Video