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by Ultrafighter at 11:40 AM EDT on July 4, 2017
Hey Marcusss, I hope you don't mind yet another list of possible rips from some currently missing titles (which are absent from VGM Archives ATM). You know I ripped all those videogames many years ago but unfortunately I didn't back up my complete sets anywhere. Maybe it's for the better because we have XWBsplit now so that my old rips should be probably considered inferior these days... I also normally used Aluigi's FSBext instead of HCS's FSBii so it probably affected looping points and such.
Anyway since I don't feel like redoing all these gamerips by myself (it'd require quite some time since there're usually additional music pieces found in SFX/VO folders and even unique compositions in videos) I guess this list could prove useful for you. Just in case you become interested in the following scores I'll post as many useful details about them as I can. So here they are in alphabetic order:

Army of two: The 40th day (PS3/X360) - I processed this ancient TPS eons ago using nothing but WW2OGG. That rip wasn't completely without difficulties though: quite a few tracks didn't decode with packed_codebooks or packed_codebooks_aoTuV_603 provided in developer's package. In the end I converted them to playable OGGs using "--inline-codebooks" key... I suppose, it was so long ago!
BTW X360 should be redone too I presume, I'm almost sure Alpha23 transmogrified all XMAs in his own rip (his version was like 90% Wwise Vorbis and 10% or less Xbox media audio).
Oh, and in case you're wondering about the nature of this score, its authorship and so on... it's composed by Tyler Bates, I'd never call it his finest work but it's definitely not bad either.

Dynasty warriors 7 (PS3) - this rip was really easy to do and redo, I might have missed original filenames but listening to converted 5.1 AA3 files / playing back initial ATRAC3+ tracks later on proved to be fairly easy. Maybe there're specific scripts available these days or even (GUI) tools all dedicated to unpacking their proprietary G1L archives so this rerip is surely a walk in the park for any experienced ripper. Actually any generic file scanner will do the job fine, even VGMToolBox's advanced cutter (merely set it to search for usual "RIFF style" headers) is enough for extraction task.
As for original score itself... hmm, it's pretty typical Dynasty warriors action fodder with numerous compositions reused from DW4 or even DW3 (!). There's a number of beautiful songs or peaceful ambient tracks too.

Final fight: Streetwise (X).
Hunter: The reckoning (GC/X).
Rainbow six: Lockdown (GC/PC/PS2/X).
Rogue trooper (PC/PS2/X).
Saints row: The 3rd (PS3).
Shadow ops: Red mercury (X).
Steel battalion (X).
Steel battalion: Line of contact (X).


I guess that's all for now, if you wanna me elaborate on any aforementioned titles just tell me. I suppose I'd better post such stuff in smaller portions and provide more in-depth info on request.
Bye!
by marcusss at 6:38 PM EDT on July 4, 2017
Hi Ultrafighter,

I will see what i can do. About dynasty warriors i remember my rip of dw 8 for the 360 i just edited out the g1l code and left the xma structure so didnt use any tools so perhaps it is the similar for 7 in the ps3 except xma part of course. If i come across it i will try to rip it.

I finally had some time to rip some more games

*Dungeon Siege III Treasures of the Sun Interesting is my DS3 rip is X360 but this DLC is PC but I'm guessing the music files and sizes are probably the same so I'm not too worried about this DLC being PC and not X360

*Magna Carta 2 - Bandai game with nice music

*IL2 Sturmovik Birds of Prey - After listening for 1 min I knew straight away it was the work of JEREMY SOULE! Nice It is a game in a war environment but music is great

*The Legend of Korra
*Brothers A Tale of 2 Sons Larger than the pc rip

*CONAN I went through all the video / vo /sound folders and music folders to get anything music related so hope I didn't miss anything but I double checked the game files for music.

*Endless Fables 2 (PC)

Game has OGG ,WMA and CAF Audio files.
BTW @ bnnm can you add pc CAF audio support. I saw Apple CAF was added but this version of CAF doesn't work in VGMSTREAM but does in VLC Player. From looking at other files from the game it looks like OGGs are inside the CAF.

A couple CAF example files too Examples

Cheers

Marcus


edited 1:42 AM EDT July 5, 2017
by Ultrafighter at 3:30 AM EDT on July 5, 2017
Hi Mark! So it was you who did DW8 X360? Thanks for this rip! I finished listening to it a few days ago and soundtrack is truly awesome (there're many themes recycled from previous installments in the series but they still don't spoil overall experience). I wasn't sure if it was actually you who made that set and upped it but it's better late than never... Huge thnx for providing this rip and adding it to VGM Archives!

So you ripped Brothers: A tale of two sons (PS3 or X360) & Conan (PS3)? The former should use more or less HQ XMA... or 128 kbps CBR MP3 if my analogies regarding StarBreeze VGs are right. Was the latter, IE Conan (2007), 100% ADPCM or were stingers and cutscene tracks encoded using MP3? In any case I'm eagerly awaiting for these sets to ultimately appear on JoshW servers so that me (and other folks) can get them! Your work is really appreciated!

Goodbye!
by marcusss at 7:24 AM EDT on July 5, 2017
Ahh brothers and conan are x360 rips only. Sorry should.be clearer. Anyway you are welcome in regards to DW8. The music is good and 5.1 if my memory serves me well.

Endless fables for pc is a pain in the... to rip and extract.damn game using .cub archives and lots.of audio is inside caf files which need extracting or just bnnm to add. Anyway the music is not bad and the game is one of those click on the screen adventure games, which i play sometimes.

Mark

edited 7:30 AM EDT July 5, 2017
by Knurek at 2:02 PM EDT on July 8, 2017
As you might have noticed, I've been going through DS releases and ripping everything possible we were missing earlier.
Still a few hundred games to go, but in the mean time, let me know here if you find any rips that require fixing (be it dupes, ncsf rerip needed or custom stream formats you manage to extract). Developer/release date fixes are also appreciated, especially for Europe exclusive games which don't have that data available more often than not.

edited 2:03 PM EDT July 8, 2017
by 54634564 at 2:12 PM EDT on July 8, 2017
http://2sf.joshw.info/k/Korogashi%20Puzzle%20Katamari%20Damacy%20%5bDSiWare%5d(2009-03-25)(Noise)(Bandai%20Namco).7z
Is missing the streaming music. hcs posted some versions of test.exe that works to convert its siren14 files here:
https://hcs64.com/mboard/forum.php?showthread=44364

edited 2:20 PM EDT July 8, 2017
by Knurek at 2:57 PM EDT on July 8, 2017
I will update the set with streamed tracks, but latest VGMStream version doesn't seem to play them. *shrug*
by bxaimc at 3:46 PM EDT on July 8, 2017
Headerless or new IS14/BNSF type?
by ChillyBilly at 10:43 PM EDT on July 8, 2017
Just one new upload this time around, but this is another big one at nearly 2GB:

Sengoku Basara 4: Sumeragi (PS3)

^So, something interesting to note about this rip: the audio originally came in the same "SSPR" file type as the other Sengoku Basara rip I posted here a while back (Sanada Yukimura-Den). Turns out, those files are basically Wwise archives! It took a good deal of time, but I ripped everything from the BGM folder! BTW, the demuxed movies are in the "aa3" section of the movie folder. That being said, I plan to go back to the Sanada game in the near future now that I know how to handle those .ssprs. 'Til next time!
by furrybob at 9:56 AM EDT on July 9, 2017
You know what would really be helpful? A way to search for certain file types. You currently can't do that easily since the uploaded files are archives.

Even a static list would be helpful, and that can be easily created with `7z l *.7z`
by Vector Harbor at 9:57 AM EDT on July 9, 2017
@furrybob About that : https://vgm.hcs64.com/
by furrybob at 9:59 AM EDT on July 9, 2017
@Vector Harbor
You can search by archive name, but can you search by the filenames inside the archives?
by Vector Harbor at 10:03 AM EDT on July 9, 2017
Wait you want to know if a specific file is in the archive ?
by furrybob at 10:05 AM EDT on July 9, 2017
Yeah
by marcusss at 8:56 AM EDT on July 10, 2017
@ Ultrafighter.

