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by ChillyBilly at 11:33 PM EDT on April 15, 2017
Okay, I think I may have something extra to add.... I know that the 3DS version of Shovel Knight was already ripped, but it lacks the DLC tracks, correct? In that case:

Plague of Shadows + Specter of Torment

^I also included the FSB archives just in case. That being said, enjoy!
by despycl at 11:40 PM EDT on April 15, 2017
Does anyone have the mario sports super stars files that plays on the ingame sound test? For some reason those plays at a higher quality than the ones used during gameplay (the laters being highly compressed thus sounding horrible)
by Knurek at 1:08 AM EDT on April 16, 2017
@ChillyBilly: Please upload the original files for Shovel Knight DLCs, there's no need for converting them to ogg anymore, and you're losing looping information this way.
You said you included the FSB archives, but there's 3 MB of them and 28 MB of OGGs, so something's missing. :)
by ChillyBilly at 1:33 AM EDT on April 16, 2017
@Knurek: There were no conversions on my part. Everything I uploaded was exactly the way I found them when I ripped the data (I didn't even rip those OGG files from the FSBs, they were simply separate files to begin with). So unless you want me to send you the CIAs, there's not really anything else I can say, heh.

edited 1:38 AM EDT April 16, 2017
by ChillyBilly at 12:14 AM EDT on April 30, 2017
Just a single upload this time:

Dragon Ball Heroes: Ultimate Mission X


^This is the entire sound archive, so.... have fun with that I guess, lol.
by ChillyBilly at 12:50 AM EDT on May 6, 2017
Got a few more additions here:

The Battle Robo: Daikyoutou Scramble

Creeping Terror

Dakkan Shirei Majo Dungeon: Shuu no Tame Nara Yara Nebanarumai

Doraemon: Nobita no Nankyoku Kachikochi Daibouken

Manga-ka Debut Monogatari: Suteki na Manga o Egakou

Later!
by ChillyBilly at 10:27 PM EDT on May 12, 2017
Here's a couple more:

Dragon Fang (Finally had time to extract the files after bnnm's tip!)

Go! Go! Kokopolo 3D: Space Recipe for Disaster
by ChillyBilly at 1:36 AM EDT on May 14, 2017
And another two sets:

Futuridium EP Deluxe

Iron Combat: War in the Air


^So, about the Futuridium rip... well, I followed through on what I said in the joshw thread, sought out a superior Unity tool, and.... well, I think I hit the jackpot! Now I'm able to rip the audio in its proper format! Enjoy the FSBs, guys! :)
by Knurek at 1:57 AM EDT on May 14, 2017
Care to share the link to that tool? Tools I use don't retain filenames.
by bxaimc at 2:30 AM EDT on May 14, 2017
aluigi also has a unity script as well for the resources files

http://aluigi.altervista.org/bms/unity.bms
by ChillyBilly at 10:15 PM EDT on May 14, 2017
@Knurek: Unity Studio is the new tool I use, though I also keep a hex editor on hand to check what type of audio I ripped (for some reason, this program extracts them without a file extension.... at least, for me anyway). Hope that helps!
by Knurek at 5:44 AM EDT on May 16, 2017
@ChillyBilly: Thanks, looks really cool.
Take note though - the tool above doesn't always parse all resource packs -> I've tried it with a few games, and with Cosmic Star Heroine it only extracted data from the 450 MB FSB pack, skipping over the second 300 MB one.
by 54634564 at 9:34 PM EDT on May 19, 2017
I was off by a year in my estimate(page 85), but it's finally happened. A software method of dumping the bootroms has been released. We will finally be able to decrypt games from our PCs, for much easier extraction of their contents.
by ChillyBilly at 1:07 AM EDT on May 20, 2017
Ah yes, being able to decrypt 3DS games straight from my computer would indeed make life a lot easier.... in the meantime, here's a couple rips I got the "ol' fashioned way":


Cube Creator DX

Dragon Sinker
by Knurek at 4:26 PM EDT on May 20, 2017
@54634564: Do you know of any actual tools that do the decryption on PC already? I can't seem to find anything that isn't Godmode9/Decrypt9. :\
by 54634564 at 6:56 PM EDT on May 20, 2017
@Knurek: SciresM is working on a library to handle the crypto:
https://github.com/SciresM/CTRAesEngine

It's probably going to be a little while before tools are out.

edited 6:57 PM EDT May 20, 2017
by 54634564 at 12:29 AM EDT on May 23, 2017
So, update on tools. There's a tool called 3dstool but it's not very good, imo. Crashes, doesn't extract from CIA, hard to use.


