N64 Sound Tool sampling rate by SubDrag at 12:40 AM EST on December 26, 2012
I finally figured out how the key base works, so it should rip sounds in games (that use key base) with the right sampling rate. Some games, like DK64 bank 0 is hardcoded to a rate and ignore the key base and use for other purposes. Others like PD, Bank 1 for some reason is actually half what should be.
Should help export correctly now, or better at least.