House of the Dead: Overkill .rev files by Smoko at 12:37 AM EDT on March 31, 2009
Hey.
Some people I talk to and I are looking to rip the audio from House of the Dead: Overkill on Wii but we're not able to get very far. The audio files appear to be in archives with the .rev file extension. You can get understandable audio if you import it into Audacity as raw data and play with the sample rate. The problem is there's also a lot of white noise and it's either too fast or too slow.
And when opening them in a hex editor, near the end of the file there's a list of file names that are presumably stored within the .rev file. An example of this is: music_icecreamtruck_loop.wav.str music_icecreamtruck_loop.wav music_l1_house_stream_01.wav.str music_l1_house_stream_01.wav
Does anyone have any pointers as to where we should go from here? If you want I could upload some to work with but it would take a little while due to my slow connection.
Was there ever any progress with these .rev files? I went ahead and uploaded one from House of the Dead: Overkill. Maybe somebody can download it and take a look?
If you open it up in a HEX editor and scroll to the bottom like Smoko said, you can see a bunch of files listed.. music_l1_house_stream_02.wav.str, etc.
does anyone know how the audio was converted in the end, i want to try this on some other wii games too as a few use this format, i tried vgmstream but it gives the error "failed opening..."