So I decided to just whip up my own thing.

--Download removed. A better version will be posted below--

edited 3:40 PM EDT May 23, 2017
by Knurek at 12:51 AM EDT on May 23, 2017
Looks great, any chance of multiple NCCH container support? For easy decryption of DLC packs, since they usually have each DLC pack split into a separate NCCH container...
by 54634564 at 1:15 AM EDT on May 23, 2017
Yeah, I might look into cleaning up the code a bit and adding that over the next few days if anything better doesn't come out.

I'll probably just make it spit out whole decrypted NCCHs, too.

edited 1:23 AM EDT May 23, 2017
by 54634564 at 2:28 PM EDT on May 23, 2017
Ok, new version:
https://mega.nz/#!lZVCgRKC!L8B6BrxYTBMzHNSNY7mbYNmPcO7NtIHjHRj7NLajE10

Much happier with this one. Drop files(.cia/.3ds/.ncch/whatever) onto it, receive decrypted NCCHs. From CIAs it will only extract the NCCH containers, not SRL or whatever else could be in them. I was too lazy to do any testing.

Ex: Drop x.cia onto it, and it will create x.0.ncch, x.1.ncch, etc. The number is the content index, not ID, because I wasn't thinking. Too lazy to change it and do more tests.

Extract content from the NCCH containers with ctrtool:
"ctrtool --exefsdir=x0_exefs --romfsdir=x0_romfs x.0.ncch"

Can drop multiple files onto it and also call it from the command line(even with wildcards).

edited 3:08 PM EDT May 23, 2017
by 54634564 at 4:17 PM EDT on May 23, 2017
Sorry for yet another post, but I noticed that SciresM pushed some changes to his fork of ctrtool to support decryption:
https://github.com/SciresM/Project_CTR

Here's a build of it:
https://mega.nz/#!RVUVBJ6Z!FmgGcrnKJT_f5sofytv0kzXU6bCZfi5332Wm5F_IloE

The only bad thing about it is its support for seed crypto. It requires you to manually enter the seed as a hex string. So for CIAs, it might be better to use my tool. But for .3DS files, just use this version of ctrtool(since you can directly extract the contents without extracting an NCCH container first).

edited 10:50 PM EDT May 23, 2017
by Knurek at 5:14 PM EDT on May 23, 2017
Thanks for the tool, 54634564.

Uploading three sets with added DLC tracks:

Fire Emblem Awakening
Fire Emblem Fates
Theatrhythm Dragon Quest

Will add Fire Emblem Echoes DLC tracks as soon as they are released (22.06.2017 seems to be the date of the final pack)
by Vector Harbor at 5:41 PM EDT on May 23, 2017
So wait...now we can extract 3DS files without using the sd card method ? Just extracting the data like using dolphin to seek the audio files ?
by Knurek at 1:33 PM EDT on May 24, 2017
Pretty much, private keys stored in bootrom have been dumped.
Decryption of a Bravely Default CIA (3.2 GB) takes about 50 seconds, as opposed to 30+ minutes on 3DS.
by Vector Harbor at 3:02 PM EDT on May 24, 2017
Sounds amazing ! But i'll wait for a tutorial for more details on that thing
by ChillyBilly at 5:27 PM EDT on May 25, 2017
@54634564: Thanks a lot for making that decryption tool! However, upon testing it, a problem arose: It doesn't work for my version of Windows (I use 32-bit Windows 7). Is there any possibility of a version of your tool that's compatible for us poor schmucks with crappy older hardware? Thanks in advance if you can look into it.
by Knurek at 6:55 PM EDT on May 26, 2017
One more DLC music rip:

Pokemon Mystery Dungeon - Gates to Infinity

If anyone can think of any other games missing DLC music, let me know here.
by ChillyBilly at 12:11 AM EDT on May 27, 2017
Here's some more uploads from me, though a couple them do not come without issues:

The Delusions of Von Sottendorff and His Squared Mind (Music comes in this ".strm" format that doesn't play for me)

HeyBot! HeyboHeybo! HeyBoTournament!

