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by TheUltimateKoopa at 12:30 PM EST on February 11, 2014
I was wondering, if anyone knows yet... 3D Land has a load of bcwav files, of which one is actually music (Title). Does Mario Kart 7 have any bcwavs that are music?
by soneek at 9:16 PM EST on February 11, 2014
I pretty much just edited the source for RSEQ2MIDI to work with CSEQ sequences, so I still don't understand it completely myself. Loop markers still need to be figured out, and some of the OoT songs come out wrongly pitched in some of the tracks, or off tempo for a small number of songs.

We have great progress so far though, having CWAV, CSTM, and CSEQ decoding & conversion working. I'm still spending some time when I can learning more about RBNK and RWAR, so hopefully if I get that figured out, it'll be easy to update VGMTrans to dump soundbanks as DLS and SF2 files. Afterwards, it shouldn't be too bad to do the same for CBNK and CWAR.
by TheUltimateKoopa at 10:49 PM EST on February 11, 2014
So far, though, the main thing I'm interested in is basically, any streamed audio from Super Mario 3D Land, Mario Kart 7, Kid Icarus: Uprising, Paper Mario: Sticker Star, and maybe others I've forgotten.
by dj4uk6cjm at 2:53 AM EST on February 12, 2014
Great! I would like this function dls and soundfont for 3ds samples and midis as well in vgmtrans, makes editing a whole lot easier.
by dj4uk6cjm at 2:53 AM EST on February 12, 2014
Also the midi errors in oot can be fixed once we understand the format a little more I guess.

edited 2:56 AM EST February 12, 2014
by Team Fail at 10:59 AM EST on February 12, 2014
I know someone was working on an updated VGMtrans, I can't remember where I found it though. I also pushed a new commmit to Github so you can dump CSEQ files from dumps, if you want to grab it and compile it. I'll release a binary later, though, if you don't have VS C# installed.

Edit: Found said updated version: https://github.com/vgmtrans/vgmtrans

I also don't have the time to build VGMtrans, although it'd be nice if I could.

edited 11:04 AM EST February 12, 2014

edited 11:06 AM EST February 12, 2014
by Benjamin at 9:16 AM EST on February 15, 2014
I'm still curious, does Team_Fail still have the entire 3D Land sample pack? He said he had everything like that, and it hasn't been acknowledged since.
by Benjamin at 9:16 AM EST on February 15, 2014
(Delete, accidentally clicked twice and double posted by mistake!)

edited 9:16 AM EST February 15, 2014
by Lunar at 10:58 AM EST on February 22, 2014
Ugh, dying for a Kirby Triple Deluxe rip. Can't wait until music rips of 3DS games start happening, really... though in the case of KTD I'd graciously accept even a line recording.
by TheUltimateKoopa at 2:00 PM EST on February 22, 2014
Until then: http://vgmdb.net/album/43736

edited 2:00 PM EST February 22, 2014
by Benjamin at 9:51 PM EST on February 22, 2014
And is anybody able to get Paper Mario Sticker Star's music, or the CSAR at least?
by peronmls at 9:20 PM EST on February 23, 2014
Don't think all the OOT3d sequences where converted or converted right. I didn't hear the fire temple, battle music and a few others and some were blank midis.
by dj4uk6cjm at 11:00 PM EST on February 23, 2014
A heads up, cseq2midi will not work on the shadow temple theme (BGM_DARKNESS_DUNGEON.cseq) I've tried converting it several times.
by Lunar at 5:03 AM EST on February 24, 2014
TUK: I might grab that too, but it's incomplete like all the Kirby soundtrack releases X(
by Lunar at 5:58 AM EST on February 26, 2014
Found a KTD rip. Has fake composer guesses though, so those can be removed.