I ripped Dynasty Warriors 7 not for PS3 but X360. I had some issues extracting music from the g1l archive. I tried many methods but each rip process I always end up with 12 unplayable files....so I included them in a folder for someone to have a go at....but the rest of the XMAs play fine.Actually a few 360 games have this type of xma like audio which is unplayable.

I recently added Gauntlet Dark Legacy which was a rip.from the arcades HDD (CHD) by someone a long time ago who i forgot but the audio is far superior than xbox ps2 gc versions. It is arcade but put in pc category though its no issue.

I just uploaded Dungeon Fighters Online also. So many music of which the styles differ a lot between music.

I will also upload Fable 3 (xbox360) later since current rip doesn't work at all !!

Plenty of good vgm lately been added by everyone it is hard to keep up. Been listening to Nex Machina rip which has awesome music and the soundtrack also since it has some bonus tracks :)

Later



edited 12:08 PM EDT July 10, 2017

edited 7:18 PM EDT July 10, 2017
by Kirishima at 2:51 PM EDT on July 10, 2017
@marcusss

I did the Gauntlet Arcade rip. However sometime ago, I decided to re-rip everything using a hex editor for a more accurate rip because the old rip had me import the hard disk into an editor. Never posted that one anywhere, however. One of the tracks in game is actually wav, funnily enough.

edited 2:51 PM EDT July 10, 2017

edited 3:06 PM EDT July 10, 2017
by abuse of circ at 7:46 PM EDT on July 10, 2017
@Kirishima - I assume this describes the old rip, how different was the process of the new rip? I'd like to take a crack at Battle Tryst (or put it off until someone else does), but that's obviously not the same hardware.

edited 7:46 PM EDT July 10, 2017
by marcusss at 7:47 PM EDT on July 10, 2017
Ahh ao it was you. Well thanks and a better rip is always welcomed if you ever decide to submit it here. I always remember the arcade version having cleaning music so wanted to try and have a go but it isn't easy is it?

I was always curious about virtua cop 3 also if some day it could be ripped by Guntlet DL was my favourite !

Thanks
by Kirishima at 8:12 PM EDT on July 10, 2017
@abuse_of_circ

I did the rerip in 2014-2015. To be honest, I don't remember the details but alot of the music was grouped together in one place and had obvious gaps. Some of the tracks had a file name right next to the audio data, which would appear as garbage in an audio editor - the reason I decided to do the rerip in the first place. The process as a whole was much more time consuming: Finding what you think is audio, save as raw, import data into sound editor to make sure, delete data from hard drive snippet so as not to end up ripping the same data again, genh raw audio, rinse and repeat. 2 of the tracks already had riff data, so those were easily extracted.

Personaly, I wish there was a way to surf these hard-drives so as to more easily rip data from them. California Speed and Both Gauntlets seem to have their data stored in similar ways.

Sound on Konami M2 hardware is also pcm. I did try a to take a crack at Evil Night a long time ago, but I didn't really get good results. Audio seemed like it was interspersed with other data. I may have done something wrong, though...

edited 8:28 PM EDT July 10, 2017

edited 8:29 PM EDT July 10, 2017
by bxaimc at 9:37 AM EDT on July 11, 2017
@54634564 & Knurek

Korogashi Puzzle Katamari Damacy BNSF Streams.7z

Now playable after I appended a custom BNSF header to each stream. Unfortunately no loop points were added (even though I know some do loop) because the S14s are headerless and the points are located somewhere else....as is the case with iDOLM@STER DS.

edited 9:40 AM EDT July 11, 2017
by house at 11:03 AM EDT on July 11, 2017
PS2

Jikkyou Powerful Pro Yakyuu 13 Ketteiban

Jikkyou Powerful Pro Yakyuu 14 Ketteiban

Jikkyou Powerful Pro Yakyuu 2009

This is all PS2 series, except 7.
7 has .vas file but there is a set of SE.
I think BGM.SML is the VGM.
by Knurek at 12:33 PM EDT on July 11, 2017
@bx: Speaking of Idolm@ster DS, do you have that game ripped?
by bxaimc at 1:09 PM EDT on July 11, 2017
I did years ago. I thought I uploaded it on the tracker....In fact that's what the original S14/SSS support was for. I'll look for it anyway and post it again. :)
by ChillyBilly at 9:17 PM EDT on July 11, 2017
Here's a little PC rip I just got done:

Wild Guns Reloaded


@house: I'm curious, is it possible for you to rip the Wii Power Pro games, as well? The music for those games also come in .vas files, but the only one I was able to successfully extract was Major League 2009 (which I posted here a while back). I still have the .vas archives for the other games though, so just say the word, and I can upload them for you if you're able to work your magic on them. ;)
by mariofan12ify at 6:15 AM EDT on July 12, 2017
Can we get a rip of Mario Party 9 here?
by Ultrafighter at 11:21 AM EDT on July 12, 2017
@Marcusss: Thanks for ripping DW7, another platform is even more welcome and I'm really eager to check it out! BTW Fist of the North star: Ken's rage 2 might have way easier accessible streams and more convenient structure overall IE all 5.1 XMAs are initially unpacked and available from sound/bgm folder or something.
Oh and remember me mentioning Ken's rage I? It wouldn't hurt to have a rerip of it backed up here because obviously I had to demux given 6 channel tracks to 3 stereo ones to make them decodable by ToWAV and this is not the way now.

As for Fable the 3rd... I was originally stuck with JoshW set too but Alpha's XMA_transform.BMS worked as a charm on all but two files. I had to manually delete initial headers for the latter tracks and add them (headers) again with another script by him.
By the way Fable 3 (PC) also interests me a bit, it should be pretty easy to rip thanks to XWMA + IMA (?) ADPCM codecs. If you rip it one day I'll be truly grateful!

And pardon my asking but did you stop ripping Binary domain along with Divinity II (both for X360) or there's some progress with their audio files? I just thought it'd not hurt to ask since I apparently lost track on those titles.
Of course I'm not blaming you for anything because it's not your fault and implementation of sound formats (preferably in untouched form) is a hard task which requires time & insight. Anyway we can always wait until these tracks become playable or at least convertible...

And the last thing: I finally figured out how to rip Rainbow six: Lockdown for PS2 and it turned out extraction of banks and videos plus playback of individual streams and demuxed audio is relatively easy, it's pretty hard to actually sit through many and I mean many hours worth of voiceovers and SFX to ultimately obtain an hour and a few minutes of VGM!
The score itself is quite neat though, there're not dozens of compositions but they differ from each other and tracks aren't too short (I guess you'd not like it at all). In case you're curious to check this soundtrack out I can upload it somewhere... Mega maybe? So what do you say?

Bye!
by house at 11:26 AM EDT on July 12, 2017
@ChillyBilly
On Wii Games, I can't rip to .iso.

Once you ripped Major League 2009 and posted strbgm.bin.
I analyzed it, then I found the data struct is almost same to GC's series.
Though strbgm.bin is binary data of big endian, fundamentally the same as .vas and extention is .dsp (Strictly speaking ngc_dsp_konami).
(note : ".vas" is little endian.)

But, .dsp is not easy as .vas.
The next data part does not start right away, I don't know why.
At an interval of 0x800 byte, it exist a break.
If a data was not a multiple of 0x800 byte, zero data (say NUL on ascii code) are filled to next a multiple of 0x800 byte.
(e.g. if a BGM data size is 0x1001, then add header data, 0x800, then, whole data is 0x1801. 0x1801 byte is not a multiple of 0x800. So from 0x1802 to 0x1FFF are set to NUL)
Of cource, if NUL exist, you can't playback. You have to remove NUL, but the work is a troublesome.