Pic-a-Pix Color

Shingeki no Kyojin: Shichi-Kara no Dasshutsu (Music is in the ".ktss" format. The only other game I saw to use this type of file was Yo-Kai Sangokushi, but that was GENH'd in the end. I suppose this rip requires the same treatment?)


Barring those couple of issues, that's it from me for now....
by Knurek at 6:28 AM EDT on May 28, 2017
Three new DLC packs:

Fire Emblem Echoes - Shadows of Valentia
Taiko no Tatsujin - Don to Katsu no Jikuu Daibouken
Taiko no Tatsujin - Don! Don! Mystery Adventure

Both Taiko no Tatsujin games have had the preview tracks removed. I've also converted them from original NAAC files to plain AAC playable in every player.
Once NAAC is supported by VGMStream, I will reupload the original files.
by 54634564 at 1:26 PM EDT on May 28, 2017
@ChillyBilly sorry for the late reply, but my tool is now 100% obsolete. The latest version of ctrtool is the way to go now. A recent commit added support for loading seeds from seeddb.bin files.

Here's a build of it, along with an up-to-date seeddb.bin:
--sorry, removed. Seems to have bugs. Will report to devs and post new version when fixed. --

It adds a '--seeddb' option to give it a seeddb.bin file.

Example:
ctrtool x.cia --contents=x
creates x.0000.00000000, x.0001.00000001, etc

ctrtool --seeddb=seeddb.bin --romfsdir=x0romfs --exefsdir=x0exefs x.0000.00000000
extracts the romfs and exefs contents from the NCCH container, using a seed from seeddb.bin if needed.

edited 1:29 PM EDT May 28, 2017

edited 3:55 PM EDT May 28, 2017
by Knurek at 2:12 PM EDT on May 28, 2017
@54634564: I don't think ctrtool works yet - I just tried extracting stuff from Pocket Card Jockey, and couldn't get it to do so.
No problems with CIA decrypted by your tool.
by 54634564 at 3:46 PM EDT on May 28, 2017
-snip- I can reproduce. weird.

I'll look into it and see if I can figure out the problem and report it to the developers.


EDIT: Found the issue and reported it. Hopefully it is fixed soon.

edited 4:39 PM EDT May 28, 2017
by ChillyBilly at 11:53 PM EDT on June 7, 2017
So, seeing as new 3DS releases had been rather sparse lately (though this is about to change soon enough), I figured I'd look back and redo some of my earlier rips using the knowledge I've gained over the past year. To start off, two redone Sega rips:



[url=https://drive.google.com/open?id=0B2lMV7NovfEONTVHQ2c4Y2w1aTA]Sonic Boom: Fire & Ice



^Both are FSB format. Oddly though, the Sonic music doesn't loop.... dunno why, but it just ended up that way. Anyway, I'm gonna look through my catalog and see what other past rip could use some improvement....
by Knurek at 8:08 AM EDT on June 9, 2017
What's the second game you mention?
by ChillyBilly at 10:44 PM EDT on June 9, 2017
Strange, I thought I posted them both.... anyway, the other improved rip is:

Shinobi

^Thankfully, these tracks DO loop. Anyways, I'm still looking through my backlog....
by ChillyBilly at 11:59 PM EDT on June 11, 2017
Okay, here's my next re-rip:

Jikkyou Powerful Pro Yakyuu Heroes

^The GENH'd versions of this game's tracks actually play the music FASTER than intended. And while I personally do think the sped-up tracks sound pretty cool in their own right, it's probably for the best to post the tunes in their native wwise format, methinks. ;)
Tomodachi Life by triple_z at 1:27 PM EDT on June 13, 2017
Any chance of a dump of Tomodachi Life's music?
Some user that posted the files couldn't bother to put them on a free host (e.g. google drive, dropbox, mega, freaking mediafire of all places!!!)
by Vector Harbor at 4:48 PM EDT on June 13, 2017
http://3sf.joshw.info/t/Tomodachi%20Life%20%5bTomodachi%20Collection%20-%20Shin%20Seikatsu%5d%20(2013-04-18)(Nintendo%20SPD)(Nintendo).7z
by VAR1990 at 5:29 PM EDT on June 15, 2017
There's currently a Demo for Ever oasis on the
3DS eShop...music seems really good...i wonder if anyone can rip the music? please and thank you in advance!!!
by ChillyBilly at 6:29 PM EDT on June 15, 2017
@VAR1990: Personally, I'm waiting until the full game comes out (which is a week away!) before I do a Ever Oasis rip. Quite a few goodies I'd like to get my hands on this summer, in fact....
by VAR1990 at 3:30 AM EDT on June 16, 2017
@ChillyBilly: Oh, Indeed, sir!! :D Games like Hey! Pikmin, Ever Oasis, Metroid Samus returns, Kirby's Blowout Blast have got me totally stoked to play my 3DS!! xD And also, I can totally wait another week for the Ever oasis rip, ChillyBilly!! ;D
by ChillyBilly at 12:47 AM EDT on June 18, 2017
In anticipation for the wave of awesome new releases starting next week, I was rather motivated to get back to hunting for some of the more obscure stuff in the meantime. Here are some fruits of my labor:

DON'T CRASH GO

Double Breakout

Farming Simulator 18 (Truth be told, despite posting this, I'm unable to play this game's audio. I guess I should post about it in the vgmstream thread)

Kawaii Pet to Kurasou! Wan Nyan and Mini Mini Animal

Mononoke Tantei: Shida no Ayakashi Jiken Chou

Order Land!


Enjoy!


BTW, @Knurek or anyone else, are there any other titles that could use a re-rip? I looked through my own collection, but aside from the few I posted, I'm kinda drawing a blank here, heh. Maybe some titles that use Wwise/Unity/FSB, etc? I should be able to get a few more done when I have the chance.

edited 12:53 AM EDT June 18, 2017
by Knurek at 1:08 AM EDT on June 18, 2017
@ChillyBilly: Most of my rips are missing the banner sound file, so if that bothers you, you're free providing them (just the actual banners, no need to upload everything else)
Attack On Titan : Escape From Death aka Shingeki No Kyojin : Shichi-Kara no Dasshutsu by JmanPlaysGames at 7:28 PM EDT on June 20, 2017
I usually rip game music for myself, but I'm posting this here because ChillyBilly really helped me figure this one out. If he hadn't mentioned GENH and Yo-Kai Sangokushi, I don't think I would have figured this one out. I tried to use VGMToolBox to automatically add a GENH header to the ".ktss" files that I ripped from my copy, but they refused to work even though the Sangokushi GENH files worked.

Fortunately, the Sangokushi ".ktss" format is exactly the same as the Attack On Titan ".ktss" format, so I just ended up looking at the GENH header for the Sangokushi files and used it as a reference to create a quickbms script that would do it automatically for .ktss files. My script works, but I'm sure that its not as efficient as it could be due to it being my first time learning the program. I've included if anyone was interested in checking it out.

For the GENH files, use this link:
Shingeki No Kyojin: Shichi-Kara Dasshutsu Soundtrack

For files converted to .WAV, use this link:
Attack On Titan: Escape From Death Soundtrack


I wanted to rip all of the audio just for fun, but the the audio for the voices are in a different format than the music. Its extension is ".ktac". After the header, it alternates between two bytes with data and two bytes with values of "00". The size of that alternating area is different in each file, I just cant figure it out.
If anyone else wants to have a go at it, you can download all of the voice data here: Attack on Titan Escape From Death Voice Data

edited 7:29 PM EDT June 20, 2017
by Knurek at 1:19 AM EDT on June 21, 2017
Speaking of Kecmo games, I've finally managed to rip the 3DS version of Hyrule Warriors. Up on server.
by mariofan12ify at 1:11 PM EDT on June 21, 2017
Kirby's Blowout Blast comes out in Japan tomorrow. Is there a chance of a rip of that or do we have to wait until it comes out in the US?
by Vector Harbor at 1:53 PM EDT on June 21, 2017
Wait what ? Kirby's Blowout Blast is releasing tomorrow ?? But HOW ??
by ChillyBilly at 2:54 PM EDT on June 21, 2017
Huh, the Japanese Blowout Blast comes out this week? If so, I'll be on the lookout for it. In the meantime, here's:

Ever Oasis

And that's not all:

Mononoke Forest

Ocean Runner


Putting aside Kirby, there's a few other games coming out in the next few days that I'd like to get my grubby paws on: The Radiant Historia remake, Alliance Alive, Mighty Gunvolt Burst, just to name a few.... heheh, this is gonna be a busy summer. In the meantime, enjoy!
by mariofan12ify at 2:16 AM EDT on June 22, 2017
Well it says so on the Kirby wiki:
http://kirby.wikia.com/wiki/Kirby%27s_Blowout_Blast
by Knurek at 12:42 PM EDT on June 23, 2017
The Aliance Alive and Runbow Pocket up on server.
by 54634564 at 9:59 PM EDT on June 23, 2017
Would there be any interest in something like this? Not sure whether I should keep working on it.
https://i.imgur.com/5ZQRDNz.png

*Just a semiworking mockup, not a finished program(it currently only parses an already decrypted RomFS and doesn't support extraction)*

The goal would be to just drop a CIA or 3DS onto it and extract the files/folders you want, without having to fully decrypt+extract the game to just grab a couple files.



Also, @Knurek: Late, but it turns out my tool doesn't fully decrypt that game either. The .code section of the ExeFS wasn't being properly decrypted. The game just uses an odd combination of crypto I never accounted for. I'll upload my fixed script sometime in the future when I'm not feeling lazy.

edited 2:23 AM EDT June 24, 2017
by Hiccup at 6:08 AM EDT on June 24, 2017
I definitely have an interest in that. Especially if in the future it could support rebuilding CIAs/3DSs with different files and encryption/decryption :P
by Vector Harbor at 9:58 AM EDT on June 24, 2017
Whoa...so we can extract the music manually without using any thing ? That would be great !
by ChillyBilly at 11:34 PM EDT on June 24, 2017
Oh yes, I'd definitely love a 3DS tool like that, especially one that works for 32-bit systems like mine (as I said before, the earlier tool was incompatible with my machine).

Anyways, I see Alliance Alive was already taken care of, so I went back and found a couple Unity-based games to re-rip, along with one new addition:

Brick Race (Aforementioned new rip, only one track if you don't count the banner jingle)

Pirate Pop Plus (Previously posted set was GENH'd, here's one with the original FSBs)

Pixel Hunter (Other re-rip)


BTW, I searched around, but I found no sign whatsoever of Kirby Blowout Blast being released in Japan yet... even the Japanese Nintendo site has no specific release date so far. I guess that wiki site got the date confused, or something?
by mariofan12ify at 1:13 AM EDT on June 25, 2017
@ChillyBilly
Yeah, I just checked the wiki site again and the date got changed to Summer 2017.
by MurraySkull at 4:17 AM EDT on June 25, 2017
Yeah, don't know the actual release date for Kirby's Blowout Blast, or whether we will have to pay for it or it will be free-to-play like Team Kirby Clash Deluxe.


Anyways, here is the demo of Hey! Pikmin:
https://www.mediafire.com/?qafd5r99snm6sn9
by ChillyBilly at 3:54 AM EDT on June 26, 2017
Just found this one completely by chance:

Doubutsu Sentai Zyuohger: Battle Cube Puzzle
by a574045075 at 11:11 PM EDT on June 26, 2017
@54634564 Could you help me see this script? Can you add fixed-key crypto support?
Because it can not decrypt Pokemon Sun & Moon.

edited 11:11 PM EDT June 26, 2017

edited 11:14 PM EDT June 26, 2017
by 54634564 at 1:41 PM EDT on June 27, 2017
@a574045075 No, sorry. If you just want to decrypt your ROMs I have posted a tool on the bottom of page 131. Just drop your ROM onto it and it will spit out decrypted copies of any NCCH containers within.
Works with CIAs too.

edited 1:43 PM EDT June 27, 2017
by Vector Harbor at 8:40 PM EDT on June 27, 2017
So for Kirby's Blowout Blast the actual release date July 4th...it's on tuesday. I can't wait for the rip.