It's in this thread:

http://forums.ffshrine.org/f72/s-nexus-music-thread-2-0-updated-119192/
by starerik at 12:41 PM EST on February 27, 2014
peronmls: The Fire Temple music is there. 0000001C.
by rubberfacefruit at 10:28 AM EST on February 28, 2014
has anyone done mario kart 7 music rips yet?
by dj4uk6cjm at 1:31 PM EST on February 28, 2014
I would like the new super mario bros. 2 csar if anyone doesn't mind sharing it.
by TheUltimateKoopa at 1:34 PM EST on February 28, 2014
As a response to starerik's question about whether anyone has done Mario Kart 7 rips, yet, my question is... has anyone done any full BCSTM rips for any games at all?
by Benjamin at 3:23 PM EST on February 28, 2014
The question is, does it use all streams?

Mario Kart Wii used both streams and sequences. It's almost all streams, but there were sequences for the MKWii channel. I don't think they would've been able to fit all those dynamic channels in otherwise, as I'm not sure if a BRSTM can fit more than 8 channels.

As for MK7, I'm not sure. I'm not confident the new wi-fi theme is streamed, even though it could be. I am confident, however, that the game at least mostly uses streams.
by soneek at 12:47 AM EST on March 1, 2014
Rips won't happen anytime soon. The only possible method is extremely tedious and uncommon to most of us. The only way to get everything would be to decrypt file systems, which is nearly impossible to figure out at this point.

I'm not one to normally kill hope, but there is little to none in terms of full rips right now. There's no telling how long it'll take for someone to find a common method towards decryption, if anything is found at all.
by WrappedInBlack at 1:46 PM EDT on April 25, 2014
So can I rip music from Luigi's Mansion Dark Moon and Smash 4 3DS or not?
by Benjamin at 1:56 PM EDT on April 25, 2014
No because:

1. Super Smash Bros. for the 3DS isn't even out yet!

2. I don't think we'll be able to rip Luigi's Mansion: Dark Moon JUST yet. The 3DS has been decrpyted, but not publically. I'm not even sure if the game's music is streamed or not. I guess it is but I'm not sure if Wwise makes streams or just sequences.
by WrappedInBlack at 9:01 PM EDT on April 25, 2014
I know it's not out yet... but I doubt it'll have an OST release so I gotta be ready
by Rew at 9:10 PM EDT on April 25, 2014
I know ripping music from the 3DS isn't possible yet, but can someone post some tracklists of how the musical files look in the ROMs? (Something like the Super Mario 3D Land list that was posted a few pages back.) No SFX files, only music ones.

I'd love to see a list like that of PM: Sticker Star in particular--also NSMB2, OoT 3D, and KI: Uprising if possible.

It's fun (at least for me) puzzling out which songs from the game the various file names correspond to. =D
by soneek at 11:23 PM EDT on April 25, 2014
A big deal will be made when this sort of thing is finally possible.
by AceK at 5:05 AM EDT on April 30, 2014
So I got the requirements to 3ds dump, but my issue is getting FCRamDump to work. Any tutorial on how to get FCRamDump to properly work with a flash cart? (I'm still guessing that no .3ds decrypter is made yet.)
by Team Fail at 7:19 PM EDT on May 3, 2014
Hey, back again finally. So I found a 3DS with 1.1 on Kijiji the other day, and I'm working on purchasing it. I have the necessary funds after selling stuff, I'm just trying to get back in tabs with the owner. From there, I plan to start working on getting dumps of audio formats and I plan to try getting other games dumped. I don't yet know what games' audio I'll be able to readily dump, but I hope to start dumping audio from 4.x and older.
by Team Fail at 1:53 PM EDT on May 13, 2014
Alright, I got ram dumping well on the way, I've made a few dumps myself of a few different games, and I have tons of CSEQ files I cannot convert at the moment. Is there any form of documentation on CSEQ anywhere?
by Benjamin at 3:04 PM EDT on May 13, 2014
1. What games? Are you able to tell us please?

