Final Fantasy XIV? by TheUltimateKoopa at 4:42 PM EDT on June 19, 2012
Is this some kind of annoying format that no one knows how to play, or is there another reason why there's practically no source of music from this game, barring one stream?

edited 2:44 PM EDT June 20, 2012
by Hotcakes at 9:32 PM EDT on June 19, 2012
Maybe nobody bought the POS? I did. :p

The file structure doesn't give any clues as to where to start looking, though. There's thousands of them, of course, and the directory names/filenames are all two digit numbers. That's a lot of hunting. And after all that, SE would have to be idiots not to have encoded the music in the same format as FFXIs later tracks (which to my knowledge never got decoded either, I think it was supposed to be some derivative of AT3+) anyway.

Maybe when the PS3 version is released (I'm calling AT3+ obviously) which is apparently not too far away now. FF14 v2.0, they say. I'll wait for the reviews before I bother reinstalling and patching only to discover it's not a 'whole new game' as they claim.
by bxaimc at 9:51 PM EDT on June 19, 2012
Oh....didn't know if anyone wanted the set. Fine, I'll finish it and post it later. It's Vorbis/MS ADPCM btw.
by TheUltimateKoopa at 10:43 PM EDT on June 19, 2012
Yeah, (sorry about the last line :P, I was just annoyed at something else). Also, did soneek speak to you in the IRC about this? He said he was going to, so I don't know if he did, or if you just found this anyway, but thanks.
by bxaimc at 1:12 PM EDT on June 20, 2012
Oh no. I just stumbled upon this thread.

edited 1:12 PM EDT June 20, 2012
by TheUltimateKoopa at 2:22 PM EDT on June 20, 2012
Cool.... also, what's Vorbis/MS ADPCM? Do I need a specific version of vgmstream to play them?
by bxaimc at 4:54 PM EDT on June 20, 2012
I think it's been about a year since vgmstream started supporting it. Grab the latest to be sure.
by TheUltimateKoopa at 6:51 PM EDT on June 20, 2012
I should have one of the latest ones.... *checks*

r964 July 19, 2011 -- is that recent enough, or should I get the r979 one?
by Hotcakes at 12:10 AM EDT on June 21, 2012
Oh, so SE are idiots. Good to know. The music in FF14 is fantastic. Why would you think nobody wanted it?!? :)
by bxaimc at 9:09 AM EDT on June 21, 2012
Hehe. Touché
by TheUltimateKoopa at 6:57 PM EDT on June 21, 2012
Are they looped? Like, do they have loops, or are they like Timesplitters, where they don't have a loop but just play until the end then fade out and restart?
by bxaimc at 7:09 PM EDT on June 21, 2012
Yep, legit loops embedded in the SCD header
by TheUltimateKoopa at 7:36 PM EDT on June 21, 2012
Cool, just 2 more questions...
Firstly, when they're available, what should they be called, if I were to make some kind of unofficial soundtrack? Unless they're already tagged like such.

Secondly, when should it be done?
by TheUltimateKoopa at 3:29 PM EDT on June 26, 2012
You're deliberately not answering, right?

http://www.youtube.com/watch?v=498HkRM77gg

edited 6:05 PM EDT June 26, 2012
by TheUltimateKoopa at 10:42 AM EDT on July 13, 2012
OK this is just pathetic. WHERE IS IT?
by Hotcakes at 8:19 PM EDT on August 1, 2012
Bingo Bango, Donkey Kong. Also, bump.
by TheUltimateKoopa at 9:39 PM EDT on August 1, 2012
Lawal? But seriously, it has been.... 7 weeks (I didn't count, this time)?
by nothingtosay at 10:53 PM EDT on August 4, 2012
bxaimc had a hard drive crash and lost his rip, amongst many other he did. He has to use a computer with Windows 7, which is not what he normally uses, to install the game and rip it again. He'll do it eventually.
by TheUltimateKoopa at 11:05 PM EDT on August 4, 2012
Hard drive crashes always happen at the worst times.
by bxaimc at 12:57 AM EDT on August 5, 2012
ok, so a couple of things happened, big storm knocked out power for a while and fried one of my drives that had FFXIV on it. Gone. Left everything behind and left on vacation for a while. Now, my lady has Win 7 on her machine (since I don't have 7 nor Vista SP3) so I'm having her install the game and give me the 9-10 GB of stuff. Fun.