Kirby's Blowout Blast JP release Date

edited 8:40 PM EDT June 27, 2017
by a574045075 at 10:12 PM EDT on June 27, 2017
@54634564
Thank you,but how to convert NCCH to CIA?
by 54634564 at 11:02 PM EDT on June 27, 2017
@a574045075: Oh, I thought you just wanted decrypted files to explore or use in Citra or something.

If you want to convert a .3DS file to CIA, I think you can use 3dsconv. Go to the release page on there for an exe download. From what I can tell, you need to obtain and place boot9.bin in the same folder. Then I think you can just drop your .3DS onto it to get a CIA. I've never used it, though, so I'm not sure how well it works.


edited 11:09 PM EDT June 27, 2017
by Knurek at 11:54 AM EDT on June 30, 2017
Radiant Historia: Perfect Chronology up on server.
Incidentally, first 3DS rip with Mobiclip movies extracted, managed to find a converter for them.
by ChillyBilly at 10:50 PM EDT on June 30, 2017
Well, the good news is that I ripped Mighty Gunvolt Burst. However, the unfortunate news is.... the music's sequenced. But just for the heck of it, I uploaded the sound data anyway, including the bcwav/cseq files I extracted from the .bcgrps. Maybe someone else here can figure out what to do with 'em:

Mighty Gunvolt Burst

That being said, that wasn't the only rip I got done today:

Fun! Fun! Minigolf TOUCH!

Gunslugs

Gunslugs 2

The Noroi no Haikousha: Noroi no Kamen to Futago no Shoujo

Super Little Acorns 3D Turbo


And now to wait for Kirby next week....



edited 10:50 PM EDT June 30, 2017

edited 10:52 PM EDT June 30, 2017
by 54634564 at 2:59 PM EDT on July 1, 2017
Probably gonna have a release ready tomorrow or Monday. What should I call it, though? I'm no good at naming things. :S

https://i.imgur.com/E4NhDRn.png


edited 2:59 PM EDT July 1, 2017
by mariofan12ify at 3:16 PM EDT on July 1, 2017
@54634564 - You could name it "3DS Explorer" if that name hasn't been taken.
by Vector Harbor at 4:59 PM EDT on July 1, 2017
How about "3DS Technology Explorer"
by AnonRunzes at 6:15 PM EDT on July 1, 2017
@54634564 - "Citrous".
by ChillyBilly at 10:29 PM EDT on July 1, 2017
One more set from me:

Chibi-Robo: Photo Finder! (Has a few SFX tracks there, but some of them are mixed in with jingles and whatnot, so this is pretty much intentional)

@54634564: My naming sense isn't great either, so I'd just suggest something really simple like "3DSRipper", I guess. Also, sorry for being a bother, but is your new tool Win32 compatible for folks like me? Your previous one doesn't work for me due to said compatibility issues...
by datschge at 7:51 AM EDT on July 2, 2017
@54634564 - "Citrus Juicer"
the bcseq tool by JOS7878 at 12:59 PM EDT on July 2, 2017
Hey @54634564, i wonder if you still have the BCSEQ tool somewhere. the pastie link from 2015 is down (and so seems to be pastie) Thanks in advance.

edited 1:00 PM EDT July 2, 2017
by 54634564 at 1:48 PM EDT on July 2, 2017
Citrus Juicer (thanks to @datschge for the name):
https://mega.nz/#!IJtDGapa!a2egHmR1xv8h3rEpT-Ukf_1RmWKLbBb5Fyv2JjsITZ4
EDIT: Fixed a bug, updated link.

Supports CIA, Game Card NCSD(.3DS/.CCI), NCCH(CXI/CFA), and raw decrypted RomFS.
Either drag and drop your file onto it or open it and select your file.