2. CSEQ might be fine but it might be like RSEQ where some of the files are convertible while some don't seem to be. I'm a lazy person but I don't think I would've been able to figure out RSEQ either.
by Team Fail at 11:19 AM EDT on May 14, 2014
Benjamin: I currently have a dump of NSMB2's ram from a friend, and I can also dump from the following:

-Ocarina of Time 3D
-Mario Kart 7
-Theatrhythm Final Fantasy
-Super Mario 3D Land

Most of these have been analysed already, though, and Theatrhythm uses streams, so I can't do anything there until I get a way to rip romfs.
by dj4uk6cjm at 5:08 PM EDT on May 14, 2014
Do you mind uploading the NSMB2 dump and linking it here? Would like to have it only if the rom had any midis or samples in it, I don't really care about the streams. :P
by Benjamin at 5:26 PM EDT on May 14, 2014
The rom doesn't have any midi music, AFAIK, but maybe the loading screen jingle music might be sequenced. I know nothing else is, though. Though to be honest, you should've known that the music is streamed, because it's mostly ports...

edited 5:27 PM EDT May 14, 2014
by dj4uk6cjm at 6:40 PM EDT on May 14, 2014
Crap, well couldn't hurt to ask. Anyways I'm mainly looking for anything with samples or sequences from the current newest rom dumps. Has to be from mario or zelda though.
by Benjamin at 6:48 PM EDT on May 14, 2014
Well, I'm not sure if Paper Mario: Sticker Star, Luigi's Mansion: Dark Moon and Yoshi's New Island are sequenced or streamed, but I think the rest of the Mario games on the 3DS use streamed music. I think Mario Party: Island Tour uses sequenced music all the way through and Yoshi's New Island might be a mix of both streams and sequences, not sure.
by starerik at 7:37 PM EDT on May 16, 2014
Sticker Star is definitely streamed. LM2 as well.

edited 7:37 PM EDT May 16, 2014
by Benjamin at 9:35 PM EDT on May 16, 2014
You have the stream files or the csar or something, don't you? IDK. But if you are confirming they use streams, then Sticker Star might use both, because spoilers, the music for when Kersti is sacrificing herself during the final battle speeds up without pitchchanging.
by Rew at 9:58 PM EDT on May 16, 2014
@starerik:
If you have those Sticker Star stream files, would you mind sharing? =)

(Even if it's nothing but track names, it could still be useful to see how the music is stored in the ROM.)
by starerik at 10:32 PM EDT on May 16, 2014
No, I don't have the streams, sorry. I just can tell that it's not sequenced, that's all.
by Benjamin at 11:39 AM EDT on May 17, 2014
Team Fail: About that SM3DL one... is it the same BCSAR as the one you uploaded a while back? And I would love to look at MK7's as well, I guess.
by dj4uk6cjm at 1:42 PM EDT on May 17, 2014
I know it's not ripped yet but if anyone has the dumps for a link between worlds let me know because I actually wouldn't mind having the streams for those.
by logan28469 at 2:59 AM EDT on May 20, 2014
Smash Bros. will likely have a sound test, so don't worry. God, I hope this happens soon to the Wii U. Zelda will be announced soon...
by a574045075 at 3:10 AM EDT on May 20, 2014
http://breakfastbungalow.biz/robotortoise/3DS%20Decryption%20Tools.zip
help,This connection failure??
by logan28469 at 3:17 AM EDT on May 20, 2014
Can you make the new vgmstream builds work with foobar2000?

Also, that file linked in the post above is gone. See here: http://breakfastbungalow.biz/robotortoise/

edited 3:28 AM EDT May 20, 2014
by Benjamin at 4:08 AM EDT on May 20, 2014
Does anybody even have that, and is it legit? Because now I'm seriously considering whether or not people will ever have a tool to decrypt 3DS released.

edited 4:14 AM EDT May 20, 2014
by dj4uk6cjm at 5:02 AM EDT on May 20, 2014
Is that even real? I would scan it before thinking it's legit :( and I'm not sure raw dumps for the Wii U will ever happen anytime soon...
by Benjamin at 5:22 AM EDT on May 20, 2014
It's not there, sorry :( I think it's legit, the reason Robotortoise removed it was probably because he wanted to be more tidy. But he shouldn't've removed it.
Hellooooo by robotortoise at 5:05 PM EDT on May 21, 2014
Hi. Yeah, the 3DS decryption tools was....not for decrypting the game carts. I'll add them back up though.

