKoopa at 7:21 PM EDT on April 7, 2010
No..... really?
by Franpa at 8:19 AM EDT on April 8, 2010
I was pointing it out to HCS.
Grr. by Dude at 5:18 PM EDT on April 8, 2010
I'm starting to think it's how I'm making the .brstm.

If someone could make it for me (because I apparently suck at making them), I have all the loop points and stuff written down.

.zip file here: http://www.mediafire.com/?vmftgn3ttiy
by bxaimc at 8:51 PM EDT on April 8, 2010
I'll take a look at it

EDIT: Done. Here it is: NXFN.brstm

How to make a brstm, in your case we'll use MP3: MP3 -> Split into 2 mono wavs (1 per channel) -> dspadpcm.exe -> revb -> BRSTM

edited 9:02 PM EDT April 8, 2010

edited 9:05 PM EDT April 8, 2010
Damn. by Dude at 7:50 PM EDT on April 9, 2010
It's not that and I guess I was doing it right in the first place after all! :P I'll just ask on the Riivolution forums if they know why.

Thanks for your help though! ^^


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