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by bxaimc at 12:00 PM EST on February 25, 2010
More tracks up :)

Final Fantasy Crystal Chronicles - The Crystal Bearers - Hidenori Iwasaki - Alfitaria Capital City.adx
Earthbound 64 - Shogo Sakai - Tatsumarii Village.logg <- I need to find a better recording =/
Mushihime-sama Futari - Kimihiro Abe - Sea of Frozen Crystals ~ Stage 2 (Xbox 360 Ver.).adx
Mushihime-sama Futari - Kimihiro Abe - Sea of Frozen Crystals ~ Stage 2 (OST Ver.).adx
Motoi Sakuraba Live Concert - Star Ocean & Valkyrie Profile - Motoi Sakuraba - Mission to the Deep Space.adx
Motoi Sakuraba Live Concert - Star Ocean & Valkyrie Profile - Motoi Sakuraba - Confidence in the domination main.adx

Enjoy =)
by bxaimc at 5:56 PM EST on February 28, 2010
More up:
Final Fantasy XIII - Masashi Hamauzu - Saber's Edge.adx
Final Fantasy XIII - Masashi Hamauzu, Mitsuto Suzuki - The Hanging Edge.adx
Final Fantasy XIII - Masashi Hamauzu - The Warpath Home.adx

Note* I'm looping these acording to how I hear the loop in the actual game but better since SQEX is known for loop errors such as clicking. Some of the tracks on the OST such as these don't play as far as the versions in-game where the loop is so, i'm forced to extend them with heavy editing/mastering to make sure nothing I did is noticeable except for what SQEX already did.
enjoy =)

edited 6:24 PM EST February 28, 2010

edited 9:36 PM EST February 28, 2010
by bxaimc at 7:56 PM EST on March 1, 2010
again, more:
Blue Dragon - Nobuo Uematsu - Bell of Grief.adx
by bxaimc at 11:05 AM EDT on March 30, 2010
Today's update:
Final Fantasy XIII - Masashi Hamauzu, Ryo Yamazaki - Flash.adx <- Just like the trailer. Edited so that it could loop.
Dragon Quest IX Hoshizora no Mamoribito Symphonic Suite - Koichi Sugiyama, Tokyo Metropolitan Symphony Orchestra - Angelic Land.adx

edited 11:07 AM EDT March 30, 2010
by JILost at 1:03 AM EDT on March 31, 2010
Not a lot of people respond to the custom tracks you put up, and I admit I've downloaded very few of them; but I wanted to make a point to say it's awesome that you put so much effort into making looping versions of songs for public consumption. I've done quite a bit of ADX work myself and I know that a lot of crazy editing can go into making things "loopable" and seamless; so I wanted to make sure you know that your effort is visible and it's awesome to see someone doing so much of it - even if I'm not necessarily one of its listeners. Keep on rockin' the ADX'ing,bxaimc.
by MarkGrass at 1:28 AM EDT on March 31, 2010
I agree with JILost, bxaimc; you're doing an excellent job. I, too, know how 'crazy' it is to create perfectly-looping ADX audio.

Hopefully, people will catch on and start making their own ADX-looping audio files, for all to enjoy and experiment with (swapping into other games, etc).

As JILost best put it, "Keep on rockin' the ADX'ing,bxaimc."
by bxaimc at 10:30 AM EDT on March 31, 2010
Thank you :)
by bxaimc at 10:46 PM EDT on April 4, 2010
More up:
Lost Odyssey - Nobuo Uematsu - The Gun Barrel of Battle.adx
Kingdom Hearts Piano Collections Field & Battle - Yoko Shimomura, Miwa Sato - Wonderland's Surprises.adx
Rayman - Stephane Bellanger, Didier Lord - Dream Forest.adx
beatmaniaIIDX 16 EMPRESS - Ryu Vs. Sota - Go Beyond!!.adx This one wasn't supposed to loop originally. Did some neat crossfading between 3 tracks and edited it to loop nicely

edited 12:16 AM EDT April 5, 2010
by bxaimc at 11:30 PM EDT on April 5, 2010
Even more:
Final Fantasy XIV - Nobuo Uematsu - Beneath Bloody Borders.GENH
by bxaimc at 6:13 PM EDT on April 28, 2010
Tekken 6 - Ryuichi Takada - Midtown Roars.adx
Tekken 6 - Keiichi Okabe - Edge of Spring.adx
Tekken 6 - Akitaka Tohyama - Karma.adx
Tekken 6 - Keiichi Okabe - Detune.adx
Final Fantasy XIII - Masashi Hamauzu - Pulse de Chocobo.adx
Final Fantasy XIII - Masashi Hamauzu - A Brief Respite.adx
Star Ocean - The Last Hope - Motoi Sakuraba - Blood on the Keys.adx
beatmania IIDX 9th style - SamplingMasters AYA - One or Eight.adx

edited 6:14 PM EDT April 28, 2010
by TheUltimateKoopa at 8:51 AM EDT on May 2, 2010
Hey, bxaimc, do Pulse de Chocobo from Final Fantasy XIII, and also A Brief Respite from the same game. Oh yeah, and do Detune, Karma, Edge of Spring and Midtown Roars, from Tekken 6, then Blood on the Keys from Star Ocean, and One or Eight from beatmania IIDX 9th style. Surely you can do those. It's not that hard.
by arbingordon at 9:17 AM EDT on May 2, 2010
if it's not that hard then why don't you do it
by bxaimc at 10:13 AM EDT on May 2, 2010
I haven't the slightest clue on what you just said....
by arbingordon at 10:21 AM EDT on May 2, 2010
i'm pretty sure he wants you to adx/loopify the aforementioned songs/tracks
by bxaimc at 10:35 AM EDT on May 2, 2010
if that's the case then he's blind, it's on the last page....
by TheUltimateKoopa at 11:07 AM EDT on May 2, 2010
Holy shit. It is? Oh my god. How did I miss that?
Likewise. Koto, is blind. I already ripped the SMG and Brawl streams. Yeah, when Koto says what I already done, you agree with him. But when I tell YOU to do what you've already done, apparently I'm blind.
by bxaimc at 11:40 AM EDT on May 2, 2010
I'm glad to see that you noticed that you are my lovely lady
by TheUltimateKoopa at 5:36 PM EDT on May 2, 2010
Pfft what are you? Gay?
by bxaimc at 6:47 PM EDT on May 2, 2010
No, but apparently I get more action in 1 day than you can get in your lifetime.

*deep breath*

BUUUUURRRRRNNN

Also STOP HIJACKING THREADS

edited 7:21 PM EDT May 2, 2010
by TheUltimateKoopa at 9:45 PM EDT on May 2, 2010
I'll stop when you apologise.
by bxaimc at 10:45 PM EDT on May 6, 2010
Ignoring any posts from mindless morons (I'm not saying who 'cause it's obvious) *cough cough*...........

here's another treat:

White Knight Chronicles - Takeshi Inoue, Yumiko Hashizume, Noriyasu Agematsu - The Pale Hero.adx
Sonic the Hedgehog 4 - Jun Senoue - Splash Hill Zone (Act 1).adx

edited 10:42 PM EDT May 7, 2010
by Hotcakes at 9:48 PM EDT on May 7, 2010
Calling someone a moron works better if you spell it right :p
by bxaimc at 10:43 PM EDT on May 7, 2010
Haha, indeed :P
also, touché ;)
by bxaimc at 7:48 AM EDT on May 8, 2010
More additions:
Xenosaga Episode II - Shinji Hosoe - Old Miltia (14 Years Ago).adx
Xenosaga Episode II - Shinji Hosoe - Second Miltia.adx
Xenosaga Episode II - Shinji Hosoe - U.M.N. Control Center.adx
Xenosaga Episode II - Shinji Hosoe - Subconscious Domain (Sakura's World).adx

edited 9:01 AM EDT May 8, 2010
by bxaimc at 12:50 PM EDT on May 9, 2010
More:
Xenosaga Episode II - Shinji Hosoe - The Durandal.adx
Super Mario Galaxy - Mahito Yokota - Course Select.brstm
Super Mario Galaxy - Mahito Yokota - Into The Galaxy.brstm
Tales of Vesperia - Motoi Sakuraba - Furnace of War.adx
Tales of Vesperia - Motoi Sakuraba - Comfortable Journey.adx

edited 11:23 AM EDT May 10, 2010
by Jackalope at 7:05 PM EDT on May 11, 2010
Hello everyone. I come bearing not one or two songs, but an entire set you're sure to love (I hope!)

