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by TheUltimateKoopa at 3:34 PM EDT on June 3, 2012
Hey, bxaimc, just out of curiosity, how come your "Koopa's Road" loop starts at 31 seconds? It just seems a little late for a loop start, to me, as I would have started it at about 18 seconds.
by bxaimc at 11:55 PM EDT on June 3, 2012
@soneek: Well I'll be damned....ok I'll use this next time...

@TUK: I don't really remember but it might have been because I was looking a good looping area. I think that one was made during the time I use to make looping crap by listening and guesstimating loop points.

Also btw, how does one upload to Brawl Custom Music?

edited 11:59 PM EDT June 3, 2012
by soneek at 5:56 AM EDT on June 4, 2012
The upload page link is under the banner.
BCM upload page

The upload button should be under all of those guidelines. If it doesn't show up, try a different browser. :P
by TheUltimateKoopa at 8:15 AM EDT on June 4, 2012
Yeah, apparently it doesn't work in Internet Explorer or something. I've used Firefox, and currently use Chrome and it works on both of those (or should).
by bxaimc at 10:19 PM EDT on June 4, 2012
K thnx. Guess I should get to work then on making some trax.
by bxaimc at 11:51 PM EDT on August 17, 2012
Ok, so we got a special treat here from someone who wants to remain anonymous:

F-Zero X Original Sound Track (1998)(Nintendo)(Pony Canyon)[CRI ADX ADPCM][ADX][Custom]

Much better than listening to the low quality streams from the game (in USF form of course but they're still streamed).
by TheUltimateKoopa at 7:13 PM EDT on August 20, 2012
Woohoo.... wait, anonymous you say? Why thank you very much erm..... *pretends to know who it is* furry bob? J/k
by bxaimc at 11:44 PM EDT on August 20, 2012
lol, nope.
by JFD62780 at 6:26 AM EDT on August 21, 2012
Dude, I thank whoever made these things as well! Next up: F-Zero X HD for the Wii-U as a digital release! (hey, I can dream.) ;-)
by TheUltimateKoopa at 1:40 AM EDT on August 24, 2012
Well a new F-Zero game at all would be pretty awesome. The most recent F-Zero related release I believe was F-Zero: Maximum Velocity.
by bxaimc at 10:20 AM EDT on August 24, 2012
Actually, it was F-Zero AX/GX (2003).
by TheUltimateKoopa at 10:50 AM EDT on August 24, 2012
I meant the re-release of the 2001 game at part of the Ambassador thingy on the 3DS. I meant the very last thing related to F-Zero, including re-releases. But F-Zero GP Legend was actually released after GX (only a few months though), so technically that's the last new game, I think. Unless you count the Japan-exclusive F-Zero: Climax, the first in the series with a built-in track editor that didn't require an expansion/add-on, released in October 2004.

edited 10:52 AM EDT August 24, 2012
by kode54 at 11:06 PM EDT on October 1, 2016
Any chance of a recovery of all those lost mediafire links, bxaimc? If you still even read or post here, that is.
by AnonRunzes at 11:22 PM EDT on October 1, 2016
Oh and since somebody revived the thread, I might as well post some custom .at9 music.

TSUMITOBATSU_AT9.rar

I picked the highest bitrate I could get out of mono encoding(it ranges from 36kbps-96kbps), and since the lowest bitrates are the worst in terms of quality... well, you get the idea.
by kode54 at 12:43 AM EDT on October 3, 2016
I remade these bxaimc customs as HCAs, using the XMAs, doctored (deleted spurious fmt chunk) and fed to an equally doctored FFmpeg. Then I pulled the loop offsets from the XMA2 chunks.