Anyway, I post .py used to split to .vas and sample .vas, 9 ketteiban (same 9) and 12 ketteiban.
for-vas-split.py

9 ketteiban strbgm.vas

12 ketteiban original strbgm.vas

12 ketteiban edit strbgm.vas


About .vas struct are mentioned on ps2_vas.c, one of vgmstream's src.
About .dsp (Strictly speaking ngc_dsp_konami) struct are mentioned on ngc_dsp_konami.c, one of vgmstream's src.
I think it will be helpful.
by datschge at 7:04 PM EDT on July 12, 2017
Whoever was trying to upload "Tom Clancy's Rainbow Six - Lockdown (PS2)" through vgm.hcs64.com, please try again. The single quote in the game's title broke the upload before, should work now. Sorry for the hassle.
by marcusss at 7:35 PM EDT on July 12, 2017
@ datshcge - Sounds like Ultrafighter's
by Ultrafighter at 3:13 AM EDT on July 13, 2017
@Datschge: hi, I totally appreciate the fix! The most funny thing is that I wasn't initially intending to add that TC's prefix to VG title since it's absent in SC or (most recent) GR set names. Whatever... I guess this time I actually uploaded my rip!

@Marcusss: I'm wondering if your set for GI Joe (X360) originally had 2.0 versions of all ingame BG tracks, win stingers and such... I'm definitely not complaining about anything, merely wondering.
I mean I was expecting to find most compositions present both in 2.0 & 5.1 form but most files in your set are only available in 6 channel mix (not counting a few additional tracks and ambiences). Could it be that you decided to leave out all stereo counterparts for level dedicated music, jingles and so on if surround mix was available for them? Personally I'd save both if I upped a rip here or added it to JoshW but of course it's up to you to decide.
Goodbye!
by marcusss at 5:31 AM EDT on July 13, 2017
Hi Ultrafighter. From my memory that was all the music from the 2.0 and 5.1. There was a mono folder also but had nothing that I would consider "music". I could try to check again to make sure I didn't miss anything and will let you know.

With Fable 3 I extracted the xma files but seem to be a variant of the usual xma so bnnm said he might add support to it. I believe Fable Heroes which I ripped also have the same files so I haven't uploaded them yet.

With Divinity II I ripped the Dragon Saga on the 360 but stopped when I noticed tje quality was horrendously low compared to the pc.. I was shocked to say the least and it was such a pain to rip too !!! Binary Domain has files that aren't supported or just did my head in so gave up since there is a large ..600mb or so pc.rip already..

Good.to see you upload some of your rips and.are always appreciated. I have never listened to that game.

I actually bought nex machina ost recently as i have the wem files from here and a leaked mp3 copy but said.. what the hell might as well buy thr lossless version since the music is awesome so now I have the lossless 24 bit 48khz soundtrack if you are interested. Im sure knurek would be since he ripped the music from the pc version :)
Marcusss out


edited 5:41 AM EDT July 13, 2017
by ChillyBilly at 7:56 AM EDT on July 13, 2017
@house: Well, I can save you the trouble of ripping the Wii Power Pro series, at least. ;) I wasn't able to extract the streams, but I can at least post the .vas archives here:

Jikkyou Powerful Pro Yakyuu 15

Jikkyou Powerful Pro Yakyuu Next

Jikkyou Powerful Pro Yakyuu Wii

Jikkyou Powerful Pro Yakyuu Wii Ketteiban


^I also included the demuxed movies, for the heck of it. I figure I'll just leave those here in case you or anyone else are able to extract those streams in my stead, heh.
by datschge at 9:13 AM EDT on July 13, 2017
@Ultrafighter: Appreciate your upload, but sorry to say it still didn't succeed. (You can always check if it succeeded right after using the directory listing link at the bottom of the upload page.) At least this time I got sufficient error messages to hopefully finally squash all levels of that bug. Thanks, please try again, and sorry again for the hassle.
by house at 10:06 AM EDT on July 13, 2017
ChillyBilly
I downloaded 15 and Next. Wii and Wii Ketteiban are now downloading.

I found that Wii series .vas is not correct .vas.
It's .dsp named .vas.
So, Wii's series .vas struct is same to GC's series.

Now I don't get Wii and Wii ketteiban, but I think those series .vas is .dsp.

Notice:
2009 is a position like 15 ketteiban, but it found that there are song that are not in 2009.
Next is special, almost new series, similer to 15 and 2009.
Wii and Wii ketteiban is same to 14 and 14 ketteiban.

by Ultrafighter at 12:41 PM EDT on July 13, 2017
@Datschge: I'm glad to finally tell you that this time there's apparently no uploading issue, I clicked that lower link as soon as upload was finished and the name of my set was on that verification page. It turns out this exact bug has been ultimately squashed!
Thanks for this new frontend anyway, it's so much easier and way more convenient to navigate VGM archives and search for specific sets now!

@Marcusss: It looks like you'll be able to listen to my newest gamerip very soon! In the meantime I guess you'd like to check out some leftovers from my older rips.
Keep in mind these are unique tracks only, I mean you won't find such credits mix anywhere else, it's an exclusive audio file for XBox version. That 43 sec. snippet from shell theme is also really rare, I could say it's only present on XBox platform but I'm not sure nowadays. In any case PC file is definitely unique, it's definitely not in PS2 port and it's likely that GC & XB versions lack it too. On the other hand "PS2DATA.PAK 0x399d7748.fsb" only appears on PS2.
You see it makes perfect sense in regards to Lockdown to actually try and rip all existing platforms of it, you'll be surely rewarded with discoveries of unique tracks.
Cheers!

edited 12:43 PM EDT July 13, 2017
by marcusss at 8:03 PM EDT on July 13, 2017
@ Ultrafighter

All music for GI Joe on the x360 are ripped as that was the whole sound folder. I guess they only used 2.0 for those 39 tracks that I already uploaded along with the 5.1 tracks.


When I play o n my crappy laptop I use the downmix dsp in foobar ro listen but leave it untouched on my phone with my headphones..The downmixer does a good job..but yes no extra tracks other than I uploaded.

Maybe one day I might get the game again and sift through the files but I rememer wit this game the music files (the fsb archives were already in their respected olders mono / 2.0 and 5.1 and that was all of it.



Cheers



edited 8:15 PM EDT July 13, 2017
by ChillyBilly at 12:58 AM EDT on July 14, 2017
@house: Thanks for looking into the Wii Power Pros! I appreciate the assistance.


In the meantime, how 'bout some PC rips?

Adventure Craft

Antiquia Lost

Castle Crashers

Devil's Dare

Dynasty Feud

Final Dusk

Fire Arrow Plus

Iron Crypticle

Lovers in a Dangerous Spacetime

Qbike

Enjoy!
by Ultrafighter at 8:31 AM EDT on July 14, 2017
@Marcusss: It's sad news regarding Divinity II indeed, I can see now that you had pretty good reasons to just stop there and not check out every single piece of audio used in the game. I guess it's finally time for me to actually start searching for that official soundtrack since it's really good offering IE almost 1,5 hours of original music in decent quality.
Quick edit: I've already found slightly extended (6 more tracks + 16 or 17 more minutes when compared to the 1st album) release available online, it's HQ too. Simply contact me if you're interested in the album too.

I also got Bound by flame (X360) yesterday and am curious to know if there were originally such weird prefixes in filenames as "music_l.oggvl" (165/169 OGGs in total have those) or "music_test_drums_l.ogg" (this can only be said about 2 other files). I mean were there really sound files initially called "music_l.oggvl010_capataindia_01_o.ogg" or "music_l.oggvl010_entertemple_o.ogg"? There're also tracks named "music_test_drums_l.oggoop_a_2.0_l.ogg" & "music_test_drums_l.oggoop_b_2.0_l.ogg" BTW.
In regards to "(mov) vid_intro.wmv": did you check it with stream editor from Windows Media Encoder 9 Series? I can't do it myself ATM because it looks like there're some serious compatibility problems with the program now. Whatever... WMP, VGMToolBox and Sony SF all tell me there's no audio track in video file so I presume I'd better believe them.