While we're waiting for the new Megadrive format, I went ahead and turned the Knuckles' Chaotix soundtrack into .logg format.

Please enjoy

http://thornbush.ath.cx/Knuckles_Chaotix.zip
by bxaimc at 7:37 PM EDT on May 11, 2010
Very nice! :)
by Jackalope at 7:40 PM EDT on May 11, 2010
*bows*

Thank you very much!
by JILost at 3:37 AM EDT on May 12, 2010
THANK YOU VERY MUCH, Sir Jackalope!
by bxaimc at 11:41 PM EDT on May 13, 2010
Inspired enough to make another whole custom set, made this in 2-3 hrs:

Mega Man 9 [Rockman 9 - The Ambition's Revival!!] (2008)(Capcom)(Inti Creates)[XBLA][Xiph Vorbis][LOGG][OST][Custom].zip

-enjoy :)

edited 6:14 PM EDT May 14, 2010
by Sir-Sabin at 4:05 AM EDT on May 14, 2010
link is broken

i'll post the fixed link

Mega Man 9 [Rockman 9 - The Ambition's Revival!!] (2008)(Capcom)(Inti Creates)[XBLA][Xiph Vorbis][LOGG][OST][Custom].zip
by Jackalope at 12:38 PM EDT on May 25, 2010
Made some more .loggs, this time of NiGHTS boss music. Wish they didn't have that effect at the end... I want to do NiGHTS and Reala, but I can't.

In any case...

http://thornbush.ath.cx/The_Mantle.logg
http://thornbush.ath.cx/E-LE-KI_Sparkle.logg
by Mirby at 9:13 AM EDT on May 26, 2010
Now for a Mega Man 10 one! ^_^

edited 9:14 AM EDT May 26, 2010
by bxaimc at 10:45 PM EDT on May 27, 2010
Additions/Updates:

Final Fantasy XIII - Masashi Hamauzu - Saber's Edge (Alpha Version).adx
Final Fantasy XIII - Masashi Hamauzu - Blinded By Light (Long Version).adx
by SquareTex at 11:05 AM EDT on June 1, 2010
I'm very happy to see that the ADX mantle has been taken up in style by bxaimc. I really haven't done much since those Dirge of Cerberus sets...all those years ago. <;)

Keep up the good work! :D
by bxaimc at 7:26 PM EDT on June 1, 2010
Presenting another custom ost set with classic bgm ;)

Namco Game Sound Express Vol. 17 ~ Tekken (1995)(Namco)(Victor Entertainment)[CRI ADX ADPCM][ADX][Custom].zip

edited 7:27 PM EDT June 1, 2010
by bxaimc at 3:28 PM EDT on June 14, 2010
I was bored so I decided to have a little fun with Toy Story 3's x360 set and picked out a song I liked. I wanted to recreate it so I grabbed Toy Story 2's movie soundtrack and did so. Turned out nicely since I had to cut up the track from the movie soundtrack to match the track from the game.

Original (fsb/xma -> adx): TS3_buzzflight_1_xma.adx

Mine: TS3_buzzflight_1_bxaimc.adx

edited 3:29 PM EDT June 14, 2010
by bxaimc at 12:08 PM EDT on July 7, 2010
Been a while since I last did a Dragon Quest track so:
Dragon Quest IX - Koichi Sugiyama, Tokyo Metropolitan Symphony Orchestra - Are You a Loser.adx
-enjoy
by icewolf762 at 8:14 PM EDT on July 10, 2010
Could someone grab me the final boss music track from Mario & Luigi: Bowsers inside story?
by Mirby at 4:32 AM EDT on July 11, 2010
I still want a .logg compilation of Mega Man 10...

nvm, whatever...

edited 5:54 PM EDT July 11, 2010
by bxaimc at 12:11 PM EDT on July 11, 2010
funny how this lone file won't work because you need the 2sflib with it. none of the files will play without it.
by Mirby at 12:30 AM EDT on July 23, 2010
Anyone want to make a Mega Man 10 one like the Mega Man 9 LOGG compilation released earlier?
by TheUltimateKoopa at 12:18 AM EDT on July 29, 2010
Would I be allowed to upload custom streams (brtsm) that I've made? At the moment, I'm just creating them to add them in Super Smash Bros Brawl. All of them loop correctly (and I made extra, possibly even more than necessary, care to make sure of that, even the 14336 sample start point thingy). Just so you at least know what I have:

Final Fantasy IX - Swords of Fury
Super Mario Sunshine - Deep Sea of Mare
Super Mario Sunshine - Pinna Park
Super Mario Sunshine - Pianta Village
Super Mario Sunshine - Noki Bay
Super Mario Sunshine - Mecha Bowser
Mario Kart 64 - Toad's Turnpike
Mario Kart Wii - Credits
Super Mario RPG - Happy, Delightful Kingdom

I also have looping BRSTMs of Pentagon Path Remix (I wanted to see what it sounded like in Brawl :P), as well as a shortened version of The Alternate Route (you know the remix of Koopa's Road), as well as Techno Syndrome (Mortal Kombat).
by arbingordon at 12:34 AM EDT on July 29, 2010
depends on where you'd be uploading to, unless I'm mistaken.
by holyice7 at 1:31 AM EDT on July 29, 2010
You could probably start with MegaUploading them, and then let someone else put them up in the appropriate place.

I'm chomping at the bit for more Mario Sunshine stuff.
by Sir-Sabin at 5:03 PM EDT on July 29, 2010
in a single zip file would be nice
by TheUltimateKoopa at 5:31 PM EDT on July 29, 2010
I used the versions from those CDs Nintendo released a few years ago for the Super Mario Sunshine ones.

I also went through all the ones I currently had and added the ones that looped at least 95% perfectly. Some of them had short blips where the loop wasn't perfect, so I left them out.
by TheUltimateKoopa at 6:27 PM EDT on July 29, 2010
http://www.mediafire.com/?tiv5p5mki9wq53c

It's 88.57 MB

I should point out that when I asked "would I be allowed", I meant that as in would you accept them?

EDIT: I forgot to check which ones had starting loop points at a multiple of 14336 (why does it have to be 14336 anyway?), and The Alternate Route start sample is out by 3036 samples (or 11300 depending on which way you look). It loops perfectly if played in Winamp or whatever, but if you used it in Brawl it wouldn't loop properly, other than that, apart from maybe one or two being a little quiet (not my fault <_<), these should be acceptable.

edited 11:31 AM EDT July 30, 2010
by SmartOne at 2:18 PM EDT on July 30, 2010
You could have amplified all the WAVs before converting to BRSTM. No clipping, of course.
by Tanookirby at 4:45 PM EDT on July 30, 2010
@TheUltimateKoopa: We could use a good Super Mario Sunshine brstm set.
by TheUltimateKoopa at 7:17 PM EDT on July 30, 2010
I'll do that next time, SmartOne. And if you listened to Pinna Park you'll notice I only included the main part. Should I include the Yoshi drums exactly like the ones already in Brawl, i.e. with one half with and the other half without?
by Lunar at 5:16 AM EDT on August 3, 2010
"I also have looping BRSTMs of Pentagon Path Remix (I wanted to see what it sounded like in Brawl :P)"

lol. nice.
by TheUltimateKoopa at 1:39 PM EDT on August 3, 2010
LOL. Speaking of correctly looping BRSTMs, I was trying to do as much of the Goldeneye 007 songs as possible. So far, I've done Dam, Facility, Runway, Surface 1, Surface 2, Control and Caverns. However, there's two that I'm having a little trouble with. One is "Jungle". Is there even a loop point? If so, when does it loop? The USF has it set at about 52 seconds. The other is Depot. The thing is, the short Marimba track that plays the same notes (the very first thing you here in the music), as I think I've mentioned once or twice before, seems to start playing and stop playing randomly, for example, in the first loop it plays from the beginning until about 0:37, then continues from 1:32 to 2:12 (a few seconds before the second loop)... is there actually a time where it fully loops? Which kind of brings me to my next question. Is there some kind of program where you can put in some audio file (WAV or MP3 etc) and it autmatically finds a loop point, by scanning the entire waveform and finding any parts that match, or something (assuming that the WAV has a loop point)?
by bxaimc at 9:22 PM EDT on August 15, 2010
More Customs :)

