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The VGM/Others Instrument Source Thread by AceK at 10:06 PM EST on January 29, 2012
VGM & Other Instrument Sources

Recommended spreadsheets:
gameonion: NEWER VGM Sound Sources

Spreadsheets (General; ABC sorted):
AceK: VGM Instrument Source Encyclopedia
Benjamin: general mario spreadsheet
G-Boy: VGM Instrument Source Spreadsheet

Spreadsheets (Video Game Specific; ABC sorted):
Pokemon Mystery Dungeon original samples
Pokémon VGM Sound Sources
Super Street Fighter II Turbo Instrument Sources

This thread is made to find out what instruments are used in some familiar VGM.

For example, if you have a sound pack from a certain author and managed to found an instrument that is used in a video game, details about what the name of the album is and other info will be listed here.

If you know of any familiar instruments in a common sound collection used in any VGM and would like to contribute, please feel free to post a comment about your findings!

NOTE: Some names will not be correctly tagged... so instead, it will use the file name of the preferred rip content.

edited 7:20 PM EDT March 19, 2023
by Dutchie at 3:33 PM EST on January 30, 2012
i once found a soundfont tat seemed to be used in metroid prime series
can you do sometin wit tat?
by AceK at 5:55 PM EST on January 30, 2012
Yes :). What are the name and details about the soundfont?
by Delon at 10:12 AM EST on January 31, 2012
Dutchie. Do you have the soundfont covering all instruments used in all metroid prime games? including the metroid prime reverb?
by koolaid at 11:07 AM EST on February 17, 2012
This is a really cool topic!

I noticed that almost every sample that was used in the Sonic CD EU soundtrack came from the Zero-G Datafile series. There are a ton of samples featured on these sample cds.

I've been investigating the source for the instruments from Ocarina of Time and Majora's Mask. I believe I found a few.

Prosonus Orchestral Strings (Roland S770)
STR_.Sec f 1aM (two samples are used from this preset)

Spectrasonic Distorted Reality (mostly used in Majora's Mask)

Elves - Stone Tower Temple - Illusion
Ethereal (I think this is used somewhere)
Iceland 1 - Final Hours
Pit Hit (one of these) - Snowhead Temple
Danger (maybe) - Cave

Some of the atmospheric pads used in the temples for both OoT/MM might come from this CD.

For Banjo Kazooie/Tooie, Grant used a Roland JV 1080 and an Emu Proteus FX for the sounds. Not sure what specific samples though.

edited 1:12 PM EST February 17, 2012
by Delon at 2:10 PM EST on February 17, 2012
Where to get Metroid Prime instruments?
by koolaid at 2:32 PM EDT on April 1, 2012
Just two more, probably should've just edited my post but whatever:

Super Mario 64 takes a sample from the Sonic Images sample cd. I came across this by accident and I'm very very sure it's the same exact sample. That weird windy like sample you hear at the very begining of the song used in Big Boo's Haunt is the FX_TibetnMon SI sample.

This next sample might be a bit more common in other libraries, but I found the same sample for sure in one CD I have. The Nylon Guitar instrument you hear in OoT/MM uses two samples from Wall of Sounds Volume 8 - 6WAVE30 NYLG and 2WAVE70 NYLG.

The cool thing about finding these samples, especially for the N64 games, is that the quality's a lot better. Hopefully I can find more in the future.
by Dutchie at 4:30 PM EDT on April 1, 2012
Metroid Prime Choir

PS, ignore the awkward dutch naming

edited 4:32 PM EDT April 1, 2012
by koolaid at 10:45 PM EST on November 19, 2012
Some more sources for samples from Ocarina of Time.

These come from Best Service's Gigapack sample CD.


CH_GRG 7 (Greg Mmh Uni) - Gregorian male choir sample that was used for Temple of Time, and a lot of others songs that feature a male choir.

CH_CLAS1/CH_CLAS2 (Nuns Aahh) - Female church choir, used wherever a female choir was used (like the "Legend of Hyrule" track).

SYN DIG2 (SYN:Fantasia3-L sample) - typical Fantasia sample commonly found, but since this was part of the same sample set as a lot of these other samples this might be the one used in the game.

STRING 3 (STR:Harp preset) - Harp used wherever it was featured

PAD 5 (PAD:Bass Pad) - Okay, not a OoT sample - but a MM one! Used in Great Bay Temple around 1:14.

BR TRUM1 - (BRA:TRUMPET) - Trumpet, used a lot in OoT/MM.

PAD 3 (PAD: 36 C4) - Pad, used in Zora's Domain, Water Temple, and I believe even the Forest Temple.

PAD 3 (PAD: 19.1) - Pad, not sure if this is the same exact one, but maybe. This is the synth string that you can hear in the Spirit Temple and the Final Hours in MM. But I don't think this is the same sample. I found a sample that's actually just like it a while back, but it was oddly featured on a E-MU 2 sample cd...

CD2 has some guitar samples and a lot of drum samples. They could be used as well.

