Resident Evil Remake Sounds by ian209 at 7:56 AM EDT on April 10, 2013
Hey Guys,

I'm having difficulties trying to play/convert the audio from the RE Remake. I'm not sure if I extracted the correct files from the image to begin with. The only folder that looks like it has sound files in it is labelled "se", which I'm assuming stands for "sound effects."

I tried extracting the files (which have a .snd extention) and playing them in winamp with the in_cube plugin, but no go.

Has anyone figured out how to convert these sounds? I'm also wondering if it is possible to convert a WAV or MP3 file back into the .snd format?

Thanks in advance!
by Mouser X at 10:57 AM EDT on April 11, 2013
Have you tried using VGMstream? I haven't checked, but as far as I know, all the formats supported by in_cube should have been supported by VGMstream years ago. Try using that first, and if you're still having problems, maybe someone will be able to help. Mouser X over and out.
by MarkGrass at 10:30 AM EDT on April 12, 2013
The file types contain sequenced samples; the official MusyX SDK was used for their creation.

...it's been awhile, but, I don't think VGMstream supports them. FYI, the sound samples are standard GameCube ADPCM.


Same case for Bio/RE Zero; only difference is that REmake uses a file container format (*.SND) for the data, whereas Bio Zero doesn't.

Using the right tool will allow one to port music from title-to-title.


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