I'm not sure how much I'll be able to contribute yet. If anybody knows of any other spreadsheets that are already out there (or rips that have some tags that could be extracted with MP3tag), fill free to merge the information so people don't have to do duplicate work.
My main contribution so far is doing a file name comparison of the previous streams from previous Smash Bros. games to find which songs are new streams.
My hope is for people to eventually create a combined "ultimate" soundtrack compilation of all Smash Bros. soundtracks, giving preference to streams that have higher bitrates and versions of songs that appear in lossless form on official soundtracks. The preferred order would be based on the official sound test order.
My preferred length would just be playing the song all the way through and having a 16 second S-curve fadeout if the song doesn't have a natural ending (which would match the official soundtracks better), but somebody could also create a two loop version as well for those who prefer that.
The spreadsheet now has titles for every song and a lot of other details I copied from similar spreadsheets. Please see the Credits tab for details and help contribute Aritists/Composers, etc.!
arrangers and m-TAGS added by VGSB at 2:46 PM EST on December 2, 2018
The spreadsheet now has arrangers and m-TAGS added. m-TAGS are a way to tag streamed files without modifying the actual files.
Wow, m-TAGS rule!!!! Awesome, thanks so much for the effort!
A slightly strange request by threeblacknoises at 4:42 PM EST on December 3, 2018
Hay all. I'm already starting work on my own Smash Brothers Ultimate soundtrack that will use my preexisting Smash for Wii U/3DS soundtrack as a launching point, incorporating all the restored content from Brawl and Melee and pulling in higher quality sources from original games and only using the streems from Ultimate where no other solutions exist. I already have all the Street Fighter 2 and Monster Hunter music taken care of and one new song from Mario Kart 8 Deluxe is done as well. My odd request is to see if someone could kindly export all the data from the google sheet into a tex file and post it somewhere. You see, I'm blind, and my screen reading software isn't wanting to play nice with google sheets at all. I never posted my smash wii u soundtrack anywhere because someone else beat me to it, but even if I never do, I'd still like acurit tags, and this seems like the place to get them. Thanks for reading.
There's a lot of columns, so if you have worked with a spreadsheet program that does work well with screen readers, you might want to copy and paste its contents into it to allow you to more easily navigate the information.
If you try the Google sheet version again, see if your software can click the "Songs" tab to get to the information that is updated in realtime.
Like you, I also want an Ultimate soundtrack version that incorporates rips of any non-remix songs from previous official soundtracks in lossless format. Good luck!
edited 9:16 PM EST December 5, 2018
A heartfelt thank you! by threeblacknoises at 9:55 AM EST on December 6, 2018
That link really helped out a lot. Unfortunately I can't navigate to the songs tab on the actual spreadsheet to check it in realtime, but I; finally; figured out how to make google sheets export the entire thing as zipped html. I can't really do much to show my thanks at this vary moment, though I feel the need to point out that the song Great sea/file select wasn't cut from the game, so maybe someone can correct that? I've already pulled in all the stuff from Brawl and Melee; correcting for volume differences and such. Now excuse me while I dig through your; rather busy; text file to pull out what I need... Must emulate smash 64 to... Later!
You're welcome threeblacknoises! by VGSB at 4:51 PM EST on December 6, 2018
I'm glad what I did could help in your efforts, sounds very promising!
The only Great Sea I see in the Cut Songs tab is the original one that wasn't remixed at all. Maybe somebody already deleted that entry from the tab?
What is your process for correcting for volume differences and what is your process for discerning the adjustments that should be made? I remember being surprised to learn that Brawl actually plays the streams at different volumes based on config values within the games, sort of like a ReplayGain approach. To my untrained ear, the Brawl songs at full volume didn't sound wildly different in volume from one to the next, but makes me wonder if that is something to investigate as well for 3DS, Wii U, and Ultimate.
Answers to your question... plus more by threeblacknoises at 3:48 PM EST on December 7, 2018
Regarding the Great sea song, it's possible someone already removed the remixed version from the tab, as the entry for cut songs might have been slightly out-of-date.
Regarding volume and such: I used Ultimate and Wii U as a base for volume comparisons. Basically, I find the songs in Wii U or Ultimate and use that volume level as a starting point, then find the same songs in Brawl or Melee and adjust accordingly. After I find what the ratio is, I use that for all songs I import; EG Brawl's songs are boosted to 50 percent, while Melee's are boosted by 70 percent. The only exception so far is the English version of Mike's song that needed a 60 percent boost as it's just a bit lower than the Japanese version. Most of what I have pulled in so far is just my cannibalized 3ds/Wii U soundtrack, but I didn't change any of the volumes in that, as; to me at least; they don't sound any different than they do in game. The street fighter stuff came from the hyper SF2 and Alpha anthology collections. I'll be pulling most of the Super Mario Odyssey music straight from the game files; removing the extra unneeded channels before mastering the tracks. "Brake Free (Lead the Way)" will come from my own legal coppy of the Odyssey Ost. Speaking of songs coppied directly from OSTs and others that just repeat a song as if it were on a CD player, I only play those songs once and don't let them loop at all. If you have any other questions, please, feel free to ask, and I'll do my best to answer them.
That sounds great! by VGSB at 5:44 PM EST on December 10, 2018
threeblacknoises, not having the loops when there is a natural ending for the song is exactly how I'd approach it too, and best reflects how the official Smash Wii U / 3DS soundtrack was handled (a few songs have natural endings). You might have noticed a column for "Better Quality Version Available On" that is intended for that purpose but is pretty empty right now. I also added a column for the official length of each song in Ultimate's sound test, which is what I would recommend using for the length of each track for tracks that don't have natural ends.
