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by Tanookirby at 10:34 PM EDT on March 13, 2022
Yoshi's Story could surely use a rerip by now.
by Eliskuya at 7:03 PM EDT on April 8, 2022
I am surprised no one did not request nightmare creatures
by Daxtear at 7:12 AM EDT on April 19, 2022
I am waiting for the day the music of CyberTiger is ripped
by Trogdorbad at 12:27 AM EDT on April 26, 2022
Hey You, Pikachu! probably needs a rerip honestly - the title theme just isn't present in the current one
by agu fungus at 8:26 PM EDT on July 14, 2022
I don't know what's happening. I'm trying to play the Super Mario 64 sets, both the rerip and the N64DD rip, but both play too fast in 64th Note. Is it a player problem, or a rip problem? I'm using XMPlay for the plugin.

Edit: I guess it's a player problem. I tried it with Foobar2000, and the set plays properly.

edited 9:42 PM EDT July 14, 2022
by Lunar at 6:27 AM EDT on August 1, 2022
I am wondering if the ambient tracks in the N64 Zelda games are indexed as BGMs but their miniusfs were pruned from the sets before they were released? e.g. Hyrule Field at night, Clock Town at night and suchlike - there are probably a whole bunch. Call me unusual but even those ambiences have some powerful nostalgia for me and I'd enjoy listening to them from time to time!
by hcs at 7:16 AM EDT on August 1, 2022
I don't recall removing them. Judging from a decompilation, it looks like nature ambience is done via song #1, and some other mechanism picks one of the ambience tracks. Probably a combination of Audio_PlayNatureAmbienceSequence and Audio_StartNatureAmbienceSequence.

(See also the enum for cutscene sfx, perhaps.)

edited 7:18 AM EDT August 1, 2022
by Lunar at 9:36 AM EDT on August 1, 2022
Ah right, that makes sense. Thanks for clarifying hcs. I will make do with some mp3s in that case.
by slickm at 10:34 AM EDT on September 17, 2022
There are a few games that AFAIK never got rips: Dark Rift, Nagano Winter Olympics '98, and Superman. Anyone able/willing to do those?

edited 10:34 AM EDT September 17, 2022
by DarkOK at 8:07 PM EDT on October 15, 2022
Anybody willing to do International Superstar Soccer 2000? Even on YouTube uploads of the music from this game are incredibly scarce and barely exist.
by andiandi at 3:18 PM EST on December 23, 2022
I would like to request Flying Dragon if possible. It has very good musics.
by marcusss at 8:16 AM EST on December 29, 2022
Sounds like your prayers were answered !

edited 8:17 AM EST December 29, 2022
by Eliskuya at 12:53 AM EST on January 1, 2023
flying Dragon plays too fast
by McStoat at 2:28 PM EST on January 1, 2023
Not just Flying Dragon, couple of the recent USF uploads play a bit too fast.
by Eliskuya at 4:57 PM EST on January 1, 2023
indeed McStoat!
by hcs at 6:32 PM EST on January 1, 2023
Are you using 64th Note? Newer rips tend to be somewhat incompatible with 64th Note, which is long unsupported. I recommend using foobar2000 and foo_input_usf.

---

If you do want to get these sets working in 64th Note for whatever reason, which I do not recommend, you need to remove the _enableFIFOfull tag. I don't know if the timing is quite right, but it's closer.

It's easily done by running this in the directory if you have psfpoint:

psfpoint -_enableFIFOfull= *.miniusf

Here's a batch to do it: removefifo. To use, extract removefifo.bat and psfpoint.exe to the same place, then drag the folder with the miniusfs onto removefifo.bat. (The batch or psfpoint don't seem to like non-ascii names in the path like with Hiryƫ no Ken Twin, life sucks that way)

edited 6:46 PM EST January 1, 2023
by MusicMantis at 11:21 PM EST on January 1, 2023
I'm very thankful for the Chameleon Twist rip!

I noticed there are some tracks missing though and I so I thought I'd bring it to your attention. Using the music test, the tracks line up to the sparse files in order - with exceptions of the missing tracks, which are 14, 17, 19, 23, 26, 27 and 28.

Examining the sparse files, I see that track 13 references "0D" and track 15 references "0F", so it makes sense to me that 14 would be "0E", but that track is entirely absent and manually adjusting this results in a file that doesn't play.

I was wondering if this is something that could be fixed?

Regardless, thank you Josh for your efforts. It's always wonderful to see more N64 games added in the "new files" section. Happy New Year!
by andiandi at 1:05 PM EST on January 2, 2023
Thanks for Flying Dragon!
Carnivale by Enclave123 at 9:38 AM EST on January 24, 2023
I have been testing the sparse files.

So far one file does not play that is Sparse0a.

Instead no music actually plays in the file.
Battle for Naboo Request by Enclave123 at 12:17 PM EST on January 24, 2023
I would love to see a USF set for Battle for Naboo which is composed by Chris Huelsbeck who did Rogue Squadron.