@ChillyBilly: Thanks for Castle crashers!
Later!
by marcusss at 11:24 AM EDT on July 14, 2017
Hi Ultrafighter. Yes the copy of bound by flame had weird names for the music and it has a weird ogg format which bnnm had to add support for. I believe it was when i didnt use that streameditor back then so some vid rips may have been buggy. Also i wasn't really interested in vid rips then..usually i only.get the ones like intros or credits etc.. not so much all cutscenes unless the game is awesome or something

I love the divinity series and pretty much have all albums in lossless. Just that i always hoped some of the flames of vengeance songs were on a soundtrack or higher quality than pc but no. I ripped the pc tracks a long time ago along with malakai ..a ffshrine member. I really live pakrovsky's music. Pity he passed away recently as he had man masterpieces !!


Also check out
Nえexx MあcH1NA 24 bit 48khz soundtrack from yours truly ;) latest shooting craze

A great shooter and present to lovers of Ari

Every song is great but some reason I find Future labs, The Architect and Supreme AI Boss themes catchy

ILoveYouLoveWeLoveAri

edited 12:32 PM EDT July 14, 2017

edited 12:33 PM EDT July 14, 2017
by Vector Harbor at 9:06 PM EDT on July 14, 2017
I know that there already a rip of Fire Emblem - Path of Radiance but was unnamed so i take some time to change it. Here's my : Fire Emblem - Path of Radiance
by ChillyBilly at 12:09 AM EDT on July 15, 2017
Got a few more PC goodies:

Demon Peak

The End is Nigh

Fire Pro Wrestling World

MIND REFLECTION: Inside the Black Mirror Puzzle
by Ultrafighter at 3:11 AM EDT on July 15, 2017
Hello Marcusss. Big thanks for clarification and answering all my questions!
Oh, somehow I just keep forgetting to ask about this: so how did you like batcenter, biolab, detention & weather tracks from GI Joe: The rise of cobra? I believe I'll be able to recommend you quite a few similar scores from VGs which are pretty easily rippable too.
Take care!
by MurraySkull at 7:30 AM EDT on July 15, 2017
Yooka-Laylee pause theme:
http://www.mediafire.com/file/7yexl2wift1vpi8/929799196.logg
by datschge at 7:18 PM EDT on July 15, 2017
@Ultrafighter: Glad to hear the frontend is of use to you. I like it as well, especially now that it's easy to filter by systems from the start. Only implemented that because Knurek keeps mass-uploading new sets. It's nuts, I think he added close to a thousand new DS sets in the last week? o.O;
by ChillyBilly at 11:23 PM EDT on July 15, 2017
Just a couple more PS3 uploads:

Asdivine Hearts

Steredenn
by Ultrafighter at 12:44 AM EDT on July 16, 2017
Hey Marcusss, do you have plans to rip Singularity for PS3 or PC? It'd be so cool if another rip was done, that time the one with 100% tracks usable and playable.
You know it's such a sorrowful situation when multiple combat plus numerous exploration / ambient themes are unplayable "thanks to" that damn *.x360audio format. I'm almost sure all sound files on other platforms use OGG or MP3 as codec and have headers so that they're way easier rippable.

BTW enormous thnx for Nex machina OST!

Best wishes!

edited 12:47 AM EDT July 16, 2017
by furrybob at 10:22 PM EDT on July 16, 2017
@Knurek
Do you think we could get a listing of all the files inside the 7z archives?
Currently you have to download each archive to see the files or file types that are in it.
by Ultrafighter at 12:08 AM EDT on July 17, 2017
While I'd welcome return of codecs or at least extensions in set names I don't think that creation of DB with track / file listings is such a great idea. You know we had some kind of it back in the day but it wasn't so useful anyway since most rips have mere numbers or bigfile prefixes + simple numbers for names. I mean it's not like we're checking tracklists for official releases and expecting to find something similar in every gamerip.

edited 12:10 AM EDT July 17, 2017
by datschge at 9:10 AM EDT on July 17, 2017
@furrybob - I asked joshw after you posted previously, he's looking whether it's feasible.
by furrybob at 1:39 PM EDT on July 17, 2017
@datschge
Thanks, I appreciate that.

@Ultrafighter
Even if the names were gibberish with a file extension, it would be useful if you're looking for a specific type of file.
by marcusss at 9:59 PM EDT on July 17, 2017
Hey bnnm that txth support sounds good as perhaps games with headerless adpcm or other difficult formats, we might be able to get them playing.. like headerless music like croc 2 pc or Worms forts under siege (x360 headerless adpcm or something).or some of those x360 audio formats which come along with standard xma sometimes. Good work. With this txth file it sounds like it will be easier to experiment with offsets and other info to get audio working rather than genh etc. So is great !

@Ultrafighter I managed to extract the music and videos.from Fotns Kens rage 1 and 2.fotns kr 1 was all simple xma whereas fotns kr2 had 8 files with a dif. Extension which each had 2 xma inside so simple riff cutting go them out so ended up with a further 16 playable xma which is good. I will upload them when i get home tonight.

We can also try this txth on those singularity x360 files. . Maybe some experimentation will get them working since we know they are unreal audio..but getting them to play will be hard I bet.

Im grabbing singularity for pc. I had a quick glamce so seems to be xxx files this time so hopefully the umodel can extract them so sounds promising..anyway im sure they can't be as bad as the x360 audio format.

I will upload left for.dead 2 fable heroes, fable 3 ts3 and some others imce they work in foobar as my vgmstream didnt update yet. Want to make.sure they work as also the ones uing txth files. Stupid question but do we load the txth file or just open the audio.file and the plugin searches for txth if unplayable using standard means?

Glad you liked the ost also. The oc game rip is not bad at all the ost compliments it with some bonus tracks and higher quality..but yeah the rip has looping which i like more than osts usually. Both are awesome though.

Im sure we gonna see plenty more rips with this new txth support ! Can't wait

Marcus out..


edited 10:01 PM EDT July 17, 2017

edited 10:45 PM EDT July 17, 2017
by Ultrafighter at 3:57 AM EDT on July 18, 2017
Yes FOTNS:KR2 for PS3 used similar structure, there were multiple BT3 containers with a pair of simple ATRAC3+ tracks in each of them. I can't wait to listen to your Xbox 360 rip of KR2 and am looking forward to Singularity!
Till next time!

edited 3:58 AM EDT July 18, 2017

Hi Mark, do believe me that your work is highly appreciated! For example a few months ago I felt desire to revisit awesome compositions from "Fist of the North star: Ken's rage 2" and started searching for respective OST but couldn't discover it anywhere. ChillyBilly's (?) PS3 rip happened to be some kind of total life-saver.
Now you see I made yet another attempt to look for that "Shin Hokuto musou" official release once again a few days ago but ended my search rather quickly as this precious CD seems to be really rare. And this time you add your gamerip of the title to VGM Archives almost at the same time! Should I specifically point out that I'm extremely happy? I guess not!

Also alternative sets for Singularity would be just swell too. This game's score hooked me up from the start thanks to its list of composers and of course its nature (those modern hybrid original soundtracks).
I was seriously thinking about actually getting myself a copy of Bogol's gamerip for quite some time but didn't do it in the end. I suppose I was right when I decided to wait some more for another and possibly better rip to surface somewhere!
Even your X360 rip with lots of headerless (?) thus unplayable tracks helped me a lot in making an opinion on the score but it'll be absolutely fantastic if you manage to get a hold of entire score in playable or convertible form! I'll be eternally grateful to you if make such a set for Singularity (PC or PS3) and upload your complete rip to JoshW! There's definitely no real rush but believe me I'm waiting for rip from different platform with bated breath!

I also presume that the least I can do to give you something back for doing lots of ripping work is suggesting some new VG titles with soundtracks you may or should like. I hope you're not against me doing this ;) ? You can have my word on that they're all going to be exceptionally easy to rip!

Best wishes!

edited 2:30 PM EDT July 18, 2017
by marcusss at 12:59 AM EDT on July 19, 2017
Hi Ultrafighter..