FYI though, I tend to remove things in my "robotortoise" folder every so often, because it's where I store files to send to other people bc I'm lazy. So don't expect it to stay there forever. :P

edited 5:09 PM EDT May 21, 2014
by soneek at 7:51 PM EDT on May 21, 2014
I'll be doing more research on converting banks for Wii and 3DS. I do hope someone can rip the sound folder for Animal Crossing, since that'll help.
by Kurausukun at 8:15 PM EDT on May 21, 2014
soneek, I selfishly request that you be the one to finally convert Galaxy 1 and 2's sequences.
by furrybob at 9:38 PM EDT on May 21, 2014
Galaxy 1 and 2 just use BMS.
by dj4uk6cjm at 9:58 PM EDT on May 21, 2014
And yet no one has been able to rip the bms from super mario galaxy 2, they're all in szs format with none of the current szs extraction tools working on them but if soneek can do it be my guest.

Super mario galaxy is a different story though, the bms's have been ripped and converted to midi but they're just menu tunes and powerup themes, nothing really useful.
by soneek at 10:01 PM EDT on May 21, 2014
Lol @ Claus. I'm really interested in the unreleased music from Bravely Default.
by logan28469 at 3:07 AM EDT on May 23, 2014
That link to the decryption tools is working now.
by koopatroop at 10:52 AM EDT on May 23, 2014
To dj4uk6cjm:
All of those szs files from JaiSeq.arc have a yaz0 header.
Use yaz0dec.exe to remove them.
Though it would output the file as .rarc
But it's actually the bms format, already.
Use the HxD to explore you would find the "C1 00 00"
header which all the bms files have.



by rubberfacefruit at 9:25 PM EDT on May 23, 2014
Have the Mario Kart 7 streams been ripped yet?

edited 9:52 PM EDT May 23, 2014
by Benjamin at 9:09 PM EDT on May 24, 2014
They're on Forums FFShrine (and some are on BrawlCustomMusic, but I'm not sure if they're pixel-perfect loops), but a few songs are sequenced. I would really like those Yoshi's New Island streams, I can't download from FFShrine anymore. :(

BTW, some of YNI's level music is multi-channel streams (some of the instruments go away when you have a Mega Eggdozer)

edited 9:30 PM EDT May 24, 2014
by furrybob at 10:52 PM EDT on May 24, 2014
@soneek There's unreleased Bravely Default music?

@ Benjamin Yoshi's New Island gamerip
by Kurausukun at 11:02 PM EDT on May 24, 2014
@dj4uk6cjm: I meant the sequences that accompany the in-game music, such as the drums and synth in the Bowser fights, or the two Megaleg themes. Those have not yet been ripped to my knowledge. Slippytoad's version is not a rip, btw.
by soneek at 11:06 PM EDT on May 24, 2014
Thanks, and nope. It was just music that was released on a later soundtrack, without me realizing it.
by furrybob at 11:41 PM EDT on May 24, 2014
@Soneek The two nemesis themes?
by soneek at 2:17 AM EDT on May 25, 2014
@furrybob Yeah. My main thing is that I want to be lazy with loop points for stuff anyway lol.
by furrybob at 2:56 AM EDT on May 25, 2014
Meh, the OST is higher quality anyway. Apparently alot of the streams are at 32728 Hz anyway. At least none of the released ripped streams vary in sample rate. Some of the soundtracks I uploaded to Brawl Custom Music had sample rates all over the place.

Edit: Oh, and I updated your upload with the OST version and cut the loop in half. First song I've looped and encoded as a brstm in over a year.

Do you have the bcstms from Bravely Default? Your upload had a sample rate of 32728 Hz.

edited 3:21 AM EDT May 25, 2014
by Kurausukun at 3:44 AM EDT on May 25, 2014
I should have been more specific in my request. I know we have midi rips of Galaxy 1--what I meant was "supply soundfonts for these midis so I can mix them with the streams/OST tracks where applicable to make nice, HQ rips of the musics that we do not have so far." I'd do it myself, but I have no idea how soundfont-ripping works.
by soneek at 12:12 PM EDT on May 25, 2014
@Claus, let's stay on topic about 3DS in here. Come by IRC sometime btw.