Star Ocean - Blue Sphere - Motoi Sakuraba - Hand to Hand.adx
Final Fantasy XIII Piano Collections - Masashi Hamauzu, Aki Kuroda - Fang's Theme.adx
Sigma Harmonics - Masashi Hamauzu - Hope Given ''Dance of the Dog's Howl''.adx
Sigma Harmonics - Masashi Hamauzu - Eternity's End ''Dance of the Mountain Whale''.adx
Super Mario Galaxy 2 - Mahito Yokota - Course Select.brstm
Last Ranker - Yoko Shimomura - Ghandoar, a Gorgeous Capital.adx
Last Ranker - Yoko Shimomura feat. Joelle Strother - Born to Survive.adx
Last Ranker - Yoko Shimomura - Stand on The Earth.adx
by arbingordon at 2:49 AM EDT on August 17, 2010
ultimatekoopa: no.
by TheUltimateKoopa at 5:17 PM EDT on August 18, 2010
Well in that case, has anyone got the original version of VGMTrans that supports N64? I tried going to http://www.vgmusic.com/~lunar/VGMTrans.rar but I got a 403 (Forbidden) error.

Also, one thing I've wondered. Why does the start loop point sample NEED to be a multiple of 14336 for it to loop properly when played in Brawl (via Riivolution or other methods)?

edited 5:23 PM EDT August 18, 2010

edited 8:26 PM EDT August 18, 2010
by hcs at 12:15 AM EDT on August 19, 2010
That's the block size, and the audio driver in Brawl can only seek to the start of a block.

I'd like to point out that HALPST (used in Melee) didn't have this restriction. Well, it did, sort of, but block sizes were arbitrary, so it could always be set to align properly. Doesn't seem to be so with Nintendo's in-house format for Wii.

edited 12:16 AM EDT August 19, 2010
by TheUltimateKoopa at 12:18 AM EDT on August 19, 2010
Well it makes sense. As for the VGMTrans with N64/Smashy support, does anyone still have it? Lunar, perhaps? Also, apart from Super Smash Bros, what other games are supported?
by Elven Spellmaker at 1:59 AM EDT on August 20, 2010
@TheUltimateKoopa: Anything that uses the Smashy Driver, I know Mario Party 3 works and so probably 1 and 2 too.

Something it does on my PC which is odd and worth noting, when I open the old VGMTrans it opens and sits there and hangs for about a minute or two. Just leave it till the cursor stops showing the loading symbol (Otherwise Vista/7 will think its not responding and try to close it. -.-)

The newer versions of VGMTrans sit there in the background for about a minute or two and then the window appears. Just check the task manager to see you actually opened a copy.

(Unless these "bugs" are only my computer in which case disregard.)

4 VGMTrans Versions (N64 and three DS versions)

For N64 support you'll want the one with the 3 blocks icon. ;-)

edited 3:03 PM EDT August 20, 2010
by TheUltimateKoopa at 12:21 PM EDT on August 20, 2010
The link isn't working. I'm clicking on it, and ... nothing happens. Literally nothing. That's why I hate file sharing sites I've never heard of. And I've never heard of http://psyjla.bay.livefilestore.com

To be honest, I don't think there's even such a thing. It's almost like you copied an old link from 5 years ago to a site that doesn't even exist <_<.

edited 2:09 PM EDT August 20, 2010
by Elven Spellmaker at 3:03 PM EDT on August 20, 2010
Edited my original post, Microsoft likes to change the links around to files very very often. DX

Its SkyDrive perosnal storage that comes standard with a hotmail account.

skydrive.live.com


If it keeps failing I will upload to mediafire. >.>

edited 3:04 PM EDT August 20, 2010
by TheUltimateKoopa at 3:46 PM EDT on August 20, 2010
It worked (well it downloaded anyway).

Also, I tried Chameleon Twist, which also works. And even better, the instrument patches don't need fixing (but then, that's obvious... if you've played the game, and know that the sound font in Chameleon Twist is the standard soundfont for MIDI).

edited 4:24 PM EDT August 20, 2010
by bxaimc at 8:03 PM EDT on October 24, 2010
More customs:

Sonic the Hedgehog (2006) - Mariko Nanba - KINGDOM VALLEY ~WIND~.adx
Sonic the Hedgehog (2006) - Tomoya Ohtani - THEME OF SONIC THE HEDGEHOG ~MAIN MENU~.adx
Sonic the Hedgehog (2006) - Tomoya Ohtani - THEME OF SONIC THE HEDGEHOG ~SELECT~.adx
Sonic the Hedgehog (2006) - Mariko Nanba - SOLEANNA CASTLE TOWN.adx
Star Wars Episode IV - A New Hope - John Williams - Cantina Band.adx <- uhh.....bored
Star Ocean - The Last Hope - Motoi Sakuraba - The Incarnation of Devil (Next-Gen Remix).adx
SoulCalibur - Junichi Nakatsuru - Duelists.adx
Ape Escape 3 - Soichi Terada - Seaside Resort.adx
Ape Escape 3 - Soichi Terada - Player Select.adx
Ape Escape 3 - Soichi Terada - TV Station.adx
Ape Escape 3 - Soichi Terada - Specter TV Studio.adx
Ape Escape 3 - Soichi Terada - Specter TV Studio 2.adx
Ape Escape 3 - Soichi Terada - Mirage Town.adx
Sonic Fan Remix - Emerald Hill Remix.logg
drammatica -The Very Best of Yoko Shimomura- - Yoko Shimomura - Take the Offensive.adx
New Super Mario Bros. - Asuka Ohta, Hajime Wakai - Overworld BGM.brstm
by JILost at 12:14 AM EDT on October 25, 2010
Sonic Fan Remix of Emerald Hill, you say? How about a Remake?

Blam

edited 12:16 AM EDT October 25, 2010
by kode54 at 8:39 PM EDT on October 27, 2010
What's the difference between a remix and a remake? Oh, right, remake is just an original sequence designed to sound like the original.

Also, yours sounds like a rendered version produced with a General MIDI or XG synthesizer, whereas it is unknown what the composer for Sonic Fan Remix used for their tracks. (Tracks which did not loop originally, either.)

edited 8:40 PM EDT October 27, 2010
by bxaimc at 1:01 PM EDT on November 6, 2010
Here's a tune I've been working on all morning.

Split Second Menu BGM Medley.mp3

A medley of Split Second's Menu BGM mixed together into a single track versus having the 5 seperate tracks in the game :)

-enjoy~ ;)
by JILost at 2:28 AM EST on November 7, 2010
The difference between a remake and a remix isn't, to me, quite how you define it. The soundtrack to Super Mario All-Stars is mostly remakes to me, for example. When I see "sound like the original", I interpret keeping the instrumentation as similar as possible to the original (ie. Super Mario All-Stars done all with square waves). The way I used the term in my post was more to mean the note data and "feel" of the song was the same, but the instruments were updated to something a little better/different.