All of the xxx files from the PC version of Singularity seem to work with umodel as it extracted lot of vorbis audio. I uploaded it already so should be available soon. Was like 130mb 7z file. Looks like the names are the same as the x360 rip and every piece of music is playable..finally !

You're welcome in regards to FOTNS rips. I never played the game so I got an impression the music sounded similar to DW7 with the heavy rock style music. I agree it is never a problem having rips from multiple platforms as afterall one.might sound better than the other or have exclusive music.

About GI JOE you asked me my favourite tracks. Well all are good, I liked the Arctic ones the most I guess but I probably should listen to it once again.

Mark


edited 1:01 AM EDT July 19, 2017
by Ultrafighter at 10:23 AM EDT on July 19, 2017
Thanks for an update regarding Singularity rip! I'll grab it ASAP.

As for Fist of the North star: Ken's rage dilogy I liked its scores way more than an average DW soundtrack but it depends on a person I guess. Anyway I'm eagerly waiting for addition of your X360 sets to VGM archives!

And I mainly asked you 'bout GI Joe: The rise of cobra electro tracks so that I could know if you're going to like Spy hunter: Nowhere to run or Marvel Ultimate alliance 1 scores. Both have lots of diverse BGM but there're also many compositions in the vein of GI's batcenter, biolab, etc. tracks.
Maybe this tiny sampler is gonna help you make an opinion on SH:NTR original score more efficiently than all my words. MUSIC_DRIVE_02 along with MUSIC_BOSS_01 remind me of... UT 2003 for some reason! MUSIC_DYN_TRAIN_1 & especially MUSIC_MENU_LOOP are pretty similar to those detention, weather and so on BGMs from GI Joe (2009).
Oh and I almost forgot to mention that MUA1 & Nowhere to run were scored by the same duet who did The rise of cobra!

All the best!
by marcusss at 8:02 PM EDT on July 20, 2017
Thanks for the sampler Ultrafighter. I like UT music also. Was this from an unreleased rip of Spy Hunter.. Which one was it? Sounds interesting.

In regards to Bound by Flame, today I ripped the PC version and sadly every OGG file is EXACTLY the same size, same name and total music size as well as the X360 version..

Thought something would be different.. lazy fuckers. haha


And can you believe Singularity (PC) has over 65,000 OGG files?
I basically sifted 110 files out of those but yeah easy to do with the search function in windows but took a while to index ;)
I know by the track names some music appear to be missing but none are in fact missing as I double checked again today.

Oh yeah my FOTNS KR I, II, Singularity, Fable 3 rips are up finally ;)


*** Uploaded Fable Heroes since it has proper named files and a couple extra music compared to the current xbla files. Also xma structure is different to the XBLA version. It only works with the latest vgmstream

***still some Fable 3 tracks are not working unfortunately.

I didn't realise how many fable games there were which I uploaded here... but I love the music. Hope others love the music too

Edit..

Oh yeah i listened to fotns kr 2 for the first time and must say im impressed. Being a Ishiwatari fanatic i must say some pieces sound like his style. I like it !!

Cheers !!



edited 9:44 PM EDT July 20, 2017

edited 1:06 AM EDT July 21, 2017

edited 5:09 AM EDT July 21, 2017
by Ultrafighter at 9:47 AM EDT on July 21, 2017
These LWAVs (or should I call them XWAVs?) come from Spy hunter: Nowhere to run (XBox version) as Terminal reality, the game's developer, uses horrendous quality on GameCube and especially PlayStation 2. I was initially intending to add it to HCS tracker (oh yeah, that rip of mine is SO old!) but didn't do it in the end for some reason.
All in all the 3rd three-dimensional installment of Spy hunter can be easily ripped from both platforms, you just have to use one of two available extractors (or maybe Timo's BMS located in one of his gamerips mirrored on JoshW servers) and you'll be good because all audio files use the same codec and are playable from the go (oh well, you have to change all extensions on XBox but it's no problem I guess if you have Total commander and know how to use it). And lemme repeat it: for the love of gods don't check audio quality for Spy hunter: Nowhere to run or any BloodRayne installment, Aeon Flux or RoadKill on PS2, you'll be definitely astonished by sound specs! Xbox doesn't use lossless anywhere but it's still so much better in terms of sound compression (or better say lack of it)!

Yep it's pretty unpleasant surprise regarding Bound by flame, I wasn't expecting to find the very same OGGs as in PC version too (I managed to obtain streamed rip by Infernus Animositas so I could compare one ver. to another). My guess is that it was easier for devs to utilize identical files in all ports and simply implement Vorbis support into their engine...
And I presume you've already discovered that sound tracks for movies are stored separately from WMVs themselves, one has to search for them in audio folders somewhere near BGM, SFX & VO. You see Infernus has intro track in his rip and no demultiplexing work was required to get the file.

As for Singularity & FOTNS:KR2 I've just grabbed both, huge thnx for making these sets! And special thanks for including demuxed tracks from vids in both rips!

Later!
by marcusss at 10:47 AM EDT on July 21, 2017
Well for kens rage 1 there are LOTS of videos soI kept it to just the opening and endings. If you want the others perhaps a day I have time i can rip the WMAs.

Glad you like them.

I like the music from Rainbow six lockdown that someone uploaded! I could take a look at spy hunter nowhere to run and rb6 lockdown for the 360

edited 10:47 AM EDT July 21, 2017
by Infernus Animositas at 9:36 PM EDT on July 21, 2017
marcusss, I'm guessing those Fable 3 tracks that aren't working are the crescendo tracks that you have not included in the rip. I know on PC they are PCM but I cannot remember if they are a different codec on the Xbox 360.

crescendo_track_01.bnk.dat and crescendo_track_05.bnk.dat are the exact same file (at least on PC).

These files are infact seven interleaved stereo audio files every 0x8000 bytes. The headers are 0x30 bytes long with a sample rate of 48000Hz.

Snakemeat provided me a tool to deinterleave them long ago. I included a batch file to streamline the process. I hope this helps :)

EDIT: A couple of the output .bin files will be just silence as those are just where the program dumps the padding of the file.

Fable III Deinterleave

edited 9:43 PM EDT July 21, 2017
by ChillyBilly at 11:28 PM EDT on July 21, 2017
Well, I promised it a while back, and I made sure to deliver:

Sengoku Basara: Sanada Yukimura-Den

^BTW, turns out the .sspr files I posted a while back were encrypted (quite common with PSN downloads, I notice), so I went to an alternate source for the revised rip. Sadly, like Sumeragi, these tracks don't loop... hopefully there's a way to fix that in the future.


That being said, how about a few more rips?

PC

Children of Zodiarcs

The Initial (Oddly, roughly half the tracks are just ambiance despite the "BGM" filenames.... well, I left them in, anyway)

PS3

Warriors: Legends of Troy (A Warriors game NOT developed by Omega Force? Oh my!)


More should come soon!
by Ultrafighter at 1:12 AM EDT on July 22, 2017
@Marcusss: it brings joy to my heart to hear that you liked Bill Brown's score for RS:LD so much! As I said earlier Xbox rip would be most welcome since it should have a few exclusive compositions in it. On the other hand PC is expected to have the highest quality because it uses PCM for BGM (at least partially). I guess 22KHz don't really compliment the best tracks on PS2 and they are gonna be in higher quality on XB or PC.
As for FOTNS:KR1 you don't really need to add audio from dozens of other prerendered videos, your rip is fine as it is!
Bye!
by bnnm at 5:24 PM EDT on July 22, 2017
@ChillyBilly - Yukimura-Den is not .WEM but .AT3, rename and it should loop.
by marcusss at 7:19 PM EDT on July 22, 2017
@Ultrafighter - Not sure if you know but online I found someone ripped Spyhunter 3 and has a torrent here --> SH3. Maybe it should be uploaded here too since someone already did the work and should be preserved.

@ Infernus Animositas : I included all of the XMA files including the percussion ones in the rip They are small in size. I willgive that deinterleaver a try tis weekend and see how it goes. Must be small pieces of music if those unplayable files are interleaved.


