MUSIC.ZSD: MFAudio to VGMToolBox? by DCX at 10:06 PM EDT on May 24, 2016
Hello,

When I try to rip MUSIC.ZSD from BMX XXX (PS2) in MFAUDIO, I use theses settings :
- 44100kHz
- Interleave : 800 bytes
- Offset : 800 bytes
- Channels : 2
- No loops (for after)

The wav output file is okay.

But when i want to convert it with VGMToolbox, i'm lost when I have to use the offset details, it gives me a corrupt .genh on foobar.

I need help for the correct values :
- Use offset : 0x800 or 800 ?
- Offset size : ?
- Byte order : ?

Thanks a lot!
by DCX at 12:05 PM EDT on May 25, 2016
Source file : https://mega.nz/#!vZIXSAoC!lGYZVLSNefWTrlJTbK4JK9gZYS-WC_XfG7HYyB4jQMo


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