dsp looping by admiralpete at 2:15 AM EST on December 15, 2007
I downloaded the MegaMan Network Transmission DSP files from this site, and I was wondering how to get them to loop twice and fade for ten seconds. Any help would be appreciated.
by Mouser X at 12:26 AM EST on December 18, 2007
The Megaman Network Transmission DSPs are "broken." This is why they were never hosted on the torrent-tracker (that was awhile ago). The files don't loop properly, because the loop data contained within the file(s) is incorrect. This issue is also true with Megaman X: Command Mission on the Gamecube. In other words, you're out of luck. Though, in a future version of in_cube, HCS might include an option to play through the entire file, ignoring loop points entirely. If this is done, then you could output the entire file as a WAV, and re-encode it as an ADX with proper loop points. Of course, you'd have to manually find what those loop points would be. As it is right now though, you're out of luck. The MM:NT DSPs are broken, and can't loop properly. Sorry I couldn't be of help, and that no one got back to you any sooner. Mouser X over and out.
by wolupgm6 at 12:00 AM EST on December 20, 2007
These DSPs Should Loop... I'll See If I Can Edit Them And Make Them Loopable... Its Unlikely Though... Very Unlikely...


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