Note though, the game only uses some of the samples that are used in the actual preset and some may have been modified so that the sample is shorter.

by Lunar at 4:05 AM EST on November 20, 2012
the fantasia used in the zelda games is from the Roland D50. it appears in lots of games (and pop songs, etc.)

any idea where the "wooo" pad from Super Mario 64 is from? the one in Shifting Sand Land, Hazy Maze Cave and Koopa Road. i use it quite often but I'd love to know its origin.
by nothingtosay at 2:21 PM EST on December 2, 2012
I want the synth pad from "Inside the Deku Tree" from Ocarina of Time. I have loved that sound for forever. It's not on the Gigapack CD is it?
by Lunar at 8:46 AM EST on December 4, 2012
It could probably be ripped with SRip or the other N64 sound tools. Actually I think someone made a soundfont for the zelda games, might be worth tracking that down.
by nothingtosay at 10:14 PM EST on December 4, 2012
I think I used to have that soundfont but that hard drive died. I've tried to find it again but I could only get the one labeled as Ocarina of Time at zophar that turned out to be mostly A Link to the Past samples and a Mario Paint version that only has a small selection of sounds.
by koolaid at 3:27 PM EST on December 24, 2012

I was looking for that sample too but I couldn't find it. I'm wondering if maybe Koji Kondo took the sample from another preset and modified it somehow. He definitely would've had to have edited the samples to change the audio rate and modify the loop points. I'll keep looking.

In the mean time, here are some more Zelda samples. This time from Rarefaction's A Poke in the Ear sample cd. I don't know if he used the same CD though:

Crunch Roar - Used in Jabu Jabu's Belly as the stomach movement sound effect. Gross.

Awkbird 1
Awkbird 2 - Used for Woodfall temple in Majora's Mask. I can't find that weird war cry sample that you hear everywhere on this cd though.

RizeKrash - Used in Twilight Princess. I can't remember exactly, but it was used when you were in the Twilight Realm. I think when you died and reappeared this is what plays.

Weird Ambien - Not sure if this is the same sample, but something like this sample is used in Death Mountain/Dodongo's Cavern. It's kinda subtle, but it's a mechanical sounding sample that plays (it's not that loud screech that often plays in the song).

by peronmls at 4:28 PM EST on December 24, 2012
I love threads like these! We have a crap load of samples from Silent Hill.

Song: Woodfall Temple
Library: (Rarefaction) A Poke in The ear With A Sharp Stick II
Sample Name: AWKBIRD2

Song: Woodfall Temple
Library: (Rarefaction) A Poke in The Ear With A Sharp Stick II
Sample Name: AWKBIRD1

Also I thought that THESE could be the SFX in Bottom of the Well

Does anyone now where the Fire temple chanting comes from???

Damn koolaid! Beat me to it!

I got some more:
Game: Kingdom Hearts Birth by Sleep
Song: Unbreakable Chains
Library: Noize Loops Toxic Textures
Sample Name: Amber

Game: Kingdom Hearts Birth By Sleep
Song: Enter The Darkness/Unbreakable Chains
Library: Soundscapes for cinemas
Sample Name: Calm Compactor 125bpm

Game: Kingdom Hearts Birth By Sleep
Song: Enter The Darkness/Unbreakable Chains
Library: Noize Loops
Sample Name: Stamp it hard-130

Game: Kingdom Hearts Birth By Sleep
Song: Enter The Darkness
Library: Soundscapes for cinemas/???
Sample Name: Steven Outburst

Game: Kingdom Hearts Birth By Sleep
Song: Unbreakable Chains
Library: Noize Loops
Sample Name: Trains Bass


edited 4:13 PM EST December 25, 2012
by peronmls at 12:15 PM EST on December 26, 2012

The re spawn sound you were talking about I'm almost sure that its SYN_115x in Best Service Gigapack.

The pitch bend is created by the sequence.

Sorry for double post. The edit button disappeared.
by Delon at 12:49 PM EST on December 26, 2012
Game: Dead Island
Sample library: Heavyocity Evolve Mutations 2

Game: Far Cry 3
Sample library: Heavyocity Damage
by peronmls at 6:22 PM EST on December 28, 2012
Found one from Twilight Princess

Library-Distorted Reality 1
Sample Name-SOLIA
by peronmls at 7:16 PM EST on December 29, 2012
And another

It's the flute/vocals in the forest temple theme. The "hu, hu, HU, HU"

Zero G Ethinc Vol 1
by nothingtosay at 5:10 AM EST on January 1, 2013
Haha, I love that sound in that theme! So random. It's also mixed in such a way that when I first noticed it I wondered if I was really hearing it at all or if my ears were kind of playing tricks on me.
by Lunar at 7:19 AM EST on January 1, 2013 :)
by peronmls at 12:40 PM EST on January 1, 2013
haha! that song sounds so goofy!!

lmao is this from DDR or something?

edited 12:41 PM EST January 1, 2013
by dj4uk6cjm at 8:49 PM EST on January 1, 2013
Lol funny song. XD
by Lunar at 5:15 AM EST on January 2, 2013
it's from Pop'n Music :)
by Delon at 8:48 AM EST on January 6, 2013
Game: Final Fantasy X-2
Sample library: EWQL Symphonic Adventures

01: Mayhem
02: Great Existance

edited 8:55 AM EST January 6, 2013

Game: Half-Life
Sample library: EWQL Symphonic Adventures
Instrument: Wild free

Adrenaline Horror

edited 1:52 PM EST January 6, 2013
by koolaid at 8:49 PM EST on January 9, 2013
Found some more Zelda samples. There's some Mario 64 too. A lot of these samples take very little memory to use and sound familiar to a few SNES games. Also many of the samples have a 22050 Hz rate, which is a common sample rate in Zelda/Mario 64.

