[PS2] Saint Seiya Sanctuary/Hades compression with LZ77 by gustavofarias at 7:19 PM EST on March 2, 2012
In both PS2 games (Sanctuary and The Hades) there are lots of images and textures compressed using some variation of LZ77 algorithm. Those files are identifiable by the "CMPS" header. There is a plugin that comes with Noesis that can decompress some of those files. But it can open only the first image when the file has multiple images, and can't open some files which have a different structure than expected.

My goal is to develop a Java tool to decompress the files Noesis can't. I would appreciate if someone could explain me in more detail the attached Noesis code, that was extracted from Noesis plugin and seem to be a good starting point for me. Attached I also bring my own Java code that imitates the original and a file to decompress.

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edited 7:20 PM EST March 2, 2012


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