@furrybob Yeah, the quality is much better with the OST release. The guitar riffs at 2:45 and 5:39 are different, which was why I left it so long before. Stop by IRC if you can today.
by Rew at 5:02 PM EDT on June 18, 2014
So downloading the OoT3D sequence files that soneek provided earlier this thread, I got all the track names. Of course they're unplayable at this point, so just for fun, I took a guess as to what music each file plays (in general using the OST track names to identify each song). How accurate do you all think this is?

ADULT LINK:
("Meet Zelda Again" or "Ocarina of Time"?)
APPEAR:    "Enter Zelda"
AQUA DUNGEON: "Water Temple"
BOSS CLEAR: "Boss Clear"
BOSS00:    "Boss Battle"
BOSS01:    "Dinosaur Boss Battle"
BRIDGE:    "Bridge to Ganon's Castle"
BUYO DUNGEON: "Inside Jabu-Jabu's Belly"
DARKNESS DUNGEON: "Shadow Temple"
DEKUNOKI: "Inside the Deku Tree"
DRUGSTORE: "Potion Shop"
DUNGEON: "Inside Ganon's Castle"
END DEMO: ("Seal of Six Sages"?)
ENEMY: "Battle"
ESCAPE:    "Escape from Ganon's Castle"
EVENT CLEAR: "Escape from LonLon Ranch"
FAIRY DUNGEON: "Great Fairy's Fountain"
FILE SELECT: "File Select"
FIRE DUNGEON: "Fire Temple"
FORST DUNGEON: "Forest Temple"
FUSHA: ("Windmill Hut"?)
GAME OVER: "Game Over"
GANON BATTLE 1: "Ganondorf Battle"
GANON BATTLE 2:    "Last Battle"
GANON TOWER: "Ganon's Tower"
GATE OPEN: "Open Door of Time"
GERUDO:    "Gerudo Valley"
GODESS:    "Legend of Hyrule"
GORON: "Goron City"
HEART GET: "Heart Container Get"
HIME: "Zelda's Theme"
HIRAL DEMO: "Hyrule Field Morning Theme"
HIRAL GARDEN: "Hyrule Castle Courtyard"
HORSE: "Horse Race"
HORSE GOAL: "Horse Race Goal"
ICE DUNGEON: "Ice Cavern"
INGO: "Ingo's Theme"
INTRO GANON: "Ganondorf's Theme"
ITEM GET: "Item Get"
KAKARIKO ADULT:    "Kakariko Village Orchestral Ver."
KAKARIKO KID: "Kakariko Village"
KENJA: "Chamber of the Sages"
KOKIRI:    "Kokiri Forest"
KOTAKE KOUME: "Kotake & Koume's Theme"
LINK HOUSE: "House"
MARKET: "Market"
MASTER SWORD: "Master Sword"
MAYOIMORI: "Deku Tree"
MEDAL GET: "Medallion Get"
MIDDLE BOSS: "Middle Boss Battle"
MINI GAME: ("Shooting Gallery"?)
MINI GAME 2: ("Mini Game"?)
NAVI: "Fairy Flying"
OCA DARKNESS: "Nocturne of Shadow"
OCA EPONA: "Epona's Song"
OCA FLAME: "Bolero of Fire"
OCA LIGHT: "Prelude of Light"
OCA SARIA: "Saria's Song"
OCA SOUL: "Requiem of Spirit"
OCA STORM: "Song of Storms"
OCA SUNMOON: "Sun's Song"
OCA TIME: "Song of Time"
OCA WATER: "Serenade of Water"
OCA WIND: "Minuet of Forest"
OCA YOUSEI: "Fairy Ocarina Get"
OCA ZELDA: "Zelda's Lullaby"
OPEN TRE BOX: "Open Treasure Box"
OPENING GANON: "Enter Ganondorf"
OWL: "Kaepora Gaebora's Theme"
RONRON:    "LonLon Ranch"
S ITEM GET: "Small Item Get"
SARIA: "Lost Woods"
SEAK: "Sheik's Theme"
SHOP: "Shop"
SHRINE OF TIME: "Temple of Time"
SOUL DUNGEON: "Spirit Temple"
SPIRIT STONE: "Spiritual Stone Get"
STAFF 1: "End Credits" (Part 1)
STAFF 2: "End Credits" (Part 2)
STAFF 3: "End Credits" (Part 3)
STAFF 4: "End Credits" (Part 4)
TITLE: "Title Theme"
UNDERGROUND: "Dodongo's Cavern"
ZORA: "Zora's Domain"

