Donkey Kong Country: Tropical Freeze - rip by crediar at 2:01 PM EDT on October 6, 2014
What's to say other than enjoy!

DKCR_TF.7z
by soneek at 2:08 PM EDT on October 6, 2014
Awesome! Looking forward to anything else you may be able to acquire. :)
by Sir-Sabin at 2:17 PM EDT on October 6, 2014
let the flood gates begin
by Benjamin at 4:04 PM EDT on October 6, 2014
I'm hoping he has more stuff. Not forcing him to, but I would please like to know. It's okay if you say no, and I don't want to cause any trouble. :)

Pray tell, how did he get this?

edited 9:10 PM EDT October 6, 2014
by bxaimc at 4:36 PM EDT on October 6, 2014
Sadly no. Only this for now. Also, he's magical.

edited 9:42 PM EDT October 6, 2014
by Segtendo at 5:21 PM EDT on October 6, 2014
Mario Kart 8 would be awesome in the future.

Also, imagine Smash Wii U music... *drools*

edited 10:28 PM EDT October 6, 2014
by WrappedInBlack at 3:18 AM EDT on October 7, 2014
Omg I just remembered Hyrule Warriors exists!
by MurraySkull at 5:27 AM EDT on October 7, 2014
Tagged and removed duplicates.
http://www.mediafire.com/download/znv1shgfw61yw7k/DKC+TF.RAR

However, there seem to be a number of tracks missing, most notably Horn Top Hop. Can you ask about this?
by crediar at 6:31 AM EDT on October 7, 2014
Unless those tracks are shorter than :20 they are not missing.

Internal names are a lot different even the worlds have "wrong" names.

For example world 3-1 the world is called "w03_alps" but world 3 is actually w02_savannah (and no there is no w00).
And level 3-1 which is called Grassland Groove is called "l01_savannah_parade".
by Parax at 8:49 AM EDT on October 7, 2014
Horn Top Hop's definitely not there. It should be one of the Alps tracks. https://www.youtube.com/watch?v=IAfo6YI4KGs

If it's not in the regular music folder then the only thing I can think of is if it's played from a sound effect file for some reason. It wouldn't be the first time Retro did that, since that's how Metroid Prime 2's title screen music works too...

The sound effect format used by Prime 3 and the first DKCR is CSMP; does Tropical Freeze still use the same format? If so, it's really simple to convert to dsp; just chop off the first 64 bytes and voila.

I'd really like to get to look through the game's other files as well, so I'm interested to know how you got these, if you can share? I love this game's soundtrack so I very much appreciate the music rips either way!
by crediar at 9:49 AM EDT on October 7, 2014
If only there were a music folder...

click

I rechecked my extracted files and I missed them because they were 0KB due a bug in my unpacker.

I added the missing three files and will update the main post once the upload is done.
by TheMygoshi at 9:51 AM EDT on October 7, 2014
I can't download! "Forbidden .........."
by crediar at 10:00 AM EDT on October 7, 2014
New download with added files:

Download

Or just the missing files

Download

edited 3:05 PM EDT October 7, 2014
by Parax at 10:02 AM EDT on October 7, 2014
oh that explains the four-character extension then. All of Retro's other games store the music separately in an Audio folder so I assumed Tropical Freeze would be the same :P

thanks for the update with the missing files!

edited 3:08 PM EDT October 7, 2014
by starerik at 12:05 PM EDT on October 7, 2014
Thanks a lot, this is such a big step!
by MurraySkull at 1:34 PM EDT on October 7, 2014
Thanks for adding Horn Top Hop! However, there are some other tracks missing.

- most of Sawmill Thrill
- Boss intros aside from Pompy
- Level Clear theme (Trophy version is present)
- Mysterious Relic fanfares
by TheUltimateKoopa at 1:55 PM EDT on October 9, 2014
I'm speaking on behalf of many people when I say this.

MARIO KART 8 RIP PLOX?! (And also Super Mario 3D World would be nice. Yes, there's an OST, but the OST doesn't have every single theme, or what it does have, some of them aren't loopable or looped, and one is part of a medley, and so on).