Regarding link versions... more by threeblacknoises at 4:56 AM EST on December 11, 2018
The latest live spreadsheet has a mostly accurate song title listing (I just found a minor mistake in Star Fox main theme title formatting, so still some minor inconsistencies could still need to be caught). The song order should also be pretty stable now for everything in the sound test. We even have the song length for every song now, which could be used for reference when creating the alternate stream.
I checked Escape from the City in the Ultimate sound test, for this game has all of the stream featured except some of it is in the fadeout but it is done tastefully like an actual classic rock song might be done. But in that case, I imagine there is a non-fadeout OST version that could be used instead with an actual ending.
by DaggerMouth at 6:48 AM EST on December 14, 2018
Thanks for the hard work! I saw the full list of files and was immediately daunted by the task of manually renaming all of the tracks - this is really useful. I do have some questions though. Are the volumes based on in-game categories? What is "Miscellaneous"?
The "Album" column matches exactly the in-game categories in the Music section for Album # 1-32. Anything beyond that isn't in Ultimate's Sound test, so they are just classifications I made to help categorize the remaining files.
Miscellaneous is for audio files that I don't have a particular category for at this time, most of the songs in that category are segments of other songs that do appear in Music.
Regarding filters by threeblacknoises at 6:02 AM EST on December 23, 2018
Hay VGSB, I just got a switch to play my coppy of Ultimate on, so I was messing around with the google sheet and found a setting in the view menu to supposedly filter out parts of the sheet. However, when I exported it using the tsv option under file download as, I still got the entire sheet. My question is, is their a way to export just the songs new to ultimate, or is that something your going to have to do on your end. Hopefully it something I can do, because I've already asked for a lot and not been able to give back hardly any yet... All these new columns you've added make the process even more daunting than it already was... Well, today's sunday, so; from what I've read online, the ingame shop is supposedly having a sale so music should bee cheaper... Later! And Marry Christmas!
how to export filtered views by VGSB at 11:13 AM EST on January 17, 2019
Hi threeblacknoises, to export a filtered Google Sheet as tab separated text, you'll need to first select a filter view, then select the entire spreadsheet, then select Edit > Copy, then paste into a text editor.
To select all cells in Google Sheets, you can either: Option 1: Press Ctrl+A on the sheet. Option 2: Click the space that is just above the row numbers and to the left of the column letters.
I'm sorry that the number of columns makes using it so tricky. I hope you had a good Christmas!
edited 11:14 AM EST January 17, 2019
It's done! by threeblacknoises at 5:37 PM EST on January 21, 2019
I had a vary good Christmas thankyou! The soundtrack is done, at least for the base game. Total runtime as of now is; get ready for it... 58 hours, 22 minutes, and a hand full of seconds. I also included the full versions of some songs like dk rap. I also have somewhat higher quality versons of lifelight and the piano solo at the end of adventure mode thanks to the audio from video files. I also have the opening version of lifelight in both languages thanks to the same files. Now, I just need someplace to put this, if anyone even wants it...
threeblacknoises, I would be interested in your rip if you find somewhere to upload it! :) Based on the duration, it seems you used two loops per song, which is too long for my tastes but I know others prefer that. I'd be interested in knowing which OSTs you used for natural endings for some songs, as well as where you got the slightly higher quality version of the piano solo.
Regarding song sources by threeblacknoises at 7:45 PM EST on January 26, 2019
Hay VGSB, the natural endings to songs came from the game files themselves. If the song loops in Ultimate it does on the soundtrack as well, so songs like "Fistbump" and "Escape from the city" loop just like they do in Ultimate. Also; in most cases, if the soundtest version of a song that ends doesn't loop, that holds true as well. The only exceptions are the Brawl and Melee main themes as the soundtest cuts off Brawl to early and I couldn't find a way to mix the Melee opening from the original game with the new ultimate version without things sounding weird. I tried to find a higher quality version of "Ring A Ding" but that particular song appears to be a custom mixdown for Ultimate as it swops out the second verse for the english vocals. Also I had to use the ultimate version of garage from tank troopers because the original file wouldn't play at all. The main theme from peacewalker is different enough in Ultimate where I couldn't use any other version of it. Two files from mario sports superstars are the ultimate version as the original files had a vary low sample rate; almost as bad as smash for 3ds. The higher quality version of the piano solo is mostly taken from the ending of world of light except for the first ten seconds or so taken from the game music file because it doesn't exist anywhere else. The higher quality versions of "lifelight" and "life's light" are mostly taken from the world of light ending except for about four seconds taken from the website version. The opening versions are mainly the opening movie with the last part swopped out for the ending from world of light to remove the logo sound effect.
Sounds great threeblacknoises, have you looked for places you could upload like MEGA, Google Drive, or something else?
Found somewhere... by threeblacknoises at 5:10 PM EST on January 27, 2019
Okay, It turns out I do have a google drive account. Just let me put a few miner finishing touches on this thing, figure out how to use google drive... And then, well, how long the file can be downloaded before it brakes.
It's done... finally... by threeblacknoises at 10:30 PM EST on January 27, 2019
Okay, I uploaded it. The file is a 7.11 GB zip file. VGSB, I'm mainly posting this here for you, so everyone else, please go easy in this link, as I have no idea how google drive works. I've only got the free account... So here's the link. https://drive.google.com/open?id=1b_eZAYnYnQ6SPA1q83hXH4_LsIqKVh3g