I'm sure for XMA or PCM, Lionhead probably used the same methods for their Fable series.


* Adding a few Android rips atm.

Dark Tales 5 - Music is not bad at all
Prince of Persia Classic



Thanks


edited 8:27 PM EDT July 22, 2017

edited 9:56 PM EDT July 22, 2017
by ChillyBilly at 11:41 PM EDT on July 22, 2017
@bnnm: Well I'll be darned, the Basara files indeed loop when I change the extension to AT3! Thanks a bunch for letting me know about this. Still, I find it a little odd that .WEM apparently isn't the native format since Ravioli Extractor had extracted it as Wwise audio.... well, whatever. BTW Knurek, if you haven't already, you might want to change the extensions of the mirror you uploaded along with Sumeragi's for looping goodness. ;)

Anyways, got a few more uploads to share:

PC

Behold the Kickmen

Slime-san: Blackbird's Kraken (Pretty much a revised version of the Slime-san rip I posted a while back, along with added tracks from the recent DLC)

PS3

Star Ocean 5: Integrity and Faithlessness (Sort of surprised this wasn't posted already. I was also interested in ripping the PS3 version of The Last Hope, but it's apparently an extremely long and tedious process in comparison to this game, which I find kinda discouraging, lol)

Z/X: Zillions of enemy X - Zetsukai no Crusade

Xbox 360

Yu-Gi-Oh! 5D's Decade Duels (There's also a "Plus" version of this game, but I already checked and that soundtrack's identical to this one)

Yu=Gi-Oh! Millennium Duels

Enjoy, guys!
by Ultrafighter at 12:26 AM EDT on July 23, 2017
@Marcusss: First of all the person who started that thread is not really author of that specific gamerip, there're simply some guys who repost VGM Legacy rips on that site. I can't tell you if it's older PTG's version or rerip by O.J. SimDicks (better known as OrangeC) with dynamic segments mixed that time but it's not this what's really important.
The most important point is that you linked to a custom soundtrack and we're only collecting streamed sets in VGM archives. A ripper here must provide raw material (but obviously playable or at least decodable) so that others can make something similar to VGM Legacy works if they desire (like add loops to a track decoded to PCM, create fadeouts if there aren't any and so on). Please keep this in mind!
Later!
PS. I'm terribly sorry I forgot to mention programs required to unpack POD bigfiles, they're Extractor by Novasoft & Watto's GameExtractor (each one should do the job fine but I'd recommend the latter as I actually used it on 3 different TR's VGs for 2 or even 3 distinct platforms and it worked perfectly). There's also a BMS in The walking dead: Survival instinct (PC) but it might only work on the newest ver. of that POD archive.

edited 12:32 AM EDT July 23, 2017
by marcusss at 4:18 AM EDT on July 23, 2017
Ahh mainly was pointing it out to you thats all. I intend to rip the a version when i grab it myself anyhow. I use wattos sometime also when others fail

Cheers
by Ultrafighter at 2:20 PM EDT on July 23, 2017
It's nice to hear that SH:NTR rip will be done really soon and it's probably gonna be backed up in our VGM collection for eternity now! Anyway just because you found that thread I guess I can point those tracks out:
2. Terminal Reality - MUSIC AMSTERDAM 01 (9:05);
61. 61 - MUSIC MOUNT AMB.
Then I'd also recommend
41. 41 - MUSIC DYN NOSTRAB 4
43. 43 - MUSIC DYN NOSTRAB 5
as these pieces are fine too. You know there's a portion of segmented BGM in the score but almost entire soundtrack is normal (no TMNT '07 hyper-interactive madness believe me!) so that you shouldn't worry.
So long!

edited 3:13 PM EDT July 23, 2017
by Ultrafighter at 3:18 AM EDT on July 26, 2017
Hi Marcusss! I'm wondering if you're going to get interested in Syndicate (2012) score after listening to this small sampler of mine. If my tiny compilation of diverse tracks makes you even add this title in your own "to do" list I'll be more than glad to hear that! My guess is that X360 streamed set for this videogame would be most welcome by many folks out here, not just me.

I also believe that "Deus ex: Human revolution: Director's cut" for X360 or PC should be some truly nice addition to our VGM archives too. I even suppose that Alpha23's PS3 rip mirrored here might be also reripped at some point since he apparently extracted loopless MP3 streams out of initial split-channel FSB banks.

See you!

edited 3:22 AM EDT July 26, 2017
by marcusss at 12:53 PM EDT on July 26, 2017
Hi Ultrafighter,

Can take a look sometime for you.

Been ripping PC game lately and have uploaded them here already, mostly RPG old and new ;-)

* Spy Hunter Nowhere to Run. Lots of good quality vorbis
* Aypa
* Aura
* Ultima IX Ascension
* Perfect World
* Citadels
* Darkstone
* Dawn of Magic 2
* Downward
* D&D Dragonshard
* Dungeon Rats
* Magicite
* Arelite Core
* Earthlock Festival of Magic
* Hazen: The Dark Whispers
* Low Magic Age
* Pirates vs Corsairs
* Rainbow Six LD (PC & XB360)

RB6 on x360 sounds better but quite a lot of tracks have really scratchy ima adpcm noise.Decoding issue I guess like some other games
had. PC version has hardly any music though has 1 or 2 dif. songs to the xbox.



edited 12:54 AM EDT July 27, 2017
by Ultrafighter at 9:15 AM EDT on July 27, 2017
So does it mean you didn't do your own streamed rip of Spy hunter: Nowhere to run for either PS2 or original XB? I mean neither PS2 nor original XBox had any OGG files on game discs so that you probably added that old OrangeC's rip to VGM collection.
Well I guess it's up to you to decide whether a VG deserves a decent rerip or not...

And while I'm at it let me recommend this megaton rocking bomb to you: Iron man 2 gamerip. Even 3/4 of an hour pack quite a punch so just imagine what can be expected from complete score found on PC or PS3, X360 or at least Wii! I listened to OrangeC's rip (was it from X360 or some other platform?) and it was like 10 times longer than soundtrack from PSP version.
If you get enough interested to rip any different platform of this videogame please let me know! I'll definitely be the first one willing to grab it ASAP!

BTW I found out a few days ago that there's semi-official OST for Rogue trooper (GOG version) and it can be found on FFS forums. It doesn't have a single descriptive filename but maybe you'll still be able to get an opinion on its original score? It's composed by Jordan Pedder & Tom Bible (who also scored Judge Dredd: Dredd vs Death along with Dead to rights: Reckoning & Sniper elite) and all themes can be divided into two main groups: atmospheric ambient and orchestral action tracks with a bit of synth background.

Cheers!

PS. I believe ToWAV can help you get rid of (half the) static in ADPCM encoded files, it's just that I'm not too sure if it'll work on single-stream FSBs properly (especially if you used FSBii to split initial banks into many custom ones each containing just 1 stream)... If you drop a wave file with codec number 69 into towav.exe the tool usually decodes it into a PCM version with much less hiss, crackle and such but I can't be absolutely sure this method is going to work on ADPCM files contained in FMOD containers. But one can always try I presume.
Bye!
by marcusss at 1:28 PM EDT on July 27, 2017
Hi Ultrafighter !

These rips I ripped myself over the past few days ;) Spyhunter NTR is OGG Vorbis on the PC @ 44khz and seems to contain plenty of music !

Thanks for recommendations.

With the IMA ADPCM encoded music with tonnes of noise(not surprised at times)....yeah I think there was an IMA patch exe somewhere that decodes it to wav so any time i have issues i just decode that one file to wav while still also keeping the original.

Most of the games i ripped above have good music so I recommend them when they appear on the server but if I had to choose then Citadels, Magicite, Arelite Core and Earthlock are especially good

Cheers

Marcus


edited 10:31 PM EDT July 27, 2017
by Ultrafighter at 11:50 PM EDT on July 27, 2017
Wow, I even had to look up on my second VG site to find out there's actually SH:NTR for PC! It's weird there's no mention of SH3 (PC) on GameFAQs... Anyway now I'm more than eager to check it out, maybe it'll even have some exclusive tracks.

