Ripping PS2 Music? by Royaute at 3:18 PM EST on January 17, 2012
I am a complete newbie at this, but I'm trying to rip the BGM/Music from a PS2 Game so I can listen to them, but I'm not sure how to go about ripping the music itself.
There are PSF2 Soundtracks of this game, and I've tried ripping some of the songs using FastElbja's ADPCM player. But I've heard most of the songs in-game so I can tell that a lot of songs are missing.
There are three parts on the DVD-ROM of the Game itself that interest me: CFC.Dig, A Folder called 'XA' that contains a 'XA.PAK' file, and a 'DSI' folder that contains a lot of 'MVxx.DSI' Files up to eleven.
Can somebody help me with this? I am very confused.
Additional Information by Royaute at 3:23 PM EST on January 17, 2012
Also to clarify, I am asking for a method as to extract/convert to WAV all of the Game's Audio/Music files.
What game? Really, everything you're saying is a bit cryptic, unless we (well, whoever decides to look into it) know what it is that "we're" dealing with.
That said, ripping PSF2s is unfortunately a lot harder than ripping PSFs (well, more accurately, the PS2 has a lot of custom drivers on it, and only Neil and zoopd ever ripped custom drivers from PS2 games. I don't know the details, but I think it involved disassembling/rewriting/recompiling PS2 program code...). The PSX apparently had a fairly wide-spread SDK distribution, so often you can rip PSFs using the "Generic Driver Ripkit". While something similar to that exists for the PS2, the "standard" driver was used less, so it's harder to rip from PS2 games. At least, that's my understanding. I could easily be wrong.
Anyway, if we knew what game it was, we'd be able to tell you the problems with the game (ripping, format, etc.), instead of just trying to guess what it is you're talking about.
Honestly, as it stands right now, I doubt there's much anyone could help you with, without more information. Mouser X over and out.