Spongebob Movie Game & Battle for Bikini Bottom sounds by Dogon at 6:25 PM EST on January 29, 2015
I'm attempting to figure out what the heck is up with the contents of the .HIP and .HOP files that these two games use; specificly the sound files. I've managed to extract the .snd files for what I can only assume is spongbob's "ouch!" voice clips (given the fact they're named SB_Ouch), but I can't figure out how to convert them. The directory also contains a .sgrp file, which I'm assuming is just a list of the sounds, given it's small size. I've uploaded them Here, if anyone is willing to take a look, and I can upload anything else if needed.
It's not like these files haven't been converted properly before (TCRF has a whole unused audio section), it's just the fact that I can't find any documentation on these whatsoever. The game also contains some sounds in .snds format, which I'll be looking into later.
edited 11:32 PM EST January 29, 2015
These files come from the XBOX version of the game, but the file-system, formats, placement ect. is incidental in all 3 versions.
Here are all the Hip.and .Hop files for a single stage. This is the only doccumentation I've managed to dig up. The .bms extraction code found on this page works on .Hip as well as .Hop, as far as I can tell. I can also upload some of the .snds files, if that would help.
edited 11:39 AM EST January 30, 2015
edited 12:28 PM EST January 30, 2015
EDIT: I ran some of the .snds through Puggsoy's vgmstream converter, and they sort-of work. They come out high-pitched and gurgly, but you can make out what the voice clips are.