Strange PS2 ADPCM from Spongebob: The Movie game by hoodlum47 at 11:51 PM EDT on October 7, 2013
Ok, here's what's bugging me, first off, the interleave for any of these files always seems to be the end offset of the file. Has anyone here EVER come across something like that?

Secondly, when I add a proper .ss2 header to any of them and convert it with vgmstream, I get half of the normal runtime. I think it has something to do with the channels because when I set it to be 1 channel, I get the proper runtime, however, I KNOW this game's music is not in mono. I believe it is also noteworthy that if I set the channels to 3+ I get an incrementally shorter runtime.

Here have a sample:[url]http://www.mediafire.com/?zdhrc3zaz7wox5b[/url]
by manakoAT at 8:05 AM EDT on October 9, 2013
Why are you sure it's not mono?

For me it's a mono file with a frequency of 48000hz...

-> http://www29.zippyshare.com/v/36905256/file.html

edited 8:09 AM EDT October 9, 2013
by hoodlum47 at 2:06 PM EDT on October 9, 2013
I believe it's stereo for 2 reasons. First listen to this with headphones.

youtube.com/watch?v=4EAW1bRTKHc

Doesn't it sound like stereo?

Secondly, I personally never heard of a PS2 game with mono music.

Also I forgot to say the proper rate is 44100hz.
by peronmls at 3:04 PM EDT on October 9, 2013
If it has an offical OST then that YT track could have been ripped from one. but yea i dont think i have heard a mono PS2 track yet. I'm sure there is some.
by hcs at 4:19 PM EDT on October 9, 2013
It may just not be interleaved, with all the data from one channel then all the data for another, that would produce the "whole file interleave" effect.
by hoodlum47 at 3:52 PM EDT on October 19, 2013
Sorry for the late response but anyway, I tried setting the interleave to 0 and the output becomes audio garbage.
by pepper at 4:20 PM EDT on October 31, 2013
I think what HCS was saying is not that the files are interleaved at 0, but that its one whole left channel then the right channel. so maybe try setting the interleave to half the full stream?

or maybe I read it wrong.

mono 48khz does seem a bit high for a ps2 game. its more likely stereo 24khz.


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