The difference is that a remix would change a lot of the existing note data and possibly also the style and "feel" of the song itself.
by TheUltimateKoopa at 4:06 PM EST on November 7, 2010
Here's how I look at the difference between remake and remix, at least with video game music. I think of "Blue Sky Athletic" from Super Mario Galaxy and "Athletic" from the SMAS version of SMB3, as both being remakes of "Athletic" from the original Super Mario Bros. 3, likewise, for example, Hyrule Castle from the original SSB, I think of as a remake of the original Zelda overworld theme.
Consider "Gourmet Race" from Kirby's Fun Pak/Super Star", the version in Super Smash Bros is a remake, and it pretty much sounds exactly the same, just with slightly different sounds (although the instruments are close to the SNES version), where as the version in Brawl is a reMIX... a speed metal one to be exact, and it sounds completely different. You may say that the Athletic theme from SMG (as in Sweet Sweet Galaxy, etc) is a remix, but it doesn't actually change the general structure of the song. If they made it faster, added bassy kick drums and lots of electronic sounds, then it'd be some kind of techno remix, or maybe added electric guitars with lots of distortion and loud fast hard drumming, then it'd be some kind of rocky remix. If the melody is the same, including the bass line, and the general percussion, and is relatively the same speed, but maybe with extra parts like with the Athletic theme from SMG, I consider it a remake. If however, the tune has a completely different style, like Gourmet Race from Brawl compared to the original from KSS, I consider that a remix.

Also did you use the Super Mario History version for the New Super Mario Bros Overworld BRSTM, or are there more NSMB songs that have been remastered like that?

edited 4:10 PM EST November 7, 2010
Boredom by bxaimc at 12:25 AM EST on November 28, 2010
More of 'em:

Ridge Racer 7 - Urban Soul feat. Kiva - Before You Reach For Love.adx <- made with AT3 from game
Ridge Racer 7 - Hiroshi Okubo - Orbital Rock.adx <- made with AT3 from game
Tron - Legacy - Daft Punk - Derezzed.adx
by bxaimc at 8:18 AM EST on December 10, 2010
More:

Sonic & Sega All-Stars Racing - Main Menu.adx
Split Second - Marc Canham, Richard Aitken - Hurdle - Down (Part 1).fsb
by JILost at 3:33 PM EST on December 17, 2010
A bunch of customs I've been sitting on for literally years.

Doom 3 - Classic Doom mod - E1M1
Castlevania: Portrait of Ruin - The Gears Go Awry (Clock Tower) (soundtrack version)
Final Fantasy III DS - Crystal Cave (soundtrack version)
The Legend of Zelda: Ocarina of Time Re-Arranged - Hyrule Field
Lunar ~ Eternal Blue - Street (soundtrack version)
Prodigy - Fat of the Land - Smack my Bitch Up
Perfect Selection Dracula Battle - Ripe Seeds
Strongbad - The System is Down
Akihabara Electric Circus - Super Mario Bros. 3 - Ending
Streets of Rage 2 - Expander (soundtrack version)
Project Sylpheed - ADAN Allied Forces
Perfect Selection Dracula ~New Classic~ - Vampire Killer~Wicked Child
Akumajo Dracula MIDI Collection - Wicked Child
Ys -Oath in Felghana- - Valestein Castle
The Legend of Zelda: Majora's Mask - Astral Observatory
The Legend of Zelda: Majora's Mask - Deku Palace
The Legend of Zelda: Majora's Mask - Song of Healing
The Legend of Zelda: Majora's Mask - Milk Bar
The Legend of Zelda: Ocarina of Time - Ending (Minish Cap edit)

More incoming.

edited 6:13 PM EST December 17, 2010
by bxaimc at 5:44 PM EST on December 17, 2010
Very nice collection
by JILost at 6:07 PM EST on December 17, 2010
Thank you. I also did the entire soundtrack to Castlevania: Rondo of Blood and the FM Towns version of Raiden Densetsu, along with a few songs from Racing Battle C1 Grand Prix.

More:

Sonic Adventure 2 - City Escape
ESPGaluda - Mantle of Blood (stage 1)
Breath of Fire 3 - Regret Comes from Relying on Others
Castlevania Chronicles - Vampire Killer (stage 1) (FM version)
Castlevania Chronicles - Vampire Killer (stage 1) (Roland SC-55 version)
Castlevania: Lament of Innocence - Antisoul Mysteries Lab
Castlevania: Lament of Innocence - Lament of Innocence ~Leon's Theme~
Doom 3 - Classic Doom mod - E1M9
Final Fantasy X - Otherworld
Guilty Gear X - No Mercy
MIDI Power Vol. 3 - X68000 Collection - Gradius 3 - Sand Storm (stage 1)
Akumajo Dracula MIDI Collection - Castlevania: Symphony of the Night - Lost Painting
nZero/Prion - Raiden - Gallantry (stage 1)
Raiden Fighters - Enemy Base Stage
Raiden Fighters - Gigantic Enemy Area
Streets of Rage 2 - Jungle Base
Thunder Force V - Steel of Destiny
The Legend of Zelda: Ocarina of Time - Horse Race
by marcusss at 12:32 AM EST on December 18, 2010
Cool songs. Raiden songs are always welcome and CV :P PoR a good choice for CV. Silent Prison is another good one
by bxaimc at 2:09 PM EST on December 27, 2010
More customs:

Heroes of Mana - Yoko Shimomura - The Way This Heart Is.adx
Castlevania - Symphony of the Night - Michiru Yamane - Dracula's Castle.adx
Tower of Druaga - The Aegis of Uruk - Hitoshi Sakimoto - Royal City Meskia.adx

Plus, my entire customs archive was uploaded to mediafire due to the recent shut down of our vgm archives. Enjoy~
by SquareTex at 4:58 PM EST on January 12, 2011
Haven't been a regular poster in a while, but I do appreciate all the goodies that have come along. Here's one I just completed:

World of Warcraft: Wrath of the Lich King - Bronze Jam (adx)

This is absolutely one ODDBALL of a boss theme! :)

Some backstory - about a year ago, the IceCrown Citadel raid opened in WoW, and with it came three new dungeons for 5-man teams. The first, Forge of Souls, featured a most unusual midboss by the name of Bronjahm, who was the "Godfather of Souls". Gee, I wonder who that's supposed to be hinting at...? ;)

Well, if there was any doubt, the music for that fight sure gave it away. Enjoy! :D
by hcs at 5:50 PM EST on January 12, 2011
Ah, the hardest-working midboss in the business :)
by Elven Spellmaker at 12:29 PM EST on January 14, 2011
I guess thats a shame I'm English then and had no idea who it was referring to, or knowing it had any reference what-so-ever.

Or I'm just too young to know him, either one.

edited 1:45 PM EST January 14, 2011
by Hotcakes at 7:06 PM EST on January 14, 2011
Too young. The godfather of soul is universal.
by Elven Spellmaker at 12:46 PM EST on January 15, 2011
Gosh to think the amount of times I have killed him without knowing. XD
by SquareTex at 9:26 PM EST on January 15, 2011
Well, now you know, Elvin, and knowing is half the battle. *end cliche moment* ;)

One of my favorite bosses in WoW, and that's quite a crowd. :)
by bxaimc at 8:21 PM EST on February 2, 2011
Soooo....new customs:

-Mario Hoops 3on3 - Masayoshi Soken - Character Select.adx
-Mario Hoops 3on3 - Masayoshi Soken - Sherbet Land.adx

And celebrating today's release of the soundtrack:

-Kingdom Hearts Birth by Sleep - Yoko Shimomura - The Tumbling.adx
-Kingdom Hearts Birth by Sleep - Yoko Shimomura - Future Masters.adx
-Kingdom Hearts Birth by Sleep - Yoko Shimomura - Risky Romp.adx
-Kingdom Hearts Birth by Sleep - Yoko Shimomura - The Rustling Forest.adx
-Kingdom Hearts Birth by Sleep - Takeharu Ishimoto - Enter The Darkness.adx
-Kingdom Hearts Birth by Sleep - Yoko Shimomura, Tsuyoshi Sekito - Black Garden.adx
-Kingdom Hearts Birth by Sleep - Yoko Shimomura - Up Down Adventure.adx
-Kingdom Hearts Birth by Sleep - Yoko Shimomura - Hau'oli, Hau'oli.adx
-Kingdom Hearts Birth by Sleep - Yoko Shimomura - Makaukau.adx
-Kingdom Hearts 358-2 Days - Yoko Shimomura - Critical Drive.adx

....and many more to come soon

edited 11:28 PM EST February 2, 2011
Special Treat by bxaimc at 6:32 PM EDT on June 15, 2011
As a special treat, I'll be uploading Ridge Racer 3D tracks as ADX and Lossless (and yes, real lossless, not some lossy stream such as ADX or MP3 to WAV. CD source)

Ridge Racer 3D - SamplingMasters AYA - My Crazy Chainsaw.adx
Ridge Racer 3D - SamplingMasters AYA - My Crazy Chainsaw.lwav
by Koto at 6:37 PM EST on November 14, 2011
bxmaic, sorry for the up, but could you upload to Mediafire or something the Mega Man 9 .logg set? Thanks!