If using a CIA that uses seed crypto, it will look for the seed in a seeddb.bin file. If it can't find the seed, it will connect to Nintendo's servers and download it.

This is the most complex program I've written and the first time I've done anything GUI related, so there are some minor issues that I cba to fix and the code is a mess. It may lag or seem to freeze when extracting large files, just wait a bit.


----
@JOS7878: Are you referring to this?
https://pastebin.com/DvbG0ieQ

edited 10:55 PM EDT July 2, 2017
by Vector Harbor at 2:44 PM EDT on July 2, 2017
I just try your new tool and IT WORKS !! Thank You ! I can finally extract data without using anything !

Nice job.

edited 2:46 PM EDT July 2, 2017
by mariofan12ify at 2:49 PM EDT on July 2, 2017
This is pretty cool! Now if only I knew how to actually get CIA files and stuff.
by Knurek at 5:15 PM EDT on July 2, 2017
@54634564: Not sure how important that is, since they are supported by ctrtool, but your tool doesn't seem to handle decrypted .3DS files properly...
by 54634564 at 5:18 PM EDT on July 2, 2017
@Knurek: It definitely should. I'm guessing whatever tool those .3ds files were decrypted with didn't update the NCCH header flags to show that the file is decrypted. Other tools check the exheader hash to see if it's encrypted or not. I didn't feel like doing that, and instead rely on the flag data in the header to be accurate.

But I guess I could add that sort of check in if I ever put out a new version.

Edit: Should probably add a bit of error checking in, too.

edited 6:41 PM EDT July 2, 2017
by Vector Harbor at 8:27 PM EDT on July 2, 2017
So i here's my very first 3DS rip. RPG Maker Fes with the brand new tool citrus Juicer.

I got to admit it feels so good to do something useful for you guys. ^_^

RPG Maker Fes

Info :

Sample Rate : 32728 Hz
Channel : 1 (93.5%) 2 (6.5%)
Average bitrate : 144 kbps

if anyone want the awb archive it's here :

[awb] RPG Maker Fes
by ChillyBilly at 9:11 PM EDT on July 2, 2017
@54634564: Just wanna say that I tested your tool and it indeed works for me! Also, HUGE thanks for making it Win32-compatible. This definitely makes things more convenient. Thanks again!


@Vector Harbor: While appreciated, I actually already posted a rip of RPG Maker Fes last year (Japanese version, that is). But still, thanks anyway!

edited 9:22 PM EDT July 2, 2017
by Vector Harbor at 10:46 PM EDT on July 2, 2017
Oh sorry... I didn't check...my bad but hey i can try with Kirby right ? 2 days left ;D
by 54634564 at 10:56 PM EDT on July 2, 2017
I've updated the link in my post, please redownload. There was a bug in extracting large ExeFS sections(like code.bin) if ExeFS was encrypted. I've also added support for decrypted files that don't set the proper NCCH header flag bit. See if those .3ds files parse properly now, Knurek.
by Vector Harbor at 11:09 PM EDT on July 2, 2017
Got it ! Now all we need is to back up your tool...but where ?
by Knurek at 12:54 AM EDT on July 3, 2017
@54634564: Yep, works fine now, thank you.

Fixed all of WEM->GENH and FSB->GENH conversions, and uploaded the EA Sports games, now that bnnm added support for them in the latest VGMStream.

edited 1:15 AM EDT July 3, 2017
by mariofan12ify at 1:18 AM EDT on July 3, 2017
Well for some reason, my antivirus is claiming that the program is a virus and I can't use it. Is there any way to fix that?
by 54634564 at 1:55 AM EDT on July 3, 2017
You could try adding it to your AV's exclusion list. I can see how some AV's heuristic scans could see it as something fishy. I packed it with pyinstaller's onefile option, so it has to unpack all the necessary python related dlls and stuff to your temp folder every time you run it.

You could also install Python 2.7 and PyCrypto, and then just run the script in the src.zip file.
Kirby's Blowout Blast by Bonboon228 at 2:10 PM EDT on July 3, 2017
Yo, Kirby's Blowout Blast is out in japan today. Per chance, can we get some Kirb up in this joint?
by Vector Harbor at 5:37 PM EDT on July 3, 2017
And here it is !