There are two ways of getting a Mario Kart 8 rip.
Rip it yourself.
OR
Take a shotgun, travel to the UK, find out where MrBean35000VR and Chadderz live... and FORCE them to hand it over :P
by MurraySkull at 1:56 PM EDT on October 9, 2014
TheUltimateKoopa, I may have to agree on that, my only response from him (so far) being that .BRSTMs don't exist despite him having previously mentioned making a .BFSTM to .BRSTM converter. I have since asked directly for the .BFSTMs, mentioning this topic, but no response.

Now, about those missing Tropical Freeze tracks...

edited 7:06 PM EDT October 9, 2014

edited 11:20 PM EDT October 9, 2014
by TheUltimateKoopa at 2:35 PM EDT on October 9, 2014
Either BRSTMs or, if they're playable, the native BFSTMs would be nice. As long as it contains the official loop points :P
by soneek at 4:43 PM EDT on October 9, 2014
TUK, we'll get what we get. It's not a simple process, so I wouldn't expect any more rips anytime soon.
by bxaimc at 7:00 PM EDT on October 9, 2014
lol dat tuk
by TheUltimateKoopa at 10:23 PM EDT on October 9, 2014
I know that soneek. I didn't mean like "NOW!".
by crediar at 11:57 PM EDT on October 9, 2014
This thread is only about Tropical Freeze.

Keep your wishes to your wishing well ...
by a574045075 at 12:37 AM EDT on October 10, 2014
crediar
Can you extract the music from THE WIND WAKER HD?
I like it so much£¡
by Benjamin at 12:41 AM EDT on October 10, 2014
He said "Keep your wishes to your wishing well ..."

I think that implies that he won't do more. Also he said this is only about DKC:TF.

edited 5:47 AM EDT October 10, 2014
by MurraySkull at 8:55 AM EDT on October 10, 2014
Back on topic, can those other TF tracks I mentioned be gotten?
by TheUltimateKoopa at 1:41 PM EDT on October 10, 2014
You mean we gotta make a new topic where we pointlessly ask for Wii U rips even though we wouldn't get them very soon, unless MrBean35000VR and Chadderz stop being motherfucking retarded cocksucking pricks?
by starerik at 3:45 PM EDT on October 10, 2014
Everyone would probably prefer you don't make a topic, stop being a douche and wait until someone feels like taking the time to rip the other soundtracks.
by TheUltimateKoopa at 4:13 PM EDT on October 10, 2014
That's the point, you fucking retard. It's obvious that MrBean35000VR and Chadderz already ripped the game. Try fucking reading next time, and DON'T fucking accuse me of "being a douche". The only douches around here are MrBean35000VR and Chadderz. They should fucking release the audio files.
by MurraySkull at 4:48 PM EDT on October 10, 2014
Yeah, they SHOULD release the files, since we KNOW they have them.
by starerik at 6:16 PM EDT on October 10, 2014
I'm not sure what I'm supposed to have read that I apparently haven't. I know they have the files, but your posts won't change their minds, probably just makes it worse. An emoticon won't make a death threat less fucked up.
by (!!!!!) at 7:06 PM EDT on October 10, 2014
Much respect to Crediar and any other guys involved with audio dumping. Will there be another batch with the remaining audio files like MurraySkull pointed out. Also it seems that the audio from the CG cutscenes are 6 channel (Pompy_Intro_Cine_5.1 for example) and vgmstream currently lack support 6 channel BFSTMs.

3 disk console generations with Nintendo and still 32khz ADPCM, shameful.
by Mouser X at 8:24 PM EDT on October 10, 2014
Technically, VGMstream *does* support 6 channel audio. Most likely, the problem is your soundcard. VGMstream doesn't do *any* post-processing whatsoever. So, if the audio is six channels, VGMstream will play the file just fine. But when it outputs the resulting audio (in its "pure" (aka unaltered, so all 6 channels seperately) form), and your soundcard can't support it, it chokes because there's no where for the resulting audio (in 6 channels) to go. Most likely, you need to tell Winamp (or your audio player of choice) to force all output to 2 channels. Sometimes you need to get a new plugin (if using Winamp) to do that.