See ya
by bxaimc at 9:08 PM EST on November 14, 2011
I think it's already up here:

Mega Man 9 [Rockman 9 - The Ambition's Revival!!] (2008)(Inti Creates)(Capcom)[XBLA][Xiph Vorbis][LOGG][OST][Custom].zip
by bxaimc at 9:44 AM EST on November 16, 2011
Latest custom:

This time with an AIX for that sweet surround-ness

Ridge Racer 7 - Hiroshi Okubo - Orbital Rock.aix
by bxaimc at 12:10 AM EST on November 18, 2011
Presenting~~ my latest customs ;)

Tekken Tag Tournament 2 - Akitaka Tohyama - AIM TO WIN (Character Select).adx

Tekken Tag Tournament 2 - Akitaka Tohyama - Abyss of Time (Wayang Kulit).adx

Tekken Tag Tournament 2 - Akitaka Tohyama - IT'S NOT A TUNA! (Bountiful Sea).adx

Tekken Tag Tournament 2 - Akitaka Tohyama - Tekstep Fountain (Fontana di Trevi).adx

Tekken Tag Tournament 2 - Keiichi Okabe - Sadistic Xmas (Arctic Dream).adx

Tekken Tag Tournament 2 - Nobuyoshi Sano - School -After School Mix- (Sakura Schoolyard).adx
by bxaimc at 9:04 PM EST on December 4, 2011
Latest one:

Lord of Vermilion Re2 Fan Kit - Hitoshi Sakimoto - Dawn of Vermilion Re-2 -Opening Theme-.adx
by nothingtosay at 4:08 AM EST on December 5, 2011
Heh, clever job of looping something that wasn't intended to loop. I was quite happy when I first heard that version, I thought "He made the Lord of Vermilion theme sound like Final Fantasy XII!" It reminds me of "The Phon Coast".
by Sir-Sabin at 10:49 AM EST on December 5, 2011
keep up the good work bx. you wouldnt mind making ffiv parts loop, i have no programs that spilt it.
by bxaimc at 11:44 AM EST on December 5, 2011
which ones?
by Sir-Sabin at 2:04 PM EST on December 5, 2011
battle theme, boss battle and fiends battle
by bxaimc at 10:26 AM EST on February 1, 2012
New customs:

SoulCalibur V - Junichi Nakatsuru - The Frontier of History.adx

SoulCalibur V - Junichi Nakatsuru - The Frontier of History.lwav

Ripped from my SoulCalibur V Collectors Edition Soundtrack :)
by bxaimc at 10:23 PM EST on March 8, 2012
Latest custom:

Street Fighter X Tekken - Hideyuki Fukasawa - Main Menu Screen -Street Fighter X Tekken-.adx
by bxaimc at 11:57 PM EDT on March 26, 2012
Latest customs:

-Ridge Racer Vita - Hiroshi Okubo feat Aimee Blackschleger - Into The Lead.adx

-Ridge Racer Vita - Yu Miyake - Future Driven.adx

-Ridge Racer Vita - SamplingMasters MEGA - The Time Is Now.adx

-Persona4 - Shoji Meguro feat. Shihoko Hirata - Pursuing My True Self (Short Version).adx <- my edit

-Persona4 - Shoji Meguro feat. Shihoko Hirata - Pursuing My True Self.adx

edited 12:38 AM EDT March 27, 2012
by bxaimc at 10:45 AM EDT on March 29, 2012
Some more I forgot to post earlier:

-Wangan Midnight Maximum Tune 4 - Yuzo Koshiro, Aubrey Ashburn - Drifting into You.adx

-Wangan Midnight Maximum Tune 4 - Yuzo Koshiro - Who's Your Rival.adx

-Wangan Midnight Maximum Tune 4 - Yuzo Koshiro - Get Your Engine Going.adx

-Wangan Midnight Maximum Tune 4 - Yuzo Koshiro - Glory Days.adx

-Soul Edge - Takayuki Aihara - Epic Calling!.adx

-SoulCalibur - Junichi Nakatsuru - The Stage of History.adx

-SoulCalibur V - Hiroki Kikuta - Where Springs Not Fail.adx

-SoulCalibur V - Inon Zur - Sword of Resolution.adx

-Muscle March - Akitaka Tohyama - Character Select.adx

-Mario Kart 7 - Kenta Nagata, Satomi Terui - Main Theme.adx

-Sonic the Hedgehog CD - Masafumi Ogata - Special Stage (JP).adx
Revival of the lost and forgotten by bxaimc at 3:07 PM EDT on March 29, 2012
Just some customs that were lost in the shutting down of bxaimc.hcs64.com and links before that. Spent hours compiling this list of some customs I made over the years (2007-2011) so ENJOY!!


-Ace Combat 04 - Shattered Skies - Tetsukazu Nakanishi - Imminent Threat.adx

-Ace Combat 04 - Shattered Skies - Tetsukazu Nakanishi - Operation.adx

-Ace Combat 04 - Shattered Skies - Tetsukazu Nakanishi - Sitting Duck.adx

-Ace Combat 6 - Fires of Liberation - Keiki Kobayashi - Invasion of Gracemeria.adx

-Ace Combat 6 - Fires of Liberation - Tetsukazu Nakanishi - Sortie 1.adx

-Ace Combat 6 - Fires of Liberation (Demo) - Keiki Kobayashi - Invasion of Gracemeria.adx

-Ace Combat Zero - The Belkan War - Keiki Kobayashi - Zero (8bit Version).logg

-Ace Driver - Victory Lap - B.K.O - Course Select.adx

-Ace Driver - Victory Lap - B.K.O - Slightly Refraction.adx

-Air Gear - Skankfunk - Skygrinder.adx

-Ape Escape 3 - Soichi Terada - Fantasy Knight.adx

-Ape Escape 3 - Soichi Terada - Hide n Seek Forest.adx

-Ape Escape 3 - Soichi Terada - Mirage Town.adx

-Ape Escape 3 - Soichi Terada - Player Select.adx

-Ape Escape 3 - Soichi Terada - Seaside Resort.adx

-Ape Escape 3 - Soichi Terada - Specter TV Studio.adx

-Ape Escape 3 - Soichi Terada - Specter TV Studio 2.adx

-beatmania IIDX 9th style - SamplingMasters AYA - One or Eight.adx

-beatmaniaIIDX 16 EMPRESS - Ryu Vs. Sota - Go Beyond!!.adx

-beatmaniaIIDX13 - DistorteD - Caldeira (DJ YOSHITAKA & Tomosuke) feat. Kanako Hoshino - INFERNO.adx

