Mario Golf: World Tour's bcstms? by Ruiji at 9:19 PM EDT on April 18, 2016
So recently I've been ripping the music from various 3ds games I own and I've hit a bit of a roadblock with Mario Golf: World Tour's .bcstms. They seemed like regular bcstms but vgmstream, brawlbox, and everyfileexplorer don't want to play them. Anything I can do to fix the lot/make them work or am I screwed?
They're not normal bcstms. Only vgmstream will decode them right now, since they use the IMA ADPCM codec rather than Nintendo's DSP ADPCM codec. It's the same case with Mario Tennis Open.
Ah, do I have to do anything special for vgmsteam to decode them? Neither the foobar version or the winamp version want to do anything with the World Tour bcstms right now. I also assume that I can't convert them to .mp3/the like?
So I can get the 'delete 4 bytes and make the bcstms playable but sound awful' to work, but I'm still curious about fixing the awfulness to something more nice to listen to. Anything else I can do/try to figure out?
I happened to notice that these bcstms have loop points with a greatest common factor of 8. I know that most games made by Nintendo usually have streams with a GCF of 14336 for their loop points. I have to wonder if the volume spikes near the loop points have anything to do with that or if it is completely irrelevant.