One way to verify that VGMstream is working is to use the "test.exe" program to output the BFSTM to a WAV file. To do that, you'll need to run "test.exe" in the command prompt. Sometimes you can open the command prompt by hitting the "Start" key and "R" at the same time, and then running "cmd" in the dialog box that comes up. For more info, I suggest researching command prompt usage on Google.

Hope that helps. Mouser X over and out.
by (!!!!!) at 8:45 PM EDT on October 10, 2014
6 channel audio works fine for me, I've been able to play 6ch files in the past before on winamp and only had to convert through vgmstream's test executable with 8ch or odd number channel files. Oh and I my mistake not BFSTM but the ddsp format that DKCTF uses. Even the test executable says that the file is 2 channels even though that cannot be the case. Only 39 seconds and has a file size of over 4MB while a pretty decent length song 2:33 that is only 2 channels is only 2.6MB.

edited 1:51 AM EDT October 11, 2014
by crediar at 2:35 AM EDT on October 11, 2014
All the music in the game is 2 channels.

There are cutscene tracks which are 6 channels and sound effects which are 1 channel or 3.

The .ddsp format only supports 2 channel DSP and only when the file also has 2 channels since it uses HALF the file size to find the 2nd DSP header.
by starerik at 6:12 AM EDT on October 11, 2014
I agree, !!!!!, I was disappointed when I saw it's still 32 kHz. Why not just up it to 44.1 kHz already? I'm curious to what the Wii U is actually outputting, since the previous consoles since SNES (except for N64 which had an odd number) could only output 32 kHz at max. Which is pretty silly because on the boxes it says "CD quality sound", heh.

I'm really hoping this was just an old habit from Retro's part and most other games have better quality music.

Edit: Looking through the Wii U SDK it seems that it outputs at 48 kHz.

"The DAC is an external 16-bit stereo DAC that processes audio data at a sampling frequency of 48 kHz (fixed)."

It also says that when audio is 32 kHz it will be converted to 48 kHz, so I really don't know why Retro were being cheap here. It's not that they need to think about disc space.

edited 12:45 PM EDT October 11, 2014
by MurraySkull at 11:07 AM EDT on October 11, 2014
Still waiting for the remaining files.

Also, I had no problems converting any of the files to .MP3, including Pompy Intro.
by TheUltimateKoopa at 4:24 PM EDT on October 11, 2014
MurraySkull? You said you removed duplicates. There are still duplicates (or triplicates in one case).

Homecoming Hijinx = Cliffside Slide
Title = Title Alternate
Amiss Abyss Land = Blurry Flurry Start = Crumble Cavern
by MurraySkull at 4:32 PM EDT on October 11, 2014
I'll get rid of those in my next upload.
by (!!!!!) at 12:25 AM EDT on October 12, 2014
@Crediar I know a few stage tracks use multiple files to accommodate for ddsp limitations of being multi-channel. Is it the same for cutscene tracks/sfx or do they use BFSTMs or another audio format that enables more or less than 2 channels?

@Starerik Hopefully its just a case of Retro slacking off but I doubt unless anyone can confirm audio sample rate from other game's music like MK8.

@MurraySkull You were able to get the music from Pompy's Intro other then the left channel only?
by MurraySkull at 12:39 AM EDT on October 12, 2014
Didn't check the channels, actually.
by MurraySkull at 9:33 AM EDT on October 12, 2014
Still waiting for those remaining files.
by crediar at 12:19 PM EDT on October 12, 2014
Here are ALL the audio files from the game:

content.7z

As mentioned before all the music is two channels and simply works by added .ddsp to it.
For single channel files you add .dsp for any other channel count there is no easy way to play them right now.
by starerik at 1:27 PM EDT on October 12, 2014
Thanks a lot, crediar!
by WrappedInBlack at 3:02 PM EDT on October 12, 2014
I have a question. So like is Tropical Freeze the only rippable WiiU game or what?
by RandomTBush at 3:33 PM EDT on October 12, 2014
I don't know how you do it (and I know it's a secret, so I won't ask for anything), but all I have to say is to keep being awesome, crediar! :)
by MurraySkull at 4:17 PM EDT on October 12, 2014
Thanks for the remaining tracks! Have the fully tagged files uploading right now.
by TheUltimateKoopa at 4:32 PM EDT on October 12, 2014
WrappedInBlack, I still believe that MrBean35000VR and Chadderz have a rip of Mario Kart 8. Therefore, I assume that while this is the only publicly available rip, it's not necessarily the only rippable Wii U game.
by MurraySkull at 5:10 PM EDT on October 12, 2014
Complete Tropical Freeze .ddsp soundtrack:
https://www.mediafire.com/?x5b8z047omf1a6u
by OrangeC at 3:22 PM EDT on October 13, 2014
Are these files playable yet?
by bxaimc at 6:05 PM EDT on October 13, 2014
Knock Knock. Yes.
by MurraySkull at 6:07 PM EDT on October 13, 2014
Yeah, they're playable.

Been in contact with MrBean.

"They are copyrighted. Regardless of whether Nintendo comes after us or not, that's not the point.

But, I do have an idea. If you are willing to send me your Mario Kart 8 disc, and an SD card, I will extract the BFSTMs (and any other data you want) from your disc to your SD card, and then send them back. That way I can get around any illegality, and you end up with the files and can do with them what you see fit. How does that sound?"

"They're obviously not different, but I CANNOT DISTRIBUTE THE FILES UNDER LAW. However, I have the right to own the BFSTM files, since I own the disc. Basically, if you send proof of ownership, (i.e. the disc), then I know you have the permission to own the files yourself, and will put them on a device for you. What YOU choose to do with them is up to you, but I am not distributing, end of story. But, as I said, I am willing to give you your own files. Take it or leave it."

edited 2:33 AM EDT October 14, 2014
by crediar at 6:22 PM EDT on October 13, 2014
How about you take this somewhere else?

Can't believe how entitled you are to think he owes you anything even more that he has to give you the files.
by TheUltimateKoopa at 6:34 PM EDT on October 13, 2014
This should be in a different topic, but I just have something to say about what MrBean said.

Why is he saying that crap about "they are copyrighted" and that they can't distribute the files and so on, yet somehow they're allowed to distribute "everything except audio files"?

Why exactly is it "illegal" in his words, to distribute the audio files (or even at least upload a video to YouTube of say, one of the tunes, using one of the BFSTMs), yet somehow, uploading texture hacks is OK?

If the audio files are illegal, then the texture files are illegal. Right?

Anyway, hcs or someone should move all non-DKCTF posts to a new topic, if that's possible.
by starerik at 7:58 PM EDT on October 13, 2014
What's the matter now, Murray? He offers to give you the files if you send him your disc, so what's the hold up? Why talk crap behind his back when he's being reasonable. :S What are you guys, like 12?
by MurraySkull at 8:56 PM EDT on October 13, 2014
crediar, that is NOT what I think. Besides, I have asked NICELY, I have not demanded anything.

starerik, I am not sending my disc. I am going to try PMing him some pictures, though. Also, I am not talking crap about him, I am posting what he told me.

edited 2:14 AM EDT October 14, 2014

edited 2:21 AM EDT October 14, 2014
by starerik at 9:24 PM EDT on October 13, 2014
I think "but he won't stop spouting his garbage!" was a bit unneccesary.

By the way, try record a video instead, saying like "sup Bean". Even if you photograph yourself, he can't know for sure that the guy in the photo is you.

edited 2:35 AM EDT October 14, 2014
by MurraySkull at 9:28 PM EDT on October 13, 2014
I've edited that out.

Also, I meant pictures of my disc and accompanying documentation.

edited 6:19 AM EDT October 14, 2014
by starerik at 1:27 AM EDT on October 14, 2014
I know that, and that's what I was talking about as well.
by TheUltimateKoopa at 3:40 PM EDT on October 22, 2014
Ocean_Octopus_Tension.ddsp and Ocean_Poppers.ddsp are not the same tune. One is "Irate Eight (Tension)", the other is for "Rockin' Relics" (respectively).


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