-Bleach - Heat the Soul - NON - Stage 2.adx

-Blue Dragon - Nobuo Uematsu - Bell of Grief.adx

-Caramell - Caramelldansen (Speedycake Remix Karaoke).adx

-Caramell - Caramelldansen (Speedycake Remix).adx

-Christmas Nights Into Dreams... - Tomoko Sasaki - Winter Sleep.adx

-Comic Party - BGM04.adx

-Crash of the Titans - Marc Baril - A New Hop (Part 2).bgw

-Crash of the Titans - Marc Baril - Island Exploration and Fight (Part 1).bgw

-CTR - Crash Team Racing - Mutato Muzika - Map - Gem Stone Valley.adx

-Daytona USA - Takenobu Mitsuyoshi - The King of Speed (Arcade Version).adx

-Dead or Alive 4 - Makoto Hosoi, Takafumi Inamori, Ryo Koike, Hiroyuki Akiyama, Takumi Saito - Purity (Kasumi's Theme).adx

-Dead or Alive 4 - Makoto Hosoi, Takafumi Inamori, Ryo Koike, Hiroyuki Akiyama, Takumi Saito - Successor (Eliot's Theme).adx

-Dead or Alive 4 - Makoto Hosoi, Takafumi Inamori, Ryo Koike, Hiroyuki Akiyama, Takumi Saito - You Are Under My Control Remix.adx

-Dissidia - Final Fantasy - Takeharu Ishimoto - Dissidia -menu-.adx

-Dissidia - Final Fantasy - Takeharu Ishimoto - Preparation for Battle.adx

-Dissidia 012 Final Fantasy - Takeharu Ishimoto - Reform.adx

-Dragon Quest IX - Koichi Sugiyama, Tokyo Metropolitan Symphony Orchestra - Are You a Loser.adx

-Dragon Quest IX - Koichi Sugiyama, Tokyo Metropolitan Symphony Orchestra - Heaven's Prayer.adx

-Dragon Quest V - Koichi Sugiyama, NHK Symphony Orchestra - Friendly and Peaceful.adx

-drammatica -The Very Best of Yoko Shimomura- - Yoko Shimomura - Take the Offensive.adx

-Earthbound 64 - Shogo Sakai - Tatsumarii Village.logg

-Eternal Sonata - Motoi Sakuraba - Leap the Precipice.GENH

-Eternal Sonata - Motoi Sakuraba - Breeze the Conductor.GENH

-Eternal Sonata - Motoi Sakuraba - Reflect the sky, Bloom the life.GENH

-F&A - Ayako Saso.adx

-F-A - Shinji Hosoe - ¢1991.adx

-Final Fantasy Crystal Chronicles - The Crystal Bearers - Hidenori Iwasaki - Alfitaria Capital City.adx

-Final Fantasy Tactics A2 - Hitoshi Sakimoto - Companions That Surpassed Their Tribe.brstm

-Final Fantasy Tactics Advance - Hitoshi Sakimoto - At the Bar (Arranged).logg

-Final Fantasy VII - Advent Children - Nobuo Uematsu - Advent - One-Winged Angel.adx

-Final Fantasy VII - Crisis Core - Takeharu Ishimoto - First Mission (from FFVII ''Opening ~ Bombing Mission'').adx

-Final Fantasy VII - Crisis Core - Takeharu Ishimoto - The World's Enemy (from FFVII ''One-Winged Angel'').adx

-Final Fantasy XII - Hitoshi Sakimoto - Boss Battle.adx

-Final Fantasy XII - Hitoshi Sakimoto - Giza Plains.adx

-Final Fantasy XII - Hitoshi Sakimoto - The Dalmasca Estersand.adx

-Final Fantasy XII - Hitoshi Sakimoto - The Royal City of Rabanastre - City Ward Upper Stratum.adx

-Final Fantasy XII - Hitoshi Sakimoto - The Skycity of Bhujerba.adx

-Final Fantasy XII - Hitoshi Sakimoto - To the Peak.adx

-Final Fantasy XIII - Masashi Hamauzu - A Brief Respite.adx

-Final Fantasy XIII - Masashi Hamauzu - Blinded By Light (Long Version).adx

-Final Fantasy XIII - Masashi Hamauzu - Cavalry Theme.adx

-Final Fantasy XIII - Masashi Hamauzu - Lake Bresha.adx

-Final Fantasy XIII - Masashi Hamauzu - March of the Dreadnoughts.adx

-Final Fantasy XIII - Masashi Hamauzu - Pulse de Chocobo.adx

-Final Fantasy XIII - Masashi Hamauzu - Saber's Edge (Alpha Version).adx

-Final Fantasy XIII - Masashi Hamauzu - Saber's Edge.adx

-Final Fantasy XIII - Masashi Hamauzu - The Warpath Home.adx

-Final Fantasy XIII - Masashi Hamauzu, Mitsuto Suzuki - The Hanging Edge.adx

-Final Fantasy XIII - Masashi Hamauzu, Mitsuto Suzuki, Toshiyuki Oomori - Final Fantasy XIII Original Remix.vsf <- This is from the E3 Trailer (don't remember which one) but it was well before the demo came out in japan.

-Final Fantasy XIII - Masashi Hamauzu, Ryo Yamazaki - Blinded By Light.adx

-Final Fantasy XIII - Masashi Hamauzu, Ryo Yamazaki - Flash.adx <- another trailer, same as blinded by light but with the extra intro.

-Final Fantasy XIII Piano Collections - Masashi Hamauzu, Aki Kuroda - Fang's Theme.adx

-Final Fantasy XIV - Nobuo Uematsu - Beneath Bloody Borders.GENH <- made back before FFXIV was released (full and beta) and all we had was a website

-Front Mission - Yoko Shimomura - Advanced Guard.adx

-Front Mission - Yoko Shimomura - Take the Offensive.adx

-Front Mission - Yoko Shimomura - The Evils of War.adx

-Grandia III - Noriyuki Iwadare - Attack with conviction!!.adx <- very very early custom (still using adx type 3 and probably made it back in 2008 when I still learning the ropes to vgm ripping), one of my favs too (it's manakoDE's fault :P)

-Hatsune Miku - Project DIVA - Satoru Kosaki feat. Hatsune Miku - The Secret Garden (Instrumental).adx

-Hatsune Miku - Project DIVA - Satoru Kosaki feat. Hatsune Miku - The Secret Garden.adx

-Heroes of Mana - Yoko Shimomura - The Way This Heart Is.adx

-Infinite Undiscovery - Motoi Sakuraba - Onslaught.adx <- definitely need to make some more customs out of this beautiful ost

-Initial D - Arcade Stage - Micky B. - Take Me Baby (Short Ver.).GENH <- result of experimenting with the initial support for Yamaha AICA in GENH

-Khota - Tornado Code Poerty.adx <- found this track in Khota "SolidState" Takahashi's website (dunno if it's still there tho..)

-Kingdom Hearts II - Yoko Shimomura - Sinister Sundown.psh <- experimenting with how sucky psh can be but after tedious trial and error stages, functional

-Kingdom Hearts Piano Collections Field & Battle - Yoko Shimomura, Miwa Sato - Wonderland's Surprises.adx

-Kingdom Hearts Re - Chain of Memories - Yoko Shimomura - To Our Surprise.adx <- Loop sucked in-game so I made my own ^^

-Kingdom Hearts Re - Chain of Memories - Yoko Shimomura - Hand in Hand.GENH <- same deal as the previous one but i might redo it with some extreme editing

-K-ON! - Toyasaki Aki & Hisaka Youko & Satou Satomi & Kotobuki Minako - Cagayake! GIRLS.adx <- inspired by Knurek to make it

-Kotoba no Puzzle Mojipittan Daijiten - Satoru Kosaki, Chizuru Miura - Bedtime Puzzler.GENH

-Kotoba no Puzzle Mojipittan Daijiten - Satoru Kosaki, Yasutaka Nakata, Nana Furuhara - Our Mojipittan (fine c'est la mix).GENH

-Last Ranker - Yoko Shimomura - Ghandoar, a Gorgeous Capital.adx

-Last Ranker - Yoko Shimomura - Stand on The Earth.adx

-Last Ranker - Yoko Shimomura feat. Joelle Strother - Born to Survive.adx <- yep, the same Joelle that sings in the FFXIII-2 tracks

-Legend of Zelda - Ocarina of Time - Koji Kondo - Kokiri Forest.logg <- having fun with logg

-LINEAR NO UTA 2 - Masayoshi Minoshima - LINEAR NO UTA 2 (Original Inst Mix).adx

-LINEAR NO UTA 2 - Masayoshi Minoshima - LINEAR NO UTA 2 (Original Mix).adx

-Live A Live - Yoko Shimomura - Live A Live.adx

-LocoRoco - Nobuyuki Shimizu feat. Leah - Consepontwa.adx <- not perfect, made with some editing software i was trying out back in '08. still catchy though.

