Klonoa .brsars by Pyrii at 9:48 PM EDT on July 5, 2009
I'm tearing apart Klonoa for Wii and found that ripping_mama is having trouble with the main language audio files even though they report as 1.4 ---------------------- S:\Klonoa\sound>ripping_mama phantom_snd.brsar ripping_mama 0.1 Ok, so I'm reading phantom_snd.brsar. Filesize: 0x5a0a7c0 (header agrees) Version: 1.4 Header size: 0x40 Chunk count: 3 Chunk 0 at 0x40, called SYMB, size 0x21220 (chunklist agrees) Chunk 1 at 0x21260, called INFO, size 0x35160 (chunklist agrees) Chunk 2 at 0x563c0, called FILE, size 0x59b4400 (chunklist agrees) Symbols: 2225 sounds 63 players 115 groups 6 banks Info: 2225 sound entries (starting at 0x21298) 6 bank entries (starting at 0x4c908) 63 player entries (starting at 0x4c984) 335 file entries (starting at 0x4cf70) 116 group entries (starting at 0x5200c) something unknown starting at 0x563a0 sounds: PLAYER_test/GROUP_testtone/test_tone
...(Long list of files)
PLAYER_map/GROUP_map11/s_110003 subfile number 1 out of RWSD DATA range [0..1) dump of s_110003 failed ------------------------------- I'm willing to upload the file for diagnostic purposes if needed.
Yeah, the filelist does seem familiar, but I won't know till I open up the file I guess. I've uploaded a copy here: http://www.megaupload.com/?d=YEWKGUTI
I'm not going to be hacking at this, but I guarantee you that these references to the BGM in the brsar are just references to the external brstms and there is no bgm in this brsar.