Oh and are you even remotely interested in Rogue trooper score? I originally brought it up because it wouldn't hurt to test xwb_split.exe on Xbox sound archives or at least rerip PC version which is even easier to process nowadays. I tried to make that GOG OST look like a sampler of original soundtrack so that maybe you'll want to make streamed set for any platform if 21 tracks and 72 minutes aren't enough for you.
Bye!

edited 11:50 PM EDT July 27, 2017
by Knurek at 5:18 PM EDT on July 28, 2017
Marcusss, please provide more data about the PC rips you uploaded.
Link to Steam store page, or GameFAQs/Wikipedia page. I can't place a lot of them with the archive names given. :\

Also, if any of you liked Nex Machina rip, give the recently uploaded Furi a whirl. Same genre.
by marcusss at 6:36 PM EDT on July 28, 2017
Hi Knurek. Yeah from now on I will and I will look up info on them and post links if I can for you. Quite a few are old.. like 90s or 00s but the new ones or recent ones if they have a steam page or something I can post links.

Sorry about that so will provide a little more info on the rips.

Game info below

Magicite PC (2014)
Spy Hunter NTR PC
D&D Dragonshard (2005)
Earthlock Festival of magic (09/2016)
Citadels (2013)
Aura (2004)
Ultima IX (1999)
Hazen (2010)
Dungeon Rats (11/2016)
Dawn of Magic 2 (2009)
Arelite Core PC (02/2017)
Downward (12/2016)
Darkstone (1999)
edited 6:41 PM EDT July 28, 2017
Low magic age
Warlords battlecry 3 (2004)
Anomaly 2 pc (2013)
Pirates vs corsairs

I only could not find aypa as the game i have is russian so must have an alternate english name. Will check..

The others like rainbow six lockdown x360 and pc should be easy to find as popular games


****Edit****

Thanks for the recommendation Knurek. I will give Furi a listen.

I ripped music also from Neverwinter Nights Online so will upload it later. The sound archive file is like 4gb so Lots of sfx FSB to filter out from the music.

Also Ultrafighter I will try to rip Deus ex Human Revolution for the x360 this weekend.

Also about Spy Hunter 3 the naming is a little messed like tracks will go 1,10-19,2,21-29,3 etc.. the program i used didnt add 0 like 01 02 etc.. grr . I could just fix that and reupload I guess. Sorry been tired his week. Work work work. Lol



edited 10:48 PM EDT July 28, 2017

edited 10:56 PM EDT July 28, 2017
by Knurek at 12:58 AM EDT on July 29, 2017
@marcusss: Earthlock set was corrupted, please reup.
Rest is fine, thanks for the info. More obscure/indie games can be a bit hard to find, console ones are well documented everywhere, but the PCs are a wild wild west.
Appreciate the help and your work in general.
by marcusss at 7:45 PM EDT on July 29, 2017
Hi Knurek.

I reuploaded Earthlock. Aypa is like magic the gathering and has good music like 10-15 mins each song.. i will try to get its english name.
by Ultrafighter at 11:38 PM EDT on July 29, 2017
Hey Marcusss, nice work! Do you have plans for ripping the very first Dawn of magic installment? It's scored by the same team who did original soundtracks for Death track: Resurrection & of course DOM2: Time of shadows (and contributed a composition to Armageddon riders a.k.a. Clutch OST) so that I might also be interested in checking out score from DOM1.

It's funny how I wanted to suggest this to you as another RPG with unorthodox soundtrack but found out that Necromania: Traps of darkness is seemingly an RTS! Nonetheless I'd totally love to see a streamed rip for the title surface at some point: this Necromania game has really unusual and pretty rocking score for a strategy.

BTW what OGG scanner did you use while making SH3 rip? I hope not Dragon unpacker as it's so slow when compared to Nova extractor or even respective function of VGMToolBox. Or maybe it was that well-known Ravioli tools IE its scanner for any formats widely used in VGs?

Continue your great work please because flood of cool VGM should never stop! Best regards!

edited 11:41 PM EDT July 29, 2017
by ChillyBilly at 3:34 AM EDT on July 30, 2017
Here's a few more uploads from me:

PC

Adventures in the Tower of Flight

Angel Flare

Pixel Shopkeeper

Tricky Towers

PSP

Bakumatsu * Ishinden

Enjoy!
by marcusss at 3:45 AM EDT on July 30, 2017
Thanks ChillyBilly

Ultrafighter, I have DOM1 ripped already ;) just need to sort out the music as there were like 20000 ogg/wav with most being se etc.

I will see if i can rip Necromania for you. I USE vgmtb or some of the ones you mentioned. Sometimes. Recently lots of games I rip use Unity engine which is annoying. One game I like uses unity 5.5 which isnt rippable. Every app i try to rip with end up with just parent files..nothing inside the individual resource files.. frustrating

edited 3:50 AM EDT July 30, 2017

edited 3:52 AM EDT July 30, 2017
by Knurek at 4:46 AM EDT on July 30, 2017
@marcuss: for Aypa all I'd need is the year of release and a publisher/developer.
by marcusss at 12:28 PM EDT on July 30, 2017
God the rip is Aypa 2 = Aura 2 Knurek... geez sorry about that ;-)

Anyhow the info is

Aura 2 The Sacred Rings (2007)

Developer(s)     Streko-Graphics Inc.
Publisher(s)     The Adventure Company


edited 12:29 PM EDT July 30, 2017

edited 12:30 PM EDT July 30, 2017
by Therius Shulk at 7:01 PM EDT on July 30, 2017
Can somebody rip Vanguard Princess: Senjin no Himegimi for PC?

edited 7:02 PM EDT July 30, 2017
by marcusss at 11:14 PM EDT on July 30, 2017
I just uploaded for PC...

* Neverwinter Nights Cloaked Ascendancy
* The Settlers II 10th Anniversary Edition + Vikings ADDON
* Loki: Heroes of Mythology

*******************************************

Edited.. Adding a few more PC rips to the server


* Alvora Tactics (Rad Codex)(2017-06-01)
* Dungelot Shattered Lands (red winter software)(tinyBuild) (2016-02-19)

* Roguelands (SmashGames)(2015-11-06)
* Dungeon Rushers (Goblinz Studio)(WhisperGames)(2016-09-07)

* Dark Delve (Checkmark Games)(2012-02-03)
* Moon Hunters (Kitfox Games) (2016-03-11)



Plenty more to come ;)

Oh and no problem Knurek as I like to contribute vgm rips as in the past I always downloaded only so happy to rip some myself and share with everybody here. Hard and obscure games can have great music and would be a pity if they were lost forever !
Cheers

Mark



edited 12:11 PM EDT July 31, 2017
Tekken 7 by JLHack7 at 2:18 PM EDT on July 31, 2017
The Tekken 7 soundtrack on PC should be named "Tekken 7: Fated Retribution" to differentiate it from other versions of Tekken 7 (notably the original arcade version)

The one on the server has the BGM files for the Abandoned Temple stage, which was added to Fated Retribution. It's a secret stage for the guest character Akuma (from Street Fighter)

edited 2:25 PM EDT July 31, 2017
by marcusss at 12:07 PM EDT on August 1, 2017
Some more pc stuff coming your way

* Dex
* Necropolis
* Crypt of the Necrodancer
(Funky FUNKY music @48khz YES !)
* Neverwinter MMORPG (Contains lots of music from Cloaked Ascendancy but has quite a few extra tracks also)

* Escape From Frankenstein's Tower
* Pirates of Black Cove
* Sword Coast Legends (Sad they only used 24Khz Audio)
* Ninja Avenger - Dragon Blade

Stay tuned..

The Settlers II 10th Anniversary has very good music especially the Viking addon ....and I am quite pleasantly surprised that lots of Idie or unknown games have good or great music !!

