How do I play .aw waves? by nensondubois at 4:58 PM EDT on August 19, 2010
I did a quick search for "how do I play .aw waves", but to no avail. I just extracted Super Mario Galaxy, and I want to play the .aw files. I have Audacity ready if it's needed.
by hcs at 5:17 PM EDT on August 19, 2010
Formerly discusses here.
by jurassicPieter at 4:57 PM EDT on August 23, 2010
Hey, I didn't know there was an awdump tool. Could be useful to zero out the correct sound fx to make a clean recording for my dk jungle beat recording by finding it's location.

I could try to see if I can make a tool that can estimate the alignment. Maybe by using statistics. Since a non-sample is just random noise, it might be possible by just calculating the average and standard deviation. I think the average should be around 0 while the standard deviation should be the lowest and pick that sample. If it switches one of the 9 dumped files as answer it means you switched samples.

edited 4:57 PM EDT August 23, 2010

edited 5:00 PM EDT August 23, 2010
by hcs at 5:17 PM EDT on August 23, 2010
Well the best thing to do would be to actually read the tables so we don't have to guess.
I'd expect a statistical approach to work alright. You can probably do best by looking at the delta in the frame header: if that jumps you're likely out of sync.


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