Akai Sound Library Vol.01.XL

Seq-Bleap 03 (Preset) - This sample is used in Majora's Mask when the invaders come to the ranch. There's a slight difference though, the sample from the game has loop points to repeat over and over while the one on the CD plays once.

ST-PIANO G4 (Sample) - Used in Animal Crossing/Forest in the Rainy Day song. This sample has an added reverb effect applied to it. I think it's the same one.

MARIMBA/VIBRA/XYLPHONE (Sample) - I think these were used in many games developed by first party. I know Zelda used the Marimba a lot, but I've heard the Vibra/Xylphone samples in a few other games too - like Yoshi's Story.

ANALOG STR Q - Here's the synth string from Zelda. You can hear it in the Spirit Temple from OoT and Final Hours from Majora's Mask.

STRING CT B1 -> B3 - A little confusing, but here are some orchestra string samples from Zelda and Mario 64. String CT B1 is used in Ocarina of Time (it's the same sample used in Prosonus Orchestral Strings (Roland S770) but shortened) but it's not used in Mario 64. But String CT B3 is used in Mario 64 but not in OoT.

There are a ton more samples on the CD but I don't have time to list them all. I recognized the Nylon Guitar sample from Zelda/Yoshi, the music box like samples from Animal Crossing (when you save your game and retire) and even Yoshi's Island I think. The CD has a ton so it's definitely worth checking out if you can find it.

I'm starting to notice a lot of samples that I identified earlier are appearing in other sample CDs, so I'm guessing a lot of them are more common than I thought. I still can't find a lot of the ones I want though. :\
by peronmls at 9:58 PM EST on January 9, 2013
Is that CD the same as MPC2000XL?
by punk7890 at 2:13 AM EST on January 10, 2013
Here is a Zelda OoT soundfont I made sometime last year if anyone is interested.

I'd like to know where the samples Female Voice, and the Male Voice in OoT come from.

edited 2:14 AM EST January 10, 2013
by dj4uk6cjm at 8:41 AM EST on January 10, 2013
I always thought this soundfont sounded like a familiar tune from nsmbwii.

edited 8:43 AM EST January 10, 2013
by peronmls at 12:13 PM EST on January 10, 2013
What library?
by peronmls at 10:19 PM EST on January 17, 2013
Found one from Resident Evil Zero

Spectrosonics Distorted Reality 1

Its the deep drone sound.

Still looking for that Zelda OoT fire temple chant. =P Cant find any old ethnic libraries besides Ethnic 1 by Zero G

Heart of Africa
Im almost positive some part of this was use in woodfall temple. Can you guys help confirm?

Also I think a lot of other instruments in it such as the flutes and ocarinas where used in ZELDA TP.

edited 4:26 PM EST January 18, 2013
by Kosmos at 4:45 PM EST on January 19, 2013
Final Fantasy X

Song: Blitz Off
Sample Library: Cuckooland Unhinged
Time Of Sample: 0:00

Song: Blitz Off
Sample: NOT HOUSE2
Sample Library: Cuckooland Unhinged
Time Of Sample: 0:00

Zelda: Ocarina Of Time

Song: it's the sound the chicken make when you attack them
Sample: Track 8 Index 9 (left channel)
Sample Library: X-Static Goldmine 4

I'm not really sure if this is the definite source of the sample, but considering the sample CD was released years before the game the possibilities are there.

Dead or Alive 4

Song: Tehu Tehu Remix
Sample: Track 29 Index 5 (right channel)
Sample Library: X-Static Goldmine 4
Time Of Sample: 0:00

Metal Gear Solid 3

Song: Caution Mode
Sample Library: Distorted Reality 2
Time Of Sample: 0:09 and throughout


Song: Judgement
Sample: Track 16 Index 1
Sample Library: X-Static Goldmine 4
Time Of Sample: 0:00

Song: Ruins
Sample: Track 5 Index 12
Sample Library: Sample Material
Time Of Sample: 0:12

Song: Factory
Sample Library: Cuckooland Unhinged
Time Of Sample: 0:02

Song: Rebellion
Sample: Track 6 Index 14 (left channel)
Sample Library: X-Static Goldmine 4
Time Of Sample: 0:22

Song: Rebellion
Sample: Track 6 Index 15 (left channel)
Sample Library: X-Static Goldmine 4
Time Of Sample: 0:35

Song: Rebellion
Sample: Track 6 Index 16 (left channel)
Sample Library: X-Static Goldmine 4
Time Of Sample: 0:32

Song: Rebellion
Sample: Track 6 Index 14 (right channel)
Sample Library: X-Static Goldmine 4
Time Of Sample: 0:42

Song: Rebellion
Sample: Track 6 Index 15 (right channel)
Sample Library: X-Static Goldmine 4
Time Of Sample: 0:28

