Ripping Wii Startup Sound from BRSAR by ArcticJaguar725 at 1:50 AM EST on February 16, 2018
So I've been having problems trying to rip the sounds found in the Wii System Menu's BRSAR archive. The sound I'm looking for in particular is the sound that plays as soon as the Wii Menu is loaded (surprisingly not part of the actual BGM I've discovered). So far, all of the tools I've tried to use (including VGMToolbox) have either failed completely or fail to find the sound that I'm looking for. I believe it has a name of WIPL_SE_WII_START in the archive.
by simonmkwii at 8:19 AM EST on February 16, 2018
Here's the file:

https://mega.nz/#!OYQ0jZ5a!LMNIf7_fXhJ9cFELYI-a2N4FLE984U5k8JqSasqSvXs
Gift for you! by simonmkwii at 8:45 AM EST on February 16, 2018
There is no program that rips all of the brsar sounds.

VGMTrans crashes when trying to export, the BRSAR extractor refuses to do stereo audio and BrawlBox spits out no data.

Luckily I made a working script which extracts every single audio sample from each bank inside brsar files!

To save you the trouble, here's every single sample inside the BRSAR:

https://mega.nz/#!aAo2wIqC!b9kMyyDx45aThMorNN09OB1iqpPI7yrTxENh3OB00MY

EDIT: Turns out I might be the first person to ever do this, I wonder if there are any unused sounds to add to the Cutting Room Floor?

edited 8:49 AM EST February 16, 2018
by MoldyPond at 10:52 AM EST on February 16, 2018
Quick question as I haven't found an answer here.

Does anyone know if there's a rip of the actual wii menu music available?

Also thanks for the upload simonmkwii :D
Are those files already in wav or did you convert them before hand?
by ArcticJaguar725 at 11:53 AM EST on February 16, 2018
The Wii Menu music is all sequenced. The closest you'll probably ever come to an authentic rip is to dump it using Dolphin (unless you're going for a midi rip, in which case that should be possible I'd imagine).
by MoldyPond at 4:03 PM EST on February 16, 2018
...aaaaand that's what I thought. Ripping with Dolphin isn't an issue except that its volume for dumping audio seems to be significantly quiter than it should (Try dumping any one of the streamed files from Mario Party 4, then open the actual streamed file itself and you'll know what I'm talking about)

Thanks though :3
by Mr.Sanic at 4:57 PM EST on February 16, 2018
i've ripped once the Photo Channel samples, but i simplisly lost them and forgot how to do it :/
by ArcticJaguar725 at 6:08 PM EST on February 16, 2018
I mean, there's no real reason you can't just amplify the dumped audio yourself if it's too quiet. The worst case is when the audio clips (which it absolutely does on a real Wii, though line-in is probably the best you can do with that anyway).
by simonmkwii at 8:31 PM EST on February 16, 2018
Yes, they were converted to wav for easy playback.

Also, I exported all the sequenced music as midi with a soundfont I compiled from the banks, I will upload them now!

I will also include multitracks which I converted to WAV.
by simonmkwii at 9:11 PM EST on February 16, 2018
Wii Menu music files:
Wii Menu BGM Midi + Soundfont
Wii Menu BGM Samples
Wii Menu BGM WAV Multitrack

Bonus! Wii Shop music files:
Wii Shop BGM Midi + Soundfont
Wii Shop BGM Multitrack
Wii Shop BGM Samples

Yeah, the Wii Shop music is too damn good not to include!
by MoldyPond at 9:48 PM EST on February 16, 2018
Which brings me to the question of "If I amplify purely digital content, does it creat articfacting like increased noise"?
by simonmkwii at 11:09 PM EST on February 16, 2018
In theory, yes, but it will never be audible.
by mariofan12ify at 12:56 AM EST on February 17, 2018
@simonmkwii - Are you able to rip the midi and soundfont for the Mii Channel? I'd love to get my hands on them!
by ArcticJaguar725 at 1:44 AM EST on February 17, 2018
On the topic, I can share some of my personal Dolphin dumps of the Wii System Menu (with intro sound), the Wii Shop Channel, and all four variations of the Mii Channel. I've converted these all as lossless BRSTMs.

