I'm sorry for the douchebag answer but I'm tired of seeing responses from people saying they're willing to pay (not you in specific). It's not gonna speed up the ripping process, let alone motivating anyone to do it. Money for copyrighted material is really just a no no for the feds to have some beef with us.
edited 10:19 PM EDT September 29, 2011
by Captain Ron at 10:50 PM EDT on September 29, 2011
Better yet...
"The USF file for Superman 64 has not been dumped yet. Be the first to dump Superman 64."
I concur, bxaimc; it's pointless for first-time members to join a forum, only to beg for something to be done on their behalf (especially when others are expected to do it on their spare time, payed or not). With all due respect, it should be at least a bit obvious that a particular USF file hasn't been dumped for a reason (i.e.: its encoding hasn't been broken yet).
Okay, well, I just really needed this for a project that's why I was willing to pay. I've ripped the midi files from the game and all the sounds but it just doesn't sound right when trying to put it together, that's why I knew USF would work.
Better yet, Brandon, why not just record the WAV output from the actual game using Project64 (or even Audacity if you want more recording control)?
If all you want is just the music without any sound effects in the background, I'm sure it's easy to pull off (as long as you disable your computer's screen saver to prevent jittering in your recording).