extracting sound files from an xbox 360 game?? by Masherdude at 5:00 PM EDT on April 20, 2010
Hey guys,
I know i've been asking alot of questions lately ( Thanks hcs and anyone who has helped).

Well you know i've been asking alot about sound files, well is it possible to extract the sound files from an xbox 360 game? If this is possible how would i go about getting the needed files from the xbox 360 to my pc. The game is 'Lost odyssey'.

I know of a command line tool called xtract360, the trouble is i have no file to draw into the tool? How can i get these needed files to my pc. I know people have got the sound from xbox 360 games before, so how can i?

Also if any of you have heard of lost odyssey and tried that would be great.

Anyway thanks guys.
by bxaimc at 6:05 PM EDT on April 20, 2010
Lost Odyssey has some custom XMA stuff instead of the usual RIFF header etc which is somewhat difficult to figure out. I've been looking at it for quite some time now and some progress has been made. if you want to rip a 360 game for example, you need to find a 360 iso or somehow mod your dvd drive (might require breaking it) for you to read/dump 360 games onto your pc.
by Masherdude at 1:59 PM EDT on April 21, 2010
so inside the games files are the XMA files in a list on their own, ready to be extracted or is it more complicated than that?

How far have you got with getting the sound files? If so what software are you using.

I'm fairly desperate for these sounds,

Thanks man.
Ryan
by Masherdude at 2:27 PM EDT on April 21, 2010
Bxaimc, if you have heard of a command line tool called 'xmaencode'you might want to give that one i try as it decodes xma files to a pcm file.

I would try it the trouble is i don't know how to use the damn tool. See if you can do anything with it and if you can let me know how to use it.

Also Hcs, you have some experience with this tool don't you? If so please help :)
by bxaimc at 7:09 PM EDT on April 21, 2010
I'm aware of those tools and i dont use that one and no, they're not in a folder just waiting to be copied. I know how to convert them to pcm easily. figuring out the headers is the hard part for me, that's it. Every single sound file is pack into 1 container that's over 1 GB. I finished ripping it and now i have to sort tons of files. I used VGMToolbox (with my own custom plugins), a hex editor, and towav for testing

edited 7:10 PM EDT April 21, 2010
by Masherdude at 12:32 PM EDT on April 22, 2010
What you have all the sound files from all 4 discs in one folder? I want to get the talking (Dialogue) from the game. Also the sfx of the game. But not the soundtrack.

Soo.. Hmm. I'm not sure where to go from here on? I'm guessing you don't have any suggestions then lol.

Damn i hope you do get this solved.

Wheres hcs, he might be able to help.

by bxaimc at 6:52 PM EDT on April 22, 2010
Heh.........ok.....anyway.......i have everything: music, sfx, dialogue.
by Masherdude at 12:04 PM EDT on April 23, 2010
Man, sorry if i'm annoying you haha. Its cos Lost odyssey is my favourite game ;), you understand if you have played it (=.

Did you want my email, for when you manage to sort through it all, you can send me a message letting me know?

Its only because you seem to be the only person that seems to want to answer :D.

Thanks bxaimc.
Lost Odyssey audio by Droolie at 3:30 PM EDT on September 13, 2011
Bump. I'm currently working on a Lost Odyssey music rip, since the soundtrack doesn't have all the tracks that are in the game (English versions of songs are left out, too).
bxaimc, I'd love it if you could tell me how exactly you can extract the files properly (I tried splitting wherever "SDRH" appears in the file, but that still doesn't split it completely, I think) and how you can convert them. Thanks!

edited 4:33 PM EDT September 13, 2011
by bxaimc at 1:04 PM EDT on September 25, 2011
Tease:

xenon_snd_000001D3
Awesome! by Droolie at 4:20 PM EDT on September 26, 2011
Hehe, I'm excited now! :D
I don't only want the soundtrack though, just a script to rip everything (music, voices and sfx since some songs are stored as voice tracks and some jingles are stored as sfx).
Some others and I have tried before but we didn't manage to rip everything correctly so fingers crossed that you'll do better! ;D
by bxaimc at 10:24 PM EDT on September 26, 2011
Oh, I don't use scripts...
by Droolie at 12:06 PM EDT on September 27, 2011
I know, you told me, but I mean the right way to extract it then. I'm able to extract, parse, add headers to and finally convert XMA files but figuring out the frequency and channels for thousands of files without the help of the information inside the files could take years. :/ If I knew where to get that information, I would be able to write a script myself, I think...

edited 12:07 PM EDT September 27, 2011


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