Wii Audiostuffs

Note these were recorded through use of the actual Wii channels themselves, as the dvdroot method isn't capable of processing any reverb, which matters especially for the Wii Shop Channel. Because of this though, the Mii Channel variations are all recorded as separate tracks since I can't mess with and dump the channels individually.


EDIT: I can however include my dumps of the Mii Channel and Wii Shop Channel with no reverb if anybody's interested. The Mii Channel this time around is a single 8 channel BRSTM.

Wii Shop Channel NoRvb
Mii Channel NoRvb Multi

edited 1:49 AM EST February 17, 2018
by simonmkwii at 4:46 AM EST on February 17, 2018
@mariofan12ify
Here you go: https://1drv.ms/u/s!Akp2zcjaqG8PkiMWcSNAlXWSvdBx

Note: There is a midi channel I recommend disabling, it's the annoying looping noise made when you pick up a Mii.

@MoldyPond
In other words, THE MENU THEME IS TOO DAMN QUIET!!!

edited 4:48 AM EST February 17, 2018
by mariofan12ify at 9:14 AM EST on February 17, 2018
@simonmkwii - Thanks a bunch!
@ArcticJaguar725 - How did you get rid of the reverb, if you don't mind me asking?
by Mr.Sanic at 1:07 PM EST on February 17, 2018
@simonmkwii aaaaaaagh the onedrive doesn't want to download it, can you upload the Mii Channel midi in mediafire?
by ArcticJaguar725 at 7:23 PM EST on February 17, 2018
@mariofan12ify there's a slightly complicated method that can be found in this thread. This method is a bit of a pain to work with, but it allows for more control over the playback of sequenced BGM found in BRSARs. I used it to dump all of the music from Animal Crossing: City Folk, but I didn't actually notice the lack of reverb was an issue until recently, so I'll have to look at the main game and figure out whether or not I have to redo some or all of the dumps at some point.
by Mr.Sanic at 8:37 PM EST on February 17, 2018
heey
i made the Wii System Soundfont!
get it here:

http://www.mediafire.com/file/b3ku5knkns9188h/Sound_WiiMenu_data.sf2
by raulix at 12:27 PM EDT on May 17, 2018
@simonmkwii can you please reupload the wii menu midi and soundfont/multitrack? upload them on mediafire
by Kurausukun at 4:12 PM EDT on May 17, 2018
You can always rip these yourself; there's a fork of VGMTrans that supports RSAR sequences.
by raulix at 9:13 PM EDT on May 17, 2018
i tried but everytime I did it crashes
by palo_alto at 12:20 AM EDT on July 19, 2018
"by simonmkwii at 9:11 PM EST on February 16, 2018
Wii Menu music files:
Wii Menu BGM Midi + Soundfont
Wii Menu BGM Samples
Wii Menu BGM WAV Multitrack

Bonus! Wii Shop music files:
Wii Shop BGM Midi + Soundfont
Wii Shop BGM Multitrack
Wii Shop BGM Samples

Yeah, the Wii Shop music is too damn good not to include!"

These links are all dead, please reupload.
by palo_alto at 5:05 AM EDT on August 2, 2018
I hate to repeat myself but I would be greatly appreciative if somebody could reup those files
by ArcticJaguar725 at 8:58 AM EDT on August 2, 2018
I don't have those files readily available, but I do have the BRSAR archives:

Wii Menu
Wii Shop Channel
Mii Channel

The MIDIs and soundfonts can be extracted using Jasper's fork of VGMTrans. I'll admit the build is extremely unstable, but it should be capable of extracting what you need.

edited 8:58 AM EDT August 2, 2018
by palo_alto at 9:34 PM EDT on August 2, 2018
thank you!
by palo_alto at 9:57 PM EDT on August 2, 2018
ah, vgmtrans is windows only. oh well, thanks anyway.
by ArcticJaguar725 at 3:01 PM EDT on August 3, 2018
Meh, I'll just post the resulting MIDI+SF2 combinations of the BGM from those archives then: Link
by palo_alto at 3:44 AM EDT on August 4, 2018
wow, thank you *so* much. I've been trying to reverse engineer the main menu theme for the last week or so but it's proved quite difficult to do by ear, these files will prove immensely helpful


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