(I admittedly had the help of one or two Japanese-English translation websites on some of those file names!) I think that accounts for almost every piece of music in the game. On the first file, "ADULT LINK," that probably refers to either Sheik's revelation as Zelda before giving Link the Light Arrows or Zelda whisking Link back in time after the final battle. Either way, it's only one of those tracks, which means we're missing the other from this file list. Also for the end credits, I'm operating under the assumption that the credits in this game are split into four parts just the same as their USF counterparts on the N64. This would mean the 3DS-specific end credits theme (which is a remix of the Hyrule Field theme) is likewise missing from this list, but that could be a movie file located elsewhere in the ROM.

Speaking of Hyrule Field, I didn't include it in this list, but the last 22 sequence files are all "fieldXXX.cseq" at 3 or so KB--which is safe to assume are the piecemeal bits of "Hyrule Field Main Theme," just the same as the USF set.
by soneek at 5:06 PM EDT on June 18, 2014
LINK_HOUSE
by rubberfacefruit at 6:54 PM EDT on June 18, 2014
how did you manage to extract and make a sf2 for the midi's was it automatic or was it hand made
by soneek at 7:03 PM EDT on June 18, 2014
Some of both. I don't have the free time anymore, so I don't know when I'll be able to fully automate it.
by rubberfacefruit at 7:20 PM EDT on June 18, 2014
I didn't understand the Mario Kart 7 menu theme midi and sf2, is that like a early version of the song?
by soneek at 4:08 PM EDT on June 19, 2014
Maybe. The world may never know...MIDI conversion is still buggy. Cseq2midi should be buried somewhere here in case anyone wants to look at these unknown events.
by rubberfacefruit at 5:05 PM EDT on June 19, 2014
Someone should really study the CSEQ format more, so we can have proper midi conversion.
by Rew at 5:10 PM EDT on June 19, 2014
@soneek:

How do you convert these to MP3 format?
by Benjamin at 6:23 PM EDT on June 19, 2014
He has to get the soundfont to work, and add that to the midi, I think.
by Kurausukun at 8:30 PM EDT on June 19, 2014
I like where this thread is going. I also would encourage improvement on the Cseq format. Also, soneek, are you going to upload those OOT3D seqs/soundfonts somewhere so I (and others) can look at them?
by TheUltimateKoopa at 1:52 PM EDT on June 23, 2014
That menu thing from Mario Kart 7 is not an early or beta song. It plays during the menus on download play, if you are the player that doesn't have the game.
by loanspw at 9:40 AM EDT on July 12, 2014
Has anyone done a rip of Sonic Generations 3DS music? Because there are the bonus music that aren't on the official soundtrack and still not ripped (not on the console version). I'm making a game called Theatrhythm Sonic the Hedgehog (based of Theatrhythm Final Fantasy). I've done a lot of things and the game will be ready really soon! But I just need these 2 songs [if some have them already, these are exclusive remixes of "Door into Summer" (Knuckles' Chaotix) and "Sonic Stage" (Sonic Battle)]
Call me if there's news. Contact me if you want infos about the game or if you already have the two tracks!
by loanspw at 10:03 AM EDT on July 12, 2014
Sorry for my bad english and my mail address is "loanpollet@orange.fr"
by peronmls at 9:15 AM EST on December 11, 2014
Any reason why BGM_ENEMY wont convert? Just spits out a 6 byte file.
by G-Boy at 11:33 AM EDT on March 12, 2017
@soneek
I know this thread is old, but I have a question; did you rip the Ocarina of Time 3D soundfonts from the actual game or did you make them yourself with samples from the original?

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