[PS Vita]Digimon Story Cyber Sleuth *.sndl by Romsstar at 3:52 PM EDT on July 23, 2016
Hello everyone.

This is my first post but I've been following this for a while and I really appreciate what you guys do. I need some help.

This is a audio format from the PS Vita game Digimon World Story Cyber Sleuth which contains the sound effects of the game.
The problem is: There is no header or anything else that indicates a structure.

There are *.snd files for the music and voice acting, which are Attrac9 encoded files and can be converted fine with at9tool for example.

But the Sound Effects are in a *.sndl container and I have no idea how to decode those.
From the look of it it feels either compressed or simply headerless but I'm a bit at a loss what to do with that.
I've tried to run it through comtype_scan2, just on a hunch that maybe it uses compression, but it didn't seem to find anything.

I attach some sample files of *.snd and *.sndl as well.They are all in the archive. Maybe there is some connection after all.

The link to the files is here
https://www.sendspace.com/file/5hdhgs

Help is much appreciated. Thank you in advance.


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