Also, I'll be looking into the new extra music in the recent game patches.

edited 1:02 AM EDT August 5, 2012
by TheUltimateKoopa at 1:12 AM EDT on August 5, 2012
Awesome :P
by bxaimc at 2:48 AM EDT on August 7, 2012
Proof:

3B.scd

41.scd

35.scd

0F.scd

:P

edited 3:19 AM EDT August 7, 2012
by hcs at 11:52 AM EDT on August 7, 2012
Thanks bx, looking forward to the full rip once the dust settles!
by Hotcakes at 10:29 PM EDT on August 7, 2012
plpl3000 seems to have beaten you to it :p
by TheUltimateKoopa at 10:40 PM EDT on August 7, 2012
plpl3000?
by bxaimc at 5:34 AM EDT on August 8, 2012
Ah yea. He did. Hopefully he got everything since there were some MS ADPCM SCDs that had jingles.
by Hotcakes at 8:26 PM EDT on August 8, 2012
@Koopa : Check the tracker.

Holy crap tell me track 29 didn't just come out of any old other (good) Final Fantasy :) Love Uematsu.
by bxaimc at 10:58 PM EDT on August 8, 2012
*Note to hcs*

03.scd is encrypted (xor, *sigh* why bother).
xor_byte isn't what it is in this file since there's a new chunk starting with "MARK" where "R" would be where our key would be. Doesn't look multistreamed as it would defined in the meta table like in FFXIII-2. Take a look again and you'll notice it.

thnx
by nothingtosay at 4:57 PM EDT on August 9, 2012
I downloaded the MP3 rip that circulated online back when the beta came out and I've compared that to this one. The only tracks I see missing are 1E, which is the theme song "Answers", and 20, which is the opening movie music (with no sound effects!). 1D in the beta rip is a (not bit-identical but identical-sounding) repeat of "Answers", but in this rip 1D is a long ambient track with echoes of the song in it.

Otherwise, everything is present and accounted for, with all but 1D matching up. Plus there are 32 tracks that have been added, including the two currently nonfunctional ones. They are 01 to 06, 5A to 6C, and 53 to 69. These are all most likely the additional music that was written by Naoshi Mizuta, Ryo Yamazaki, and Tsuyoshi Sekito. I have no way of knowing if anything more is missing.
by hcs at 5:47 PM EDT on August 9, 2012
03.scd should be fixed in vgmstream r982, I'd appreciate some testing of various other .scds to ensure I didn't screw anything up.
by bxaimc at 11:40 PM EDT on August 9, 2012
Thnx hcs. Btw, 03.scd isn't a disc release. It's a patch/update to the game. Will let you know if there's anything else going haywire.
by TheUltimateKoopa at 7:09 PM EDT on August 10, 2012
I would check the tracker but I'm "not authorized" and my password doesn't work.

In other words, is my account deleted?
by Hotcakes at 10:06 PM EDT on August 10, 2012
982 isn't available yet or am I looking in the wrong place? From what I could tell, 03 and 05 were the only tracks that didn't play in older versions, so 05 should be the only other one you'd need to test I'd say.
by bxaimc at 11:53 PM EDT on August 10, 2012
You might need to compile your own. Unless hcs decides to release it now.
by bxaimc at 11:54 PM EDT on August 10, 2012
I would check the tracker but I'm "not authorized" and my password doesn't work.

In other words, is my account deleted?


Eh? Your account still shows up as "Member"
by hcs at 12:57 PM EDT on August 11, 2012
Sorry, r982 is up now, forgot to upload it.