Dex has some electronical/funky music which reminds me of Perfect Dark

edited 6:51 AM EDT August 2, 2017

edited 6:53 AM EDT August 2, 2017

edited 7:00 AM EDT August 2, 2017
by mariofan12ify at 12:09 AM EDT on August 2, 2017
I plan on attempting to rip Sonic Mania's music when it releases. But the game only takes up 400 MB of space, so do you guys think it would be possible to do it?
by Vector Harbor at 5:52 AM EDT on August 2, 2017
I think they will use the HCA format for the game or other compress audio file format.
by Ultrafighter at 10:01 AM EDT on August 2, 2017
@Marcusss: I can't thank you enough for ripping Crypt of the necrodancer and especially recommending us all Dex! I even thought you had some D(eus )ex title in mind but misspelled it a bit.
BTW any problems making a set for Human revolution: Director's cut? Have you already discovered that Gibbed.Eidos command-line unpacker or even specific preset for extraction of HR:DC bigfiles on X360?
Oh and I'm still waiting for DoM1 rip, I just hope it's not causing you any trouble apart from a few thousands unnamed tracks themselves.
Cheers!

edited 10:03 AM EDT August 2, 2017
by marcusss at 1:03 AM EDT on August 3, 2017
Hey Ultrafighter. I'm having some issues with those games at the moment so took a break. I didn't have any luck yet with the Gibbed program with my X360 version of Deus EX HR even though it should work..but will try again later. I havev been doing some pc games that I have played or watched online as there are plenty of good music still left to be discovered ;-)

I ripped a few more toda. Will upload later.

* Aven
* PYRE
A Hole New World
* Bloody Trapland 2 - Curiosity
* Tanks Vs Aiens
* Warcube
* Shift Happens
* The Tenth Line


* The Great Whale Road --Damn Intro/Outro videos (OGV) contain audio but play in silence on all Win videos players and no program I know of can successfully split the audio either.. Weird.
Complete name : G:\____COPIED____\____RIPPING\The Great Whale Road\Ending_Full_HQ.ogv
Format : Ogg
File size : 67.7 MiB
Duration : 1 min 8 s
Overall bit rate mode : Variable
Overall bit rate : 8 254 kb/s
Writing application : Lavc57.64.101 : 2017-03-29T14:20:57.000000Z
handler_name : Alias Data Handler
major_brand : mp42
minor_version : 0
compatible_brands : mp42mp41

I noticed a lot of newer games are using high quality FSB or just Lossless Waves Files so File sizes are high but quality UPPPPP ;-)


I tried extracting music from Dark Realm 4 but the music archive is encrypted. I can see the files and folders using 7zip so obviously is simple compression but unable to extract as it asks for a password ...but no luck finding it yet in the file or exe etc..

****
On a side note some or a fair few (~20 of 301) fsb songs in Pyre seems to have silence at the beginning of the track for 10-20 secs or so before music..strange but it must be by design (Like cutscene or whatever) since everything else plays fine. Nice music anyways for 1GB rip.

edited 11:18 PM EDT August 3, 2017

edited 11:19 PM EDT August 3, 2017
by Ultrafighter at 6:50 AM EDT on August 4, 2017
Hmm, why don't you launch VGMToolbox and go to Misc. Tools => Extraction Tools => Streams => Xiph.Org OGG Extractor then try dragging and dropping OGV movies into program's window? I guess it worked on some Vorbis vids I encountered in a few PC titles, you get a few unplayable OGGs that way (silent videos I presume) but audio tracks should be playable.
I hope this helps. Till next time!

edited 6:52 AM EDT August 4, 2017
by marcusss at 12:57 PM EDT on August 4, 2017
Hi Ultrafighter.. it perhaps is non standard. I already tried that and also tried a ogv splitter I found online.. even windows media players play the video but no audio. Odd codec I guess. Maybe I should get someone here to take a look at it.

Vgmtb and others cannot detect the audio. They rip the whole file again. The first thing I tried was vgmtb or a demuxer but no go. VGMstream won't play it either.. says corrupt.etc.. but vlc plays the silent movie ;). Pity no audio program can play back the audio. It is vorbis 2.0 Alias Data Handler.

I will upload a sample later on

Oh yeah my files should show soon. Last I checked my folder on the server it had close to 6GB of rips ;) Must be a pain to sift through ;)

Alvora Tactics has some good music. Quite a range of music it uses.A few licensed music from different artists also so doubt they will have a soundtrack

Laterz



edited 1:06 PM EDT August 4, 2017

edited 1:08 PM EDT August 4, 2017
by Knurek at 1:46 PM EDT on August 4, 2017
Thank you for putting the release date/dev+pub information, this saves a lot of time for me.
Could you also put the system somewhere? Either make subfolders or just add [pc] to the archive name.
by marcusss at 2:28 PM EDT on August 4, 2017
Ok no problem. Will make sub folders ;)
by ChillyBilly at 11:54 PM EDT on August 4, 2017
Huh, I was gonna point out that I already posted A Hole New World a while back, but maybe my rip was incomplete or something, since the file sizes are different... oh well. Anyway, here's a new round of rips!

PC

Aztez

A Bloody Night

Fate/Extella: The Umbral Star

Graze Counter

Immortal Planet

Skeleton Boomerang

PS3

Metal Gear Solid: Peace Walker HD Edition

Trinity: Souls of Zill O'll


More later!
by Ultrafighter at 11:54 PM EDT on August 4, 2017
@Marcusss: Have you already tried OGMdemux? I heard Alpha23 used (or still uses) it but never looked for it myself. You see I almost never encountered OGG movies, at least those with audio tracks spliced with video streams thus requiring some demultiplexing work to get sound files outta vids.
Bye!

edited 11:57 PM EDT August 4, 2017
by marcusss at 12:24 AM EDT on August 5, 2017
Sorry ChillBilly.Must have missed it. Sorry for that. There is a bit of a size difference. I wonder why is that. Lots of games atm are using unity even 5.5 or 5.6? And so many are using wav as audio.

I wanted to ask...is it a good idea to flac the wavs??. I'd rather keep the original wav but for server storage maybe flac is more efficient.

@ Ultrafighter i think i tried that one but i remember saying the header is wrong or something when it tried to demux the ogv
by Moonboy65 at 12:01 PM EDT on August 5, 2017
the PS2 rip for Rampage: Total Destruction has .mib and .mih files, i heard someone say that the mih files have the needed info to properly play the mib files, but do they also have loop point info?
Misc Questions by JLHack7 at 2:07 PM EDT on August 5, 2017
I'm looking for the Street Fighter V PC version files. Anyone have them?

Also, what codecs play AT9? I'm using DroidSound-E and AT9 files from PS Vita don't play. Everything else plays perfectly though.

edited 2:10 PM EDT August 5, 2017
by ChillyBilly at 10:47 PM EDT on August 5, 2017
@JLHack7: You can use this tool to convert AT9 files to WAV format. Hope that helps!


Also, got a few more weekend goodies to share:

PC

Not Dying Today (Not entirely sure if this is all the music, but this is all I managed to get...)

Slime Rancher

Splasher

Sundered

PS3

Cars 3: Driven to Win (Has cutscene audio mixed in there, but I didn't have time to sort it out, sorry)

[url-https://drive.google.com/open?id=0B2lMV7NovfEObUtUSnp6S2pHNzA]Raiden IV Overkill[/url]

Enjoy!
by bnnm at 10:18 AM EDT on August 6, 2017
Uploaded:
- Ukiyo no Shishi (PS3)
- Ukiyo no Roushi (PSV)
(a few files may be misnamed as the awb/acd extractor did funny things)


@Moonboy65 - The rip is correct but doesn't have any loop points.

EDIT: also re-ripped Wild Arms 5.

edited 2:32 PM EDT August 6, 2017
by Mygoshi at 10:21 AM EDT on August 6, 2017
I want to say that the Fantastic 4 gamerip on Gamecube is totally incomplete. Miss 30 songs I think?

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