Help with some .XWB files - samples provided by cooljacker at 9:37 PM EDT on March 14, 2012
Yeah, I know extension means nothing, I forgot what game these samples are from, I didn't extract them... (from a 360 game it was I think)

What's the codec? How to decode/convert it?
Thanks in advance for any help

Some samples here.

edited 9:39 PM EDT March 14, 2012

tried unxwb, got only unplayable wav files...

edited 12:42 AM EDT March 15, 2012
by Infernus Animositas at 8:51 AM EDT on March 15, 2012
They're Mono 48000Hz XMA files.

Use the command line with unXWB with the -R option, this will give you the raw XMA without the added header.

Then use the XMA converter with VGMToolbox (as long as you have ToWAV in the required folder for VGM Toolbox to utilise it)

Set the Frequency to "48000" and the Channels to "Mono (1)" and have the Execute ToWAV.exe on the output files option selected.

A few in RD21 need to have the proper header added. You can use QuickBMS from Aluigi and use Alpha23's AddXMAHeader script on the .DAT files that VGMToolbox doesn't convert.

Or you could just run all of the extracted DAT files through QuickBMS with the script and then run the XMAs through ToWAV.

edited 9:12 AM EDT March 15, 2012
by cooljacker at 12:25 PM EDT on March 15, 2012
Thanks Infernus! Much appreciated.


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