Ripping instruments from QSound games? by TheBigL1 at 10:51 PM EDT on July 3, 2013
I've noticed that when playing the music from Capcom's arcade games with QSound using M1, the channel mixer only shows the left and right channel for the entire mix of sound. I'm wondering, is there a way either in M1 or another emulator that I could mute individual QSound channels or extract the instrument samples from it? What I really wanted to get is the guitar samples out of 1944: The Loop Master, and I'm not sure what would be the easier or more viable way to do it.
by snakemeat at 11:37 PM EDT on July 3, 2013
Looking at the source code here, it looks like the instrument samples are stored in the nff.11m and nff.12m files of the rom set.

I don't have the files, but maybe there is an easy way to extract them from those files.

This and this may help you get a better understanding of the data format.
by JILost at 2:34 AM EDT on July 4, 2013
If it helps, sometimes extracting audio data from a MAME game is as simple as opening the appropriate ROM file(s) in an audio editor like Audacity or SoundForge. This is obviously very hit-or-miss, but I'd try solutions on that level of simplicity before I started trying to figure out how to rip.
by Lunar at 12:27 PM EDT on July 5, 2013
need a QSound Tool :) gotta preserve the sample loop points for it to be any real use.
by Dais! at 2:52 PM EDT on July 8, 2013
M1 is nice and all, but is there really no other modern tool suitable for pulling samples from arcade games? Nebula Jukebox and Neojuke barely work these days, from what I can tell...
by Kirishima at 9:46 PM EDT on July 11, 2013
The vgm format supports Qsound. So you could rip the song you want with a modified mame or m1 player, then use the winamp plugin or whatever to mute the individual channels for whatever sound you like.

Edit: Game you wanted already ripped.

http://vgm.mdscene.net/forum/viewtopic.php?t=784

edited 9:47 PM EDT July 11, 2013
by TheBigL1 at 5:37 PM EDT on July 14, 2013
I tried that VGM rip of 1944 using the Winamp plug-in, but I don't hear anything from it. It's completely silent. I haven't the foggiest what I'm doing wrong, as I tried it in that command-line player VGMPlay and it works there, so what's Winamp's problem?
EDIT: I also tried Aero Fighters, and that one works in Winamp with the plug-in, so now I'm even more confused.

edited 5:44 PM EDT July 14, 2013
by Kirishima at 8:23 PM EDT on July 14, 2013
Are you using the latest plugin from here: http://vgm.mdscene.net/forum/viewtopic.php?t=112

I remember an ealier version (0.40.1 probably) didn't have sound when playing qsound vgms.
by TheBigL1 at 9:35 PM EDT on July 14, 2013
Ohh, I grabbed 0.40. I just set up 0.40.3, and it seems to be working! I can even mute the individual channels. I'll still have to find loop points in the samples that loop, but this is a huge help. Thanks loads.
by kode54 at 3:27 AM EDT on August 3, 2013
Here's a tool that logs QSFs to VGMs:

https://github.com/kode54/qsf2vgm


It can easily be modified to just dump out samples and emit their loop points.
by Dais! at 9:53 PM EDT on August 3, 2013
Such utilities are always appreciated, but...unless I'm missing something obvious, I don't think there are any QSF archives? I'm not sure 1944 was even ever ripped (although 19XX apparently was).
Well, thanks regardless.

QSF ripping is apparently relatively easy, if you have the fundamentals already learned (which unfortunately doesn't apply to many of us). It certainly seems that doing so and modifying qsf2vgm is the only way to get the loop points. I'd attempt it, but I don't have any confidence in my ability to do so from basically zero knowledge.

(is there no way to get the clean samples and loop point information from VGM files logged from M1? Even before they are optimized?)
by dissident93 at 9:59 AM EDT on August 11, 2013
I don't know of any organized QSF archive. I'm not even sure how many games were ripped in that format to begin with.
by Kirishima at 9:33 PM EDT on August 11, 2013
http://wiki.neillcorlett.com/QSFMiniHowTo


To me, it's just like m1 with alot more work... I also remember someone submitted a zip folder with several qsf's, don't remember if i still have it on my other harddrive.

edited 9:41 PM EDT August 11, 2013

Edit: Yeah, I still have the zip. It only has these games, however:

19xx
Cadillacs & Dinosaurs
Mega Man 2
The Punisher
Street Fighter Alpha 2
Saturday Night Slam Masters
Warriors of Fate

edited 9:49 PM EDT August 11, 2013
by MarkGrass at 11:51 PM EDT on August 11, 2013
@Kirishima - Would you mind to upload that archive, please?
by Kirishima at 11:52 AM EDT on August 12, 2013
Sure, although i remember that i originally downloaded it from some thread here. There are other rips here as well not in the zip I have.

Link: http://www.sendspace.com/file/0gppb3
by MarkGrass at 8:53 PM EDT on August 12, 2013
Thank You. :)


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