105 - Mariko Nanba & Tomoya Ohtani - WAVE OCEAN ~THE INLET~.hca
106 - Mariko Nanba & Tomoya Ohtani - WAVE OCEAN ~THE WATER'S EDGE~.hca
123a - Mariko Nanba - KINGDOM VALLEY ~WIND~.hca
A treat for y'all by bxaimc at 12:34 AM EST on December 5, 2016
Been a while since a custom was posted here by me (been posting at smashcustommusic.com)
But here's a treat for you people

Final Fantasy XV - Yoko Shimomura - Veiled in Black.adx

Final Fantasy XV - Yoko Shimomura - Valse di Fantastica.adx <- Also known as the second piece to the Fight Fantastica! from the live session or the 2014(?) trailer.

Final Fantasy XV - Yoko Shimomura - The Fight Is On!.adx <- Duscae day battle theme (second region in game)

Final Fantasy XV - Yoko Shimomura - Starlit Waltz.adx <- Probably known to some as the huge playroom music for the Platinum demo

Final Fantasy XV - Yoko Shimomura - Stand Your Ground.adx <- Main battle theme in Leide (first region of game)

Final Fantasy XV - Yoko Shimomura - Relax and Reflect.adx <- Camping theme once you've set up your all exclusive Coleman equipment and start eating dinner and saving photographs of your adventure so far...

Final Fantasy XV - Yoko Shimomura - Careening Into Danger.adx <- probably known better as the Platinum demo battle theme (but first heard in-game during initial battle tutorial)

Final Fantasy XV - Yoko Shimomura - APOCALYPSIS NOCTIS.adx <- One of the boss battle themes

Shoutout to Yoko Shimomura for her always amazing compositions and to the Video Game Orchestra of Boston w/ Soundtrec for performing and recording this masterpiece :D

enjoy! and give credits where due when uploading elsewhere :)

edited 12:47 AM EST December 5, 2016
by Vector Harbor at 4:15 PM EST on December 5, 2016
@bxaimc

So it from the soundtracks release ?
by bxaimc at 4:15 PM EDT on June 18, 2017
Just a little test:

THE IDOLM@STER - Hiroto Sasaki - THE IDOLM@STER (Karaoke).hca

Unlimited Saga - Masashi Hamauzu - March in C.hca

I think I'm going start releasing future customs in HCA format from now on, takes up less space and sounds great with high settings.

edited 4:39 PM EDT June 18, 2017
by kode54 at 7:57 PM EDT on June 18, 2017
How did you get license updates for the official tools? I signed up for a "trial" of the allegedly no cost to license for free use tools, and they only sent me the initial 3 month license, then another after that one expired. They still send me newsletters, though.
by furrybob at 8:51 PM EDT on June 18, 2017
The license check consists of a check in the Main function, followed by a call to Application.Run if the check succeeds.

Two easy ways around that. Modify the CIL assembly to always call Application.Run, or create a separate program that calls Application.Run directly.

Alternatively, the HCA encoder dll doesn't do any license check.
by bxaimc at 11:29 PM EDT on June 18, 2017
furry-IDA MASTER-bob

edited 11:30 PM EDT June 18, 2017
Just because.... by bxaimc at 7:43 PM EDT on August 16, 2017
I'll leave this here for any fans:

Pretty Soldier Sailor Moon - Takanori Arisawa - Moon Tiara Action.hca
Riiiiise from your Graaaaaave...! by SquareTex at 1:03 PM EDT on August 28, 2018
Yeah, sorry if this is a necropost. But it's the only place I could think of to put this oddity of mine. :)

Motoi Sakuraba's "Expectations of the Future" is a big, epic wash of synths. I don't mean that in a bad way...it fits its space station locale like a glove, and really has a grandeur to it.

One thing I would often find myself doing to it while listening is kinda "beatbox" along with it, adding in a drum track as it really doesn't have one. I've often thought about actually constructing a rhythm track to go along with it, but only just now finally did it.

It's no great thing, just a simple curiosity of mine. But...if you DO end up liking it and would like for it to loop, I've already embedded the looping info. Just change the OGG to LOGG, and you're good to go. :)

Star Ocean 4 - Expectations for the Future (with rhythm insert)

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