Kirby's Blowout Blast



edited 9:11 PM EDT July 3, 2017
by ChillyBilly at 5:39 PM EDT on July 3, 2017
Downloading Kirby right now as I type this. If all goes well, I should have it up within the next hour or so. ;) In the meantime, here's SubaraCity!


Edit: Whoops, Vector Harbor already beat me, heh. Well, at least enjoy Subara, then!

edited 5:40 PM EDT July 3, 2017
by 54634564 at 6:21 PM EDT on July 3, 2017
Vector Harbor: If you do more games in the future, could you include the banner's bcwav? If you don't know how to extract it, first extract the banner.bin from ExeFS. Then you can use this crappy thing I made: https://mega.nz/#!0c9gRDZZ!c8NR6scELtPPAtTF4B7dXw7zJRndQCJN2U2bnuJOgn0

Just drop the banner.bin on it and you should get a bcwav in the same folder. It takes on the base filename of whatever you dropped on it, so rename the bcwav output to 'banner.bcwav' if its not already.

edited 7:04 PM EDT July 3, 2017
by ChillyBilly at 6:37 PM EDT on July 3, 2017
Here's the Kirby banner.
by Vector Harbor at 9:12 PM EDT on July 3, 2017
Understood ! I update the link with the bcwav file. Thanks for the tool BTW.
by ChillyBilly at 2:17 AM EDT on July 8, 2017
Just a single addition for now:

Beyblade Burst BeyLogger & Puzzle
by ChillyBilly at 3:54 PM EDT on July 12, 2017
Well, I believe the Japanese version of Pikmin will release sometime today or tomorrow.... I'll be on the lookout for it. In the meantime, here's:

Pictlogica Final Fantasy
by mariofan12ify at 12:19 AM EDT on July 13, 2017
Hey can anyone give me a reminder of where to get the banner jingles from the roms? I'm looking through Theatrhythm Final Fantasy's rom and can't seem to find the banner jingle's file.
by Knurek at 12:36 AM EDT on July 13, 2017
@mariofan12ify: banner.bin in the ExeFS
by mariofan12ify at 12:56 AM EDT on July 13, 2017
@Knurek: And how do I extract the .bin file? Can I use the 3DS Audio Ripper program?
EDIT: Never mind, I just tried it and it worked. Thanks for the help!

edited 12:58 AM EDT July 13, 2017
by Knurek at 1:20 AM EDT on July 13, 2017
Of course you need to extract the .bcwav from the .bin file (ChillyBilly posted a script to do so earlier, there's also a VGMToolbox extractor for them).
by Vector Harbor at 12:12 PM EDT on July 13, 2017

Hey Pikmin (Japan)

Info : 32000 Hz, 292 kbps, Stereo.

banner.bcwav include.
by ChillyBilly at 12:38 AM EDT on July 15, 2017
@Knurek: Pretty sure it was 54634564 who posted how to rip the banners, not me. Personally, I just use HackingToolkit3DS to rip banners. It was also my go-to tool for ripping 3DS games in general before Citrus Juicer came along, so I'm still a little reluctant to part ways with it after sticking with it for so long, heh.

Anyway, seeing as Pikmin's already been taken care of, lemme make some more additions of my own:

6x1=UNLIMITED

6180 the Moon

Castle Conqueror Defender

Castle Conqueror EX

Cursed Castilla (Music comes in .strm files, but for some reason they don't play for me.... can anyone else test these out and confirm if they have the same problem?)

Edge

The Hohei: Senjou no Inutachi (Mostly made up of voice clips, technically, but... eh, whatever)

Stickman Super Athletics

Swords & Soldiers 3D

Enjoy!
by Knurek at 1:46 AM EDT on July 15, 2017
For Cursed Castilla, rename the STRM files to AAC.
by ChillyBilly at 11:27 PM EDT on July 15, 2017
^Thanks, Knurek! Anyway, just wanna add one more:

Asdivine Cross

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