MUSIC.ZSD: MFAudio to VGMToolBox? by DCX at 10:06 PM EDT on May 24, 2016
Hello,
When I try to rip MUSIC.ZSD from BMX XXX (PS2) in MFAUDIO, I use theses settings : - 44100kHz - Interleave : 800 bytes - Offset : 800 bytes - Channels : 2 - No loops (for after)
The wav output file is okay.
But when i want to convert it with VGMToolbox, i'm lost when I have to use the offset details, it gives me a corrupt .genh on foobar.
I need help for the correct values : - Use offset : 0x800 or 800 ? - Offset size : ? - Byte order : ?