Since I really liked the music as much as Rogue Squadron.
by Rolfenston at 6:51 PM EDT on July 22, 2023
I would like to request rips for the following games:

F-1 World Grand Prix II
Robotron 64
Top Gear Rally (NTSC and PAL versions due to the different main menu music)
Top Gear Rally 2
War Gods

I'm aware that the original .XM files for Top Gear Rally are out there but I thought it'd be nice to have a .USF rip since the music does sound a bit different ingame.
by shuttlecock72 at 11:52 AM EDT on August 1, 2024
Hello

I would like for a USF set of Conker that is both tagged and has proper song times. The game has remained untagged since 2017

thank you
by Enclave123 at 3:59 PM EDT on September 25, 2024
I would love to see a usf rip of resident evil 2 on n64 someday.
by Tanookirby at 8:59 PM EDT on October 4, 2024
I'd like to see an updated Banjo-Tooie set. I believe the trash can bgm is at the wrong tempo.

Then there's the Yoshi's Story set in which the entire set is at a slower speed.
by MurraySkull at 7:40 AM EDT on October 5, 2024
Riqa, anyone?
by MusicMantis at 4:44 PM EST on December 12, 2024
I know it's been mentioned a few times over the years, but would it be possible to get a re-rip of (or fix for) Pokemon Snap?

In the game, Tunnel (Track 13) starts quietly and adds instruments over time, but in the USF set it immediately begins with all instruments playing, skipping the intro and buildup.

Another set that has some issues is Gex 64. The music for the Toon TV stages are missing entirely, as are several of the variants that play in the Toon TV stages (such as the music that plays when you select the Teetering Rock mission in the first stage).
by MusicMantis at 5:00 PM EST on December 12, 2024
Also, I don't know if this is practical or not, but I'd love to see something like a table of Nintendo 64 games, USF sets, requests and known problems.

It can be a bit hard to keep track of what has and hasn't been mentioned already and I know I always feel bad suggesting something that has already been suggested (especially when I'm essentially asking for a favour in a skill-specific niche).

It might not be worth the effort though! It's just a passing idea I had. Thank you again for the *checks watch*... two decades of USF bliss!

edited 5:01 PM EST December 12, 2024
by marcusss at 10:31 AM EST on December 13, 2024
Thanks for the updated N64 rips recently !
by Tanookirby at 8:54 PM EST on December 13, 2024
I noticed the Yoshi's Story rerip is missing the game over theme. I know there is a track labeled "Game Over," but it is mislabeled.
by Lunar at 5:27 AM EST on December 16, 2024
What's changed in the USF sets? Is it tempo fixes in all cases? There is no readme.txt for Starfox 64.
by dissident93 at 6:21 PM EST on December 17, 2024
The updated titles from Nintendo Music maybe?
by Eliskuya at 8:14 AM EST on December 19, 2024
oh snap I never knew resident evil 2 was on N64
by Lunar at 8:18 AM EST on December 23, 2024
dissident93: Doesn't look like it, filenames and title fields are functionally identical to what they were before.

Upon investigation it does appear that the rerips are just to fix tempos (a long time coming.) Somewhat troubling though is that the timers are as they were before, so the songs will end a little later than they ideally should. #firstworldproblems
by Katsur at 10:27 AM EST on December 24, 2024
Still troubling, not helped by outdated, cumbersome, awkward and sluggish nature of methods of ripping Nintendo 64 music. Some new research suggested.
by MusicMantis at 1:07 PM EST on December 30, 2024
I just saw the updated Pokemon Snap USF set - what a wonderful surprise! It's much better now, thank you. I'm incredibly grateful! :D
by MoldyPond at 10:15 PM EST on December 30, 2024
One thing I've wondered about for awhile, the music for Diddy Kong Racing was re-ripped back in 2017 or 2018 and fixed a lot of issues with the initial rip, however the volume of it is nowhere near correct to an actual console, being way louder and blown out than it should be.

I'm not sure if this is due to any filters or something similar being applied on the console's end that isn't being applied when ripping the files but I just thought it was worth mentioning to see if possible to fix, would be greatly appreciated! :)
by Josh W at 12:08 AM EST on December 31, 2024
Pokemon Snap was interesting.
While recovering from surgery I decided to take the reference SGI "CSeq" driver and pull all of the customisations from Pokemon Snap into it, until it played the same. Then added some code to fade in and out the channels for the Tunnel track.

I didn't need to run it through the profiler then, as it only had the code needed to play audio, and the midi banks and sequences. Then created a "savestate" to boot the rom. Probably the only USF that could play on real hardware.

With the audio of Diddy Kong Racing, I probably ramped up the volume on purpose, as the player can adjust the volume down rather than artificially limit it at some percent.
I could put it back easily enough, it's just a single value that needs to be altered.
by Tanookirby at 11:54 AM EST on December 31, 2024
@Josh W: While you're at it, I believe the trash can music in Banjo-Tooie is set to the wrong speed. Can you verify it and adjust it to the proper tempo?
Thanks! by Yntec at 6:40 AM EST on January 26, 2025
Thanks a lot for fulfilling my request of ripping NBA Jam '99, it just took me more than 3 years to notice, but I did!

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