Song: Rebellion
Sample: Track 6 Index 16 (right channel)
Sample Library: X-Static Goldmine 4
Time Of Sample: 0:18

There are more samples I recognized, I just can't place them. Need to sift more through the libraries.

edited 4:52 PM EST January 19, 2013

edited 4:53 PM EST January 19, 2013
by peronmls at 9:47 PM EST on January 19, 2013
Glad you can join kosmos!!
by peronmls at 9:36 PM EST on January 22, 2013
Zero G DataFile 1

Track 51 (Sample 10)

MegaMan Zero 2
Im 90% Positive this is the sample. Distorted Guitar bend. (Going down the strings)
Track 51 (Sample 2)

I never real knew GBA games could use streamed samples. I never really thought about the music in it.

You also have "other" in the title so Datafile also has the main beat to "It Takes Two"

The shouting is part of the beat too...

edited 9:41 PM EST January 22, 2013
by peronmls at 8:21 PM EST on January 24, 2013
Zelda Twilight Princess

Song: Twlight
Library:(Sounds Good)New World Order Journey 2
Sample Name 106Gamelan 047 (Also 48. One of those 2)

Song (0:47)

Its the jingling bells.

edited 8:22 PM EST January 24, 2013
by punk7890 at 9:12 PM EST on January 24, 2013
Final Fantasy XIII

Track: Blinded by Light, (Timpani, French Horn,) Forever Fugitives (snares, Bassdrum), Test of
the L'Cie (Timpani, French Horn, Gong)
Libary: East West Symphonic Orchestra
Samples: F Timp Crec (Timpani), F 6FH Sus Bright (French Horn), F 3 Snares (snares), S Bass Drum

Wagner (bassdrum)
I imagine some other stuff is in the libary that is used in game also.

Pokemon Stadium 1 & 2
Track: (all)
Sample/Libary: Roland SC-55

Goldeneye/Perfect Dark/Banjo Tooie/Banjo Kazooie/Donkey Kong 64
Track: (all)
Sample/Libary: Roland JV 1080

Banjo Tooie/Banjo Kazooie
Track: (all with SFX)
Sample/Libary: E-mu Proteus FX

Tales of Phantasia (SNES)
Track: (all)
Sample/Libary: Roland SC-88 (pizzicato strings) & Korg M1 (harp, strings, percussion, etc)

Conker's Bad Fur Day
Track: (all, excluding drums and synths. Drums were recorded by Robin Beanland.)
Sample/Libary: Peter Siedlaczek's Advanced Orchestra

Jet Force Gemini
Instruments: Contrabass Staccato, Brass, Woodwinds, and some Percussion
Instruments on Tracks: SS Anubis (most notable, Contrabass Staccato), Caves, Mizar's Palace,

Sekhmet (and many others)
Sample/Libary: Peter Siedlaczek's Advanced Orchestra

part 2

Instruments: Snares, Brass, Harps, Strings, Synths and mostly all other sounds come from this

Instruments on Tracks: SS Anubis (snares, Percussion: Metal Hits/Cymbals), Mines (harp), Ichor

(snares, strings)
Sample/Libary: Roland JV 1080

part 3
Instrument: Violin Section
Instrument on Tracks: Eschebone (most notable)
Libary: Miroslav Vitous Symphonic Orchestra - String Ensembles
Samples: 11 VS FULL

God of War 2
Tracks: (all with percussion)
Sample/Libary: EastWest Stormdrum

Instrument: Harp
Libary: East West Symphonic Orchestra
Sample: F Harp Pluck

Instrument: (Pretty much everything)
Libary: East West Symphonic Orchestra

.hack G.U.
Sample/Libary: Roland SC-55

Disgaea 1 & 2
Tracks: (all)
Sample/Libary: Roland SC-55

Radiant Silvergun
Tracks: (all)
Sample/Libary: Roland SC-55

Donkey Kong Country (series)
Instrument: Harp, Pan Flute, etc
Libary: Korg M1
Tracks: Mostly all, if not all

Symphonic Poem Dragon Slayer ~ The Legend of Heroes (CD GAME ARRANGEMENT)
Libary: Roland JV-880

Libary: Roland JV-880

Atelier Judie
Tracks: (all)
Sample/Libary: Roland SC-55

Saigo no Yakusoku no Monogatari
Instruments: Harp, Violin, Bells, Violas and some percussion
Libary: East West Symphonic Orchestra

Others that I'm not completly sure about:
Final Fantasy Tactics (Roland sound device but not sure what one(s).)
Atelier Iris 1, 2, 3 (same as above, but might be in the XV series)

Games I'd like to know the libarys to:
Tactics Ogre: Let Us Cling Together (PSP)
Soul Calibur 2 and 3
Army Men Sarge's Heros N64 (some sort of Roland device? The pizzicatos and snares come from a

roland device so maybe the others do)
by peronmls at 9:17 PM EST on January 24, 2013
Is Korg M1 an actual sample CD or no?
by punk7890 at 10:43 PM EST on January 24, 2013
Korg M1 is a synthesizer. It is not a CD. Much like a Roland synthesizer.

by peronmls at 10:54 PM EST on January 24, 2013
I know. i was just wondering if its also a library.
by punk7890 at 12:00 AM EST on January 25, 2013
Actually, there is indeed a digital version called "KORG Legacy Digital Collection".
by peronmls at 12:04 AM EST on January 25, 2013
Yeah. That's what I was wondering. Lol
by peronmls at 3:10 PM EST on January 26, 2013
HOLY SHIT! Found the Zelda OoT Fire Temple Chants!