I meant that it needed regression testing, I made a few changes to the scd meta parser in order to make this work (and the reinterpretation to get DQX working).
by TheUltimateKoopa at 1:00 PM EDT on August 11, 2012
Maybe I typed the wrong password?
by Hotcakes at 8:14 PM EDT on August 11, 2012
Thanks hcs.
by TheUltimateKoopa at 11:55 AM EDT on August 12, 2012
Is the FF XIV soundtrack really this weird?
01.scd sounds like a preschool orchestra practicing :P

Also, how come 02-06, 11, 17, 1D, 32, 40, 4F and 51-6C don't even work?
by bxaimc at 12:47 PM EDT on August 12, 2012
You have to update vgmstream, as we mentioned above.
by Hotcakes at 8:40 PM EDT on August 12, 2012
Lol 01 is amazing. I never played enough of the POS to find out where that comes into play. I should probably watch all the cutscenes on YouTube or something. They say the story (what there was of it) wasn't bad.
by TheUltimateKoopa at 9:05 PM EDT on August 12, 2012
Do you have any way of converting SCD files to BRSTM? I tried using furry bob's converter (one of them anyway) but it didn't work, as the file type isn't supported.
by bxaimc at 10:38 PM EDT on August 12, 2012
It's the encryption (maybe). I can send the brstms to you if you'd like although some of them have multistreams.

edited 10:50 PM EDT August 12, 2012
by TheUltimateKoopa at 11:20 PM EDT on August 12, 2012
Yeah send them. For multistreams, is it possible to split them? I only know of a manual way, which involves writing the loop points somewhere, and then using Audacity to split the channels and save each pair (obviously, unless you want mono :P) as separate WAVs, then reconvert to BRSTM with those loop points.... but is there another way?
by bxaimc at 12:22 AM EDT on August 13, 2012
No, unfortunately there isn't since vorbis is what it is and deinteleaving them might be a mess compared to PCM (Mario Galaxy)
by nothingtosay at 2:01 PM EDT on August 13, 2012
What bitrate is it, out of curiosity? I noticed no artifacts while I was casually listening (not convinced I would hear much during critical listening either), but the 19 kHz lowpass leads me to believe it's 160 kbps?
by bxaimc at 2:50 PM EDT on August 13, 2012
Avg bitrate is 145kbps I think
DQX SCDs by King Zenith at 10:51 AM EDT on August 22, 2012
Hi guys, I am working on a rip of DQX but I have been unsuccessful at getting the scd files to play with the latest vgmstream (r990).

I noticed in this thread that hcs mentioned something about getting DQX working in r982. I wonder if I might be doing something wrong, or if more work is needed before these scd files will be supported. I am using the latest winamp, vgmstream, and external dlls.

If it helps, I have a sample scd file uploaded here:

http://www.mediafire.com/file/21ecb508ud454t6/BGM_1024.wii.scd

I am new to this forum, so I apologize if this is the wrong place for a question like this, or if such questions are frowned upon.

Thanks for any help that can be offered!
by TheUltimateKoopa at 9:30 PM EDT on August 22, 2012
I tried it and nothing happens, it's like it isn't even an audio file at all.

edited 9:32 PM EDT August 22, 2012
by snakemeat at 10:30 PM EDT on August 22, 2012
DQX is not supported yet. I believe the comment regarding r982 is related to some preparation to the vgmstream framework itself to support the SCD variant used by DQX.
by hcs at 12:14 PM EDT on August 23, 2012
Yeah DQX SCDs are a little irritating, it fully interleaves mono DSP files, including the headers. vgmstream's current implementation of interleaving is too "smart" (assumes to much) to support this directly, so I'll need to either put together another layout or do something with virtual files like for AIX, which is almost the exact same situation but with ADX instead of DSP.

The stuff I put in earlier is just to handle the SCD header used in the DQX, which elucidates a previously unknown value.
by King Zenith at 3:58 PM EDT on August 23, 2012
Ahh, well thanks for the clarification and for the update. I appreciate the hard work you put into decoding these things. I'll stay tuned.
by hcs at 8:21 PM EDT on August 24, 2012
r992 with DQX support is up now.
by King Zenith at 9:50 AM EDT on August 27, 2012
Thanks so much hcs. Tested it out and it seems to be working perfectly. I really appreciate your hard work!


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