Indiana Jones and the Staff of Kings (PS2) by valiant at 10:52 AM EDT on May 24, 2010
Could someone take a look at this and draw some conclusions that will make me go "uh" and "ah"?

All of the game's files are packed into the big INDY.A2M archive and from what I've gathered, A2M didn't include any file extensions or other information. I only found some PS2 ADPCM-ish music by running a scan with Cube Media Player. Here's one file, "The Raiders March" (I didn't delete the "0C00 [...] 0000" garbage).

http://www.mediafire.com/?mmdywwyx2dj

It kind of works with GENH (channels: 2, frequency: 44100, interleave: 400), though it sounds jittery. Just thought I'd ask here, maybe someone knows the format.
by bxaimc at 8:19 PM EDT on May 24, 2010
Ok, here's what I did: I added 16 blank bytes at the beginning to fix the interleave and I also cut out extra junk at the end of the file.

For GENH:
Headerskip: 0
Interleave: 8192
Channels: 2
Frequency: 44100

RaidersMarch.7z
by valiant at 7:25 AM EDT on May 25, 2010
Uh! Ah!

Thank you, that's the answer I was hoping for!

Out of curiosity: How long does it take you to find that out? Is it experience or do you just try many, many things?
by bxaimc at 9:52 PM EDT on May 25, 2010
Mostly experience on how anal PS ADPCM can be and how interleaving works. I tested out your settings and tried others until i found the 8192 interleave but it still sounds a bit "bumpy" on the left channel so i looked at the file in a hex editor and counted the interleave chunks and see if they were equal.

edited 9:54 PM EDT May 25, 2010


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