Super Mario Sunshine by dj4uk6cjm at 9:58 PM EDT on June 16, 2014
I have the super mario sunshine samples ripped here but they don't play in vgmstream and the super mario galaxy 1/2 trick to null them out doesn't work as they use this mSound.asn file and not a szs or Z2Sound.
Apparently mSound holds everything so any ideas on how to extract the samples from the Aw files?
did you try with wwdumpsnd 0.4? latest version says: "0.4 adds Super Mario Sunshine support thanks to ichifish and Dolphin." http://www.hcs64.com/vgm_ripping.html
And don't worry, I'll get to working on this right away! I want to start off with looping the samples for ricco harbor. I will add all the needed fades and reverbs as well and post a demo so you guys can listen and compare it to the original if any needed changes arrive because I want a super mario sunshine soundfont too. :D
Sweet, I'm really looking forward to this. How exactly are you going about making the song? Is it just making a little soundfont that works with Ricco Harbor's MIDI? Also, I request that you post one version with the Yoshi bongos track and one without :P
Sort of, what I'm going to do is make sure the samples are fine tuned enough and tested and have someone else compile the soundfont as I'm lazy lol and I have a pretty good idea who might be able to help in that department :) I gotta see if he's willing to collaborate on it though as he's working on the same project as well.
I want to start working on each song one at a time at my own pace using the ripped midis as my backdrop since they are the original and they sound better :P plus ricco harbor is my fav.