-Lost Odyssey - Nobuo Uematsu - The Gun Barrel of Battle.adx

-Lucky Star - Satoru Kosaki - Filna Fatansy.adx <- eventually I got the hang of that editing software and started expermenting with multi-tracking and crossfading techniques combined with some looping. Can I recreate this track? sadly, no. one shot thing especially since the data on that computer was lost :(

-Lucky Star - Satoru Kosaki - Motteke! Sailor Fuku (off vocal).adx

-Lucky Star - Satoru Kosaki feat. Aya Hirano, Emiri Katō, Kaori Fukuhara, and Aya Endo - Motteke! Sailor Fuku.adx

-Mahoraba ~Heartful days~ - Anne - Kaze to Hanabira to....adx <- lovely and calming track

-Mario Hoops 3on3 - Masayoshi Soken - Let's Try!.adx

-Mario Kart - Double Dash - Shinobu Tanaka - Menu.adx <- to make up for it not being streamed

-Metal Gear Solid 4 - Guns of the Patriots - Nobuko Toda, Shuichi Kobori, Kazuma Jinnouchi - Haven Troopers.GENH

-milestone - dj TAKA, remixed by Sota Fujimori - Rainbow Flyer -In The Dream Mix-.adx

-Motoi Sakuraba Live Concert - Star Ocean & Valkyrie Profile - Motoi Sakuraba - Confidence in the domination.adx

-Motoi Sakuraba Live Concert - Star Ocean & Valkyrie Profile - Motoi Sakuraba - Mission to the Deep Space.adx

-Muscle March, Taiko no Tatsujin 11 - Akitaka Tohyama - PaPaPa Love.adx

-Muscle March, Taiko no Tatsujin Wii - Akitaka Tohyama - Hole in the Wall.adx

-Mushihime-sama Futari - Kimihiro Abe - Sea of Frozen Crystals ~ Stage 2 (OST Ver.).adx

-Mushihime-sama Futari - Kimihiro Abe - Sea of Frozen Crystals ~ Stage 2 (Xbox 360 Ver.).adx

-NanoSweep 4 - Hiroshi Okubo - RockStars.adx

-NanoSweep 7 - Hiroshi Okubo - NEBULA.adx

-New Super Mario Bros. - Asuka Ohta, Hajime Wakai - Overworld BGM.brstm <- remastered version

-Nyanyanyanyanyanyanya! - daniwellP, Peach Pink Noise feat. Momone Momo - Nyanyanyanyanyanyanya!.adx <- yes. that song...

-Prototype - Sascha Dikiciyan & Cris Velasco - Memory in Death.rsd <- not much I can do with rsd. it can't store loop points so, end to end is only possible.

-R - Racing Evolution - Hiroshi Okubo - Destiny (Extended Loop).adx <- more fun with that editing software

-Ratchet & Clank Future - Tools of Destruction - David Bergeaud, Niels Bye Nielsen - Metropolis.adx <- made before PS3 ripping was possible of course ;)

-Rayman - Stephane Bellanger, Didier Lord - Dream Forest.adx <- I tried? might try again sometime later

-Red Alarm - Ken Kojima - Stage 1.logg <- at least the Virtual Boy had some great tunes

-Re-Volt (N64) - Main Menu.adx

-Ridge Racer - Ayako Saso - Feeling Over.adx

-Ridge Racer - Shinji Hosoe - Menu.NPSF <- NPSF specs are very weird. some crazy calculation for loop too

-Ridge Racer - Shinji Hosoe - Rhythm Shift.adx

-Ridge Racer - Shinji Hosoe - Ridge Racer.adx

-Ridge Racer 2 - Ayako Saso - Drive U 2 Dancing.adx

-Ridge Racer 7 - Hiroshi Okubo - M.T.T.B..GENH

-Ridge Racer 7 - Ryo Watanabe - Eat The World.adx

-Ridge Racer 7 - SamplingMasters AYA - Nitro Witch.adx

-Ridge Racer 7 - Sanodg - Hard Drive.adx

-Ridge Racer 7 - Urban Soul feat. Kiva - Before You Reach For Love.adx

-Ridge Racer Project - Rave Racer - Megaten - Linx On.adx

-Ridge Racer Project - Rave Racer - Megaten - Rave On.adx

-Ridge Racers - Hiroshi Okubo - Departure Lounge Loop 1.logg

-Ridge Racers - Hiroshi Okubo - Departure Lounge Loop 2.logg

-Ridge Racers - Hiroshi Okubo - Departure Lounge Loop 3.logg

-Ridge Racers - Hiroshi Okubo - Departure Lounge Loop 4.logg

-Romeo x Juliet - Hitoshi Sakimoto - Akai Shippuu.adx <- definitely need to make more of these

-Romeo x Juliet - Hitoshi Sakimoto - Neo Verona.adx

-Sailor Moon SuperS Shin Shuyaku Soudatsusen - Report Card Ending.adx

-SamplingMasters AYA - Warp Trooper (Hiroshi Okubo Remix).adx

-Sega Super GT [Scud Race] - Hideaki Miyamoto - Ancient Voice.GENH

-Shadow of the Colossus - Kou Otani - The Opened Way ~ Battle with the Colossus.sts

-Shuffle! - Acchorike - HAPPY RUN.adx

-Sigma Harmonics - Masashi Hamauzu - Eternity's End ''Dance of the Mountain Whale''.adx

-Sigma Harmonics - Masashi Hamauzu - Hope Given ''Dance of the Dog's Howl''.adx

-Sol-Feace - Motoi Sakuraba - MISSION 2 - Cilius Moon Weapon Factory.GENH

-Sonic & Sega All-Stars Racing - Main Menu.adx

- Sonic and the Black Knight - Jun Senoue - Misty Lake.adx <- another situation where in-game looping was garbage. made my own again

-Sonic Fan Remix - Emerald Hill Remix (Loop 2).logg

-Sonic Fan Remix - Emerald Hill Remix.logg

-Sonic the Hedgehog (2006) - Mariko Nanba - KINGDOM VALLEY ~WIND~.adx

-Sonic the Hedgehog (2006) - Mariko Nanba - SOLEANNA CASTLE TOWN.adx

-Sonic the Hedgehog (2006) - Mariko Nanba & Tomoya Ohtani - WAVE OCEAN ~THE INLET~.GENH

-Sonic the Hedgehog (2006) - Mariko Nanba & Tomoya Ohtani - WAVE OCEAN ~THE WATER'S EDGE~.GENH

-Sonic the Hedgehog 4 - Jun Senoue - Splash Hill Zone (Act 1).adx

-SoulCalibur - Broken Destiny - Junichi Nakatsuru - One's Mark in History.adx

-Soulcalibur III - Junichi Nakatsuru - History Beckons.adx

-Split Second - Marc Canham, Richard Aitken - Hurdle - Down (Part 1).fsb

-Split Second - Marc Canham, Richard Aitken - Split Decision (Part 1).fsb

-Star Ocean - Blue Sphere - Motoi Sakuraba - Hand to Hand.adx

-Star Ocean - The Last Hope - Motoi Sakuraba - Blood on the Keys.adx

-Star Ocean - The Last Hope - Motoi Sakuraba - The Incarnation of Devil (Next-Gen Remix).adx

