N64 midi tool support by Dutchie at 5:49 PM EDT on November 1, 2011
so this is actually a question aimed to Subdrag, is there any reason the n64 midi tool does not work for super mario 64, mario kart 64, pokemon stadium etc.? populair games are most often a primairy hacking targets, and yet, the midi tool does not support these yet, why?
yes, pokemon stadium's music is not streamed, why else would there be sample's stored on the rom...
It's not impossible, but I haven't found it worthwhile to go through the difficult process of incorporating it because messian already has tools for it, etc, and it's not fully discovered.
Now you talk about it, the notes messiaen wrote about the music adresses etc, isnt that usefull information?
so far the only thing i got ripped using his tools is the BPM of the sequence ''-_- pretty useless, but there was other channel information you could possibly use for some sequence ripper
Don't be dissin' the BPM! by Yoshinkeru at 7:21 PM EST on November 9, 2011
What are you talking about? I think knowing the BPM would be pretty useful! Granted, one could probably calculate it manually, but still, it'd be nice to get it from the horse's mouth, so to speak.