EXA Audio format; VGMStream Support? by Tanks at 11:12 AM EST on December 11, 2010
So uh... I was messing around with some EA games and have come to notice that several of them use a common format. The one I'm dealing with at the moment has the extension .exa, however the header seems to be a fairly common occurrence amongst EA games.
Really, I'm just wondering if these will ever get VGMStream support since they seem to have quite a bit of documentation behind them already.
Here's a link to some of the files from the Godfather Wii if anyone feels like looking into this:
This may be a dumb question, but did you change the extension as bxaimc mentioned in the 2nd post here? Or, have you verified that you have VGMstream working properly (all of the necessary external DLLs are where they belong, etc. - check the readme)? Why not try a different format (ADX, for example) to see if VGMstream is working?
I'm not terribly interested in this audio set, so I can't really help. Hopefully though, you can get it working. Mouser X over and out.