Soul Calibur IV bgm.afs by dork at 8:18 PM EST on February 15, 2016
I've extracted the afs archive from Soul Calibur IV (PS3), when I run it through adXtract2, it extracts a bunch of adx files that don't play right. adXtract says ".adx is probably not complete".
by Kurausukun at 2:09 AM EST on February 16, 2016
I'm pretty sure you're supposed to use lafs for afs archives...
by dork at 8:26 AM EST on February 16, 2016
lafs did not work either.
by hcs at 6:27 AM EST on February 17, 2016
adXtract fails because the files are .aix (they're 6 channels, 3 interleaved .adx). Not sure why lafs doesn't work, probably SCIV is too new.

You can find the whole set of already-extracted files in this directory.

edited 6:33 AM EST February 17, 2016


Go to Page 0

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source