-Star Wars Episode IV - A New Hope - John Williams - Cantina Band.adx

-Suggoi! Arcana Heart 2 - Motoharu Yoshihira - Heartful!! (Misono Female Academy - Main Plaza).adx

-Suggoi! Arcana Heart 2 - Motoharu Yoshihira - Where in Kanto Should We Go (Map Select BGM).adx

-Super Mario 64 - Koji Kondo - Koopa's Road.logg

-Super Mario Galaxy - Mahito Yokota - Course Select.brstm <- wasn't streamed (duh)

-Super Mario Galaxy - Mahito Yokota - Into The Galaxy.brstm <- my attempt, CD used

-Super Mario Galaxy 2 - Mahito Yokota - Bowser Jr.'s Fiery Flotilla.brstm <- again, loop sucks in-game, made my own

-Super Mario Galaxy 2 - Mahito Yokota - Course Select.brstm

-Super Mario Galaxy 2 - Mahito Yokota - Sky Station Galaxy.brstm <- meh loop in-game, made better version

-Super Mario Sunshine - Koji Kondo - Bianco Hills.adx

-Super Mario Sunshine - Koji Kondo - Isle Delfino.brstm

-Super Puzzle Fighter II Turbo - Shun Nishigaki - I Want You to Know -Sakura's Theme- (Instrumental).adx

-Super Smash Bros. Melee Smashing... Live! - Jun Ishikawa, Hirokazu Ando, Shogo Saski - Original Medley -Menu 1-.adx <- just a little experiment

-Symphonic Suite Dragon Quest IV Guided People - Koichi Sugiyama, London Philharmonic Orchestra - Tomboy Princess' March.adx

-Tales of Vesperia - Motoi Sakuraba - Comfortable Journey.adx

-Tales of Vesperia - Motoi Sakuraba - Furnace of War.adx

-Tekken 2 - Namco Sound Team - Are You Ready.adx

-Tekken 6 - Akitaka Tohyama - Hacked.adx

-Tekken 6 - Akitaka Tohyama - Karma.adx

-Tekken 6 - Keiichi Okabe - Detune.adx

-Tekken 6 - Keiichi Okabe - Dust thins out.adx

-Tekken 6 - Keiichi Okabe - Edge of Spring.adx

-Tekken 6 - Keiichi Okabe - Yodeling in meadow hill.adx

-Tekken 6 - Ryuichi Takada - Midtown Roars.adx

-Tetris Plus - BGM 10.adx

-Tetris Plus - BGM 35.adx

-Tetris Plus - Main Menu.adx

-The Clear Blue Sky - Tsukasa - In My Heart (ESTi Remix).adx

-The Clear Blue Sky - Tsukasa - The Clear Blue Sky (Hiroshi Okubo Remix).adx

-The Game of Love - Mattias Häggström Gerdt - The Game of Love (Main Theme of The Perfect Match).adx

-THE iDOLM@STER - Hiroshi Okubo - Suta-}Tosuta-} (Original Karaoke).adx

-THE iDOLM@STER - Hiroshi Okubo - Suta-}Tosuta-}.adx

-The Last Remnant - Tsuyoshi Sekito - Sword Sparks.logg

-The Last Remnant - Tsuyoshi Sekito - The City of Heroes.logg

-The Last Remnant - Yasuhiro Yamanka - The Known World.logg

-The Legend of Zelda - Twilight Princess - Toru Minegishi, Asuka Ohta, Koji Kondo - Orchestra Piece #2.adx

-The Melancholy of Haruhi Suzumiya - Aya Hirano - Bouken Desho Desho.adx

-The World Ends With You - Takeharu Ishimoto - Twister - Gang Mix.adx

-The World Ends With You - Takeharu Ishimoto feat. Leah - Calling.adx

-Tower of Druaga - The Aegis of Uruk - Hitoshi Sakimoto - Royal City Meskia.adx

-Valkyria Chronicles II - Hitoshi Sakimoto - Exciting Battle.adx

-Valkyria Chronicles II - Hitoshi Sakimoto, Eminence Symphony Orchestra - Valkyria Chronicles Series Main Theme.adx

-Valkyria Chronicles III - Hitoshi Sakimoto - Counter Offence!.adx

-Valkyria Chronicles III - Hitoshi Sakimoto - Fierce Battlefield.adx

-White Knight Chronicles - Takeshi Inoue, Yumiko Hashizume, Noriyasu Agematsu - The Pale Hero.adx

-Xenosaga - THE ANIMATION - Kousuke Yamashita - Durandal.GENH

-Xenosaga - THE ANIMATION - Kousuke Yamashita - The Battle Begins.GENH

-Xenosaga Episode I - Yasunori Mitsuda - Battle.adx

-Xenosaga Episode I - Yasunori Mitsuda - Fighting Kos-Mos.adx

-Xenosaga Episode I - Yasunori Mitsuda - Life or Death.adx

-Xenosaga Episode I - Yasunori Mitsuda - U.M.N. Mode.adx

-Xenosaga Episode II - Shinji Hosoe - Evading the U-TIC Organization.adx

-Xenosaga Episode II - Shinji Hosoe - Old Miltia (14 Years Ago).adx

-Xenosaga Episode II - Shinji Hosoe - Second Miltia.adx

-Xenosaga Episode II - Shinji Hosoe - Subconscious Domain (Sakura's World).adx

-Xenosaga Episode II - Shinji Hosoe - The Durandal.adx

-Xenosaga Episode II - Shinji Hosoe - U.M.N. Control Center.adx


Sets: (pass = bxaimc)

-Mega Man 9 [Rockman 9 - The Ambition's Revival!!] (2008)(Inti Creates)(Capcom)[XBLA][Xiph Vorbis][LOGG][OST][Custom].zip

-Namco Game Sound Express Vol. 17 ~ Tekken (1995)(Namco)(Victor Entertainment)[CRI ADX ADPCM][ADX][Custom].zip

-Star Fox Assault Orchestra Sound Track (2005)(Namco)(Nintendo)(Nindori Music)[IDSP][Custom].zip


-Enjoy-


edited 12:02 AM EDT March 30, 2012
Lastest Customs by bxaimc at 12:35 AM EDT on April 19, 2012
New customs:

-Kingdom Hearts 3D - Dream Drop Distance - Tsuyoshi Sekito - Majestic Wings.adx

-Kingdom Hearts 3D - Dream Drop Distance - Yoko Shimomura - All for One.adx

-Kingdom Hearts 3D - Dream Drop Distance - Yoko Shimomura - Hand to Hand.adx

-Kingdom Hearts 3D - Dream Drop Distance - Yoko Shimomura - One for All.adx

-Kingdom Hearts 3D - Dream Drop Distance - Yoko Shimomura - Prankster's Party.adx

-Kingdom Hearts 3D - Dream Drop Distance - Yoko Shimomura - The Fun Fair.adx
by bxaimc at 2:19 PM EDT on June 3, 2012
another custom up!

Super Smash Bros. Melee Smashing... Live! - Shogo Sakai - Hyrule Temple.brstm

I really don't like making brstms because the process is really tedious and annoying compared to ADX but since I wanted to upload this to that custom brawl music site I decided to make one for the hell of it. Problem was that I couldn't figure out how to....so I'll just post it in my thread here.

Enjoy.


EDIT: Well damn. Discovered there's a tiny little click a little before the loop. This is another reason I hate making brstms: it always screws up the loop because of that short block at the end. Oh well...

EDIT2: Yea, it's just the brstm. DSPs and LWAVs play fine.

edited 2:23 PM EDT June 3, 2012

edited 2:24 PM EDT June 3, 2012
by soneek at 3:13 PM EDT on June 3, 2012
Making BRSTMs is actually pretty simple nowadays with furrybob's converter.

vgm2brstm

You'll just need to put the vgmstream external dlls in that same folder, and you can drag and drop LWAVs onto brstmmake.

It automatically adjusts the loop points so that the BRSTM follows that stupid rule where the loop start has to be a multiple of 14336.

edited 3:23 PM EDT June 3, 2012

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