Sample Library: (Best Service) Voice Spectral Vol 1
Sample Name: Track 76

Been searching forever for this!!!

edited 3:11 PM EST January 26, 2013
by nothingtosay at 3:23 PM EST on January 26, 2013
Congrats, good work.

Man, where are you getting all these libraries?
by peronmls at 3:32 PM EST on January 26, 2013
You buy them off the web or from a catalog. That library was around $20. You can also get them for free off of some sites. Though you need to buy them if you want to professionally use them.
by punk7890 at 6:14 PM EST on January 26, 2013
Congrats! Would love to get my hands on them.

Another to add:

Legend of Zelda Ocarina of Time
Instrument: Fantasia
Track: Ice Cavern
Libary: Korg M1
Sample: T1 Card 2 TSD-01 SYNTH: Preset 00 Fantasia
by peronmls at 6:45 PM EST on January 26, 2013

Somebody found the sample already. Its from Best Service Gigapack that includes other zelda samples from it. its a Roland synth I think?
by punk7890 at 6:52 PM EST on January 26, 2013
I haven't heard it. I can upload a compared version of you want. I'm pretty sure its from the M1.
by peronmls at 7:00 PM EST on January 26, 2013

quote koolaid:
"SYN DIG2 (SYN:Fantasia3-L sample) - typical Fantasia sample commonly found, but since this was part of the same sample set as a lot of these other samples this might be the one used in the game"

Though it is common but it was found a long with other samples in the same library so its most likely what he used. Roland D50

edited 7:01 PM EST January 26, 2013
by punk7890 at 8:35 PM EST on January 26, 2013
Well it sounds exactly like the one on the M1.

Here is a sample (first sample played is the one for OoT, and the second from the M1).


And just because I love those chanting from OoT, I uploaded both OoT and the ones from Cruis'n World (contains longer versions). Yes I really like them.

by peronmls at 9:16 PM EST on January 26, 2013
Too muffled sounding. Here the one from Gigapack.

and here's the original fire temple vocals from the library.
Crus n world has horrible quality.
by punk7890 at 9:54 PM EST on January 26, 2013
Hmm. Never heard that one before. I'm pretty sure that is indeed it.

Thanks a lot for the chants! Just wondering, how come the last one is so loud and has some clipping at the end?

Thanks again!
by peronmls at 10:04 PM EST on January 26, 2013
haha =P

That's what I was wondering. I never converted it. That just how the guy who made it recorded it. Its on his side. You cant get rid of it unfortunately. Unless there are other versions like KONTAKT or AKIA that could not have it but I doubt it. That is the CDDA version. Don't forget its an old sample cd. Sometime before 1997.

edited 10:07 PM EST January 26, 2013
by derp at 1:14 AM EST on January 30, 2013
by peronmls at 6:03 PM EST on February 1, 2013
I should also say that after the arabic prayer track the yodels from what lunar posted are there. all of them. lol. I cant stop laughing. Even the end vocals.
by Nisto at 1:28 PM EST on February 10, 2013
Great work! I found out about this thread shortly after I created one over at VGMdb. There's a bunch of stuff I found, which hasn't been mentioned here. Please, do check it out! I took some sources from the first post (credited you of course), I hope you don't mind.
I try to keep it as organized as possible, but if you have any suggestion on how I might improve the thread, please let me know.

EDIT: Also, can I ask you where you hear these samples, AceK?:

(Devil May Cry)
BREATHLESS (from Distorted Reality II) - in "Living Cave"
JETTY (from Distorted Reality II) - in "Karnival"

While listening through the tracks I really couldn't find anything that sounded like the samples..

edited 1:44 PM EST February 10, 2013
by AceK at 4:30 PM EST on February 10, 2013
Nisto: You might have to adjust the pitch, I think those are the samples used in DMC. I'll double check...

For BREATHLESS: I'm sure it uses this, but I think it mixed another instrument along with this. C5 G5 (and maybe A#4) keys being pressed makes the whistling ambient noise. In other words, this mixed with another sample makes that noise.

For JETTY: It's there definitely. It's an ambient noise that plays in the background in the beginning, around 14 second mark, etc.


Distorted Reality II
BLASTCAPS 73 used on an anime song FLOW - WORD OF THE VOICE. Found it from Persona Trinity Soul.

edited 4:53 PM EST February 10, 2013
by koolaid at 5:08 PM EST on February 24, 2013
Some more samples from that Akai Sound Library Vol 01 sample cd:

Final Fantasy VI:

CH VO W0# and CH VOM 0# - Not sure on this but they sound like those vocal samples that are used for the "Mario and Draco" opera stuff. But it's hard for me to know for sure because I don't know how to get the stand alone sample from the game to compare. But you can hear them here.

Sonic Adventure:

REWIND 3 -R - I think this was used for At Dawn just when the song begins to loop again.

These samples come from Voice Spectral 1:

Jet Set Radio:
Track 4 - Used in "I Love Love You", voice says "Do you love me too?" I think the "too" part is cut off in the song though. The last sample of the track is the very first vocal sample you hear in "Grace and Glory". In fact this whole track was probably used in Jet Set Radio somehow.

Track 11 - Used in "Rock it On", not sure what it says though ("Viva, viva, la revolucion", I think).

Track 93 - Used in a lot of songs, "Hey".

Sonic Adventure:
Track 24 - "Letz Get This Party Started" - Robot voice that plays left channel at around 0:50.

Earthworm Jim 2:
Track 56/57 - Title screen, some of the female Doo wee bob samples

Sonic Adventure 2:
Track 77 - Chao Racing Extended Mix (at 0:26), the Goofy yell.

Track 87 - Meteor Herd (at 1:03), "Oh yeah!"

Samba de Amigo:

Track 92 - Vamos a Carnaval, beginning of the song "Uno, Dos, Tres, Quatro", and that "Woahhhh" part in the beginning too.

Ragnarok Online:
Track 83 - Theme of Alberta" (at 2:54, Arriba Arriba?

Misc (used in something familiar):
Track 14 - "Mommy, please sing jingle bells to me". I don't remember where this was used, I think some DDR song?

by peronmls at 11:38 PM EST on February 25, 2013
Zelda's shadow temples percussion beat came from Ethnic flavors. It was found by nisto.

Also does ANYONE here have Percussive Adventures???
by peronmls at 6:08 PM EDT on April 1, 2013
So has anyone run into anymore samples?
by TheUltimateKoopa at 7:13 PM EDT on April 1, 2013
What's the name of that instrument used in Ocarina of Time that plays in many tunes, for example, it plays in the 'second half' of Kaepora Gaebora (the major key part), as well as Kakariko Village (I think), the last half of Lost Woods.

It sounds like some kind of mixture of an oboe, violin, harmonica or something, but at the same time, nothing like either of them.
by peronmls at 8:24 PM EDT on April 1, 2013
Well I think it's a string instrument. Most likely a single violin. There's just no articulation because... well it's a digital sound as we all know. So I'm pretty sure its a violin or a type of string instrument.
by Master_E at 2:10 PM EDT on April 3, 2013
I absolutely love the concept of this thread! Sure fan-made .sf2's can fit the bill, but if you can get the master copy of the sounds, then you're as set as can be!

This may be a tall order, but does anyone know where GameFreak got the Pokémon Generation III instruments from? I love all of them and would love to hear them without the GBA's compression! Thanks!
by peronmls at 10:27 PM EDT on April 3, 2013
@Master E
Beats me. I haven't ran into any library's that had those kind of sounding horns or strings. It's kinda rare to run into GBA samples. I got lucky that I found one from MegaMan Zero 2. A guitar sample.
by Master_E at 6:58 PM EDT on April 27, 2013
Hmm... I know that Mother 3 used many of the same instruments as Gen III due to it being co-developed by GameFreak... I wonder if the guys at starmen or fobby have what I'm looking for?
by peronmls at 10:58 PM EDT on May 17, 2013
OKay I think I found a sample from The World Ends with You.

Its from a Sampler program called FM8 by Native Instruments

Its has the synth rhythm that plays in "Calling"

That sample is called "Rock Baby".

I played it up to a F#. It's mapped by pitch and not sample rate.

Here it is. Im 99% sure its the sample.

There's probably a lot more but I don't listen to the soundtrack that much.

Has anyone else run into any other samples!?!
by peronmls at 1:15 PM EDT on June 29, 2013
HEY! Has anyone run into anymore?! I have found a few menu SFX from Sonic Generations in PSY-FX.

Also The world ends with you.
Its from a VST program called FM8 by Native Instruments

Its has the synth rhythm that plays in "Calling"

That sample is called "Rock Baby".
by peronmls at 2:32 PM EDT on July 18, 2013
Hate to keep double...triple posting. Cant edit.

The CD Voice of Istanbul has pretty much every ethnic sample from it. It has the drum beat, string ensemble part and vocals from Ook battle theme. Also some flute instruments from Voice of Native America

edited 11:49 PM EDT July 18, 2013
by peronmls at 10:16 PM EDT on August 14, 2013
I got mentioned along with koolaid and HCS forums about the zelda fire temple chant in a gametrailers show..
by dissident93 at 8:47 AM EDT on August 15, 2013
haha, that's pretty cool.

BTW, if the Islamic chant sample's first release was on that CD, then it has to predate 1994 because I know a song that used it then as well. (not sure if you know this)
by peronmls at 10:14 AM EDT on August 15, 2013
Yeah I know. I know it didnt come out in 98. And you are the same guy thajust commented on my comment. Hhaha weird.
by peronmls at 12:01 PM EDT on August 20, 2013
SOng Fire Temple
Sample CD: Ethnic Vol 1
Sample Name: Track 17
Those contain the Fire Temple percussion.

and Track 34
song: City in the Sky (TP)
Its the weird vocals you hear.
by logan28469 at 2:59 AM EDT on September 26, 2013
I love the sound of the Prosonus Orchestral Strings!

edited 3:01 AM EDT September 26, 2013
by logan28469 at 3:26 PM EDT on October 3, 2013
I cannot seem to find track 34 or MOTHRASLAM from Zelda TP. Anyone got 'em?
by peronmls at 3:36 PM EDT on October 3, 2013
Motherslam is from Distorted reality 1 by spectrasonics and Track34 is from Zero Gs Ethnic.
by RukarioGyiyg996 at 3:46 AM EDT on October 10, 2013
Where did this common drumbeat\whateverbeat in the background of this track from SOFII multiplayer came from?

It's also in this song from Earth 2150:
by peronmls at 10:01 PM EDT on October 10, 2013
^ i have no clue for that. I cant even listen to the second link.

Also I noticed yoko shimomura from Kingdom hearts has a lot of drum loops but im not sure if she makes them or not. There is one particular loop that i REALLY REALLY want to find but im not sure what it would be in.

He is the samples. It's from the track "the 13th reflection"

Would that be concidered drum n bass?
by RukarioGyiyg996 at 7:01 AM EDT on October 11, 2013
The mp2 plays fine for me, are you sure you're not trying to play it as a video stream? Because the mp2 audio layer is royalty free which is why TopWare used it so to avoid licensing the layer 3 codec.
by Hotcakes at 2:19 PM EDT on October 11, 2013
What rubbish player are you using that doesn't support mp2? Very curious.
by RukarioGyiyg996 at 8:49 PM EDT on October 22, 2013
Bumping in hopes that someone might point me in the right direction to figuring out where that loop came from...
by peronmls at 9:47 PM EDT on October 22, 2013
There are too many library's to search. One think that could help is find the release dates of the game then go through and find the library's at that date and below. You better hope it's an early 2000 or lower because a lot came out after that period
by RukarioGyiyg996 at 9:57 PM EDT on October 22, 2013
Well Earth 2150 was made in 2000 so I guess I should google search for audio\instrument libraries compiled in 2000 then?
by peronmls at 12:44 PM EDT on October 23, 2013
2000s and lower. Best going to BFA or time+space in the wayback machine site or other popular sampling sites.
by Master_E at 5:09 PM EST on November 24, 2013
The Orchestra Hit sample used in TMNT4: TiT is from the Yamaha PortaSound series, more specifically the PSS31.
by Master_E at 2:34 AM EST on November 25, 2013
Anybody know what hardware/software Taro Bando used in F-Zero X?
FIND THIS! by peronmls at 8:31 PM EST on December 25, 2013
Okay, I'm hearing this sample everywhere and I need to know where it comes from. It must be a popular CD. It's the tribal drum beat.
It must came out 2004 or earlier since KHII was 2005.

Kingdom Hearts II (Sacred Moon) 0:14

Siren: New Translation aka Blood Curse (Infiltration)

Halo: Reach (Overture) 0:14

TV Show (Key and Peele)

TV Show (Dexter SE6)


edited 8:46 PM EST December 25, 2013
by Nisto at 8:14 AM EDT on August 8, 2014
I found an interesting one.. but it's pretty much impossible to hear without speeding up the track. Once you've done that, filter out the highs to hear it more clearly.

"SEWER CATS-B2" from "Zero-G: Cuckooland 'ghost in the machine'" was used in 1.18 "EYE OF THE WIND (Uppertown)" (2:21)

For the lazy/not-too-interested: sped up, filtered and trimmed MP3

edited 2:27 PM EDT August 8, 2014
by punk7890-2 at 11:43 AM EDT on August 10, 2014
Found a few that are neat.

In this folder, Hal_Gosp comes from Winback and the other from Donkey Kong Country 3.
This comes from OoT. It's one of the river sound SFX. And This also comes from OoT. I think its used in the Shadow Temple.
These come from Goldeye and Perfect dark.
All of these samples come from Zero G's Ambient 2. For more Zelda 64 samples, you can search around in here. I forget exactly where all those samples came from but I've had em laying around for awhile. For more updates and such you can keep an eye on this thread.
Oh also a pretty cool thing I found out. If anyone is watching the anime, Akame ga Kill! I've found a few samples that Taku Iwasaki uses for that soundtrack. In this folder, ETHNSHOUT1.wav and ETHNSHOUT2.wav are being used in his songs. I've heard them a few times so far.

edited 5:02 PM EDT August 10, 2014
by umbra at 3:40 AM EDT on August 11, 2014
I was thinking only yesterday how creepy that PD sample sounds in Deep Sea.

To add to the things in the Zelda 64 folder:
'African 13 111-A' is used in PSO EpI&II Growl, from the digital haze.
'PAD_01 String' is probably the string voice used in Pelagic II on Perfect Dark.
by Nisto at 5:38 AM EDT on August 11, 2014
punk7890-2: Nice. I found and documented that Deep Sea sample not too long ago over at VGMdb by the way:

Check it out. If you found something I we didn't maybe you can post it there.
by punk7890-2 at 10:35 AM EDT on August 11, 2014
Cool Nisto. Will keep an eye on that.

A few other quick ones to note these come from Twilight Princess. They are from Best Service's Giga Pack. And this comes from Super Mario 64. I forgot where it comes from.
by Nisto at 9:08 PM EDT on August 11, 2014
Hmm, I have the SM64 sample documented as being track 46 (sample 5) from Datafile 2.. TIB.MONKS could be from "Sonic Images 1 Musical FX, Drums, Percussion". Do you have this library? Well, either way I'm sure it's sampled from hardware (M1 maybe?)

See this post for a list of gear he has by the way.

edited 3:06 AM EDT August 12, 2014
by punk7890-2 at 11:49 AM EDT on August 12, 2014
Yeah I have that library. That's the library. I just had to look at it myself. I don't think its from a M1 as I have it and never came across it. There's also another TIB MONK on that CD. I uploaded it here.

edited 4:54 PM EDT August 12, 2014
by Nisto at 2:55 PM EDT on August 12, 2014
Yeah, probably not. Never really could confirm he had an M1.. That other TIB.MONK sample is pretty cool. Could think of some ways to use it!

edited 8:01 PM EDT August 12, 2014
by nothingtosay at 6:18 AM EDT on August 17, 2014
I'm rather late and it may be obvious but I'm pretty sure that ETHNSHOUT1 sample was used by Hitoshi Sakimoto in Shippu Mahou Daisakusen/Kingdom Grandprix in the track "Novice Reining" and is probably the sound used many times in the Vagrant Story soundtrack as well. It's also in the Secret of Mana track "The Oracle". Unless somebody else made a sample that's almost identical.
Pokemon by KeiTaRo at 12:37 AM EDT on September 1, 2014
Master E, over a year ago, asked about the samples from the Generation 3 Pokemon titles. I can tell you, -almost- every single instrument there came from the Roland Sound Canvas 88 pro (SC-88p). That super iconic guitar was sampled from a very small register of the Nylon guitar patch and was also used heavily in the Golden Sun series. The drums are almost 100% Sound Canvas (mainly Orchestra and Standard 2 kits iirc for Ruby and Sapphire) though several iconic additions in FireRed/LeafGreen such as the overly compressed snare...thing, the kick drum and the toms, do not appear to be from this synth. Hell, even a few of the SFX (bubble comes to mind) are from here.

FWIW, the SC-88 and all of its variations was insanely popular among Japanese developers and still is. Off the top of my head, Harvest Moon: Wonderful Life, a huge chunk of the Fire Emblem series, Advance Wars 1 + 2, and Hercules no Eikou IV for the SNES all rely heavily on samples from this. Octomania for the Wii also.....poorly

The earlier model, SC-55 (the light version of which is commonly known as the default MIDI sound for Windows machines) is actually integrated in to the Pro version of the synth, meaning a lot of these samples tend to pop up as well (hell, Magical Drop on the SNES was entirely SC-55 samples, and Mario vs Donkey Kong hilariously ripped the Windows version using Modplug Tracker of all things)

tl;dr Roland samples, man.
by KeiTaRo at 1:02 AM EDT on September 1, 2014
Hey guys, fantastic topic. One thing I noticed is that many, MANY SNES samples are common across a lot of games. a large portion of these are seemingly Nintendo-exclusive and I've narrowed down the responsibility of their existence down to the guys from the old RND2 (specifically Akito Nakatsuka and Yuichi Ozaki, though I'm sure Kondo had a hand at some point)...I'll compile a set to share later. In addition to the sounds common to many Nintendo-developed titles, there are a few samples that seem to be universal across a LOT of titles, regardless of developer. a specific trumpet (Sim City, Donkey Kong Country), sawtooth (Spanky's Quest, Super Tennis), snare drum (Marvelous, Wario's Woods, every single BSX title) and organ (Mario Kart, Kouryuu no Mimi, Earthbound) come to mind.

My guess is that Nintendo had a basic sample pack they gave out to developers at the time. Now, if we can narrow down the source of these, it's possible we can find many other Nintendo game samples from that time period as well. Again, I will take the liberty of compiling my findings and post them here for people to take a stab at.
by dormouse at 6:21 AM EDT on September 3, 2014
I've always been fond of a particular guitar sample used in at least Super Tetris 3 (Sparkliss) and Ruin Arm (Battle with Emperor), probably others. Gonna assume it's a TOSE thing.
by Master_E at 11:17 AM EDT on September 19, 2014
So it was all SC-88 Pro, huh?

Go figure. Thanks for helping a guy out!

I'm guessing that most F-Zero X instruments come from Roland modules too?

edited 4:22 PM EDT September 19, 2014
by Master_E at 6:15 PM EDT on October 16, 2014
Also, godspeed KeiTaRo.
by MetalKnick at 12:11 AM EST on November 10, 2014
The Roland SC-88 also has most of the instruments used in Golden Sun and its sequel. It's just small registers.

I'm so happy I got the SC-88 though. I'm having so much fun with it. So far here's a list of games that I've discovered use samples from this canvas.

All GBA GameFreak games
All GBA Camelot games
Summonknight 1 and 2
Mother 3
Kirby Air Ride
Smash Melee (Shogo Sakai loves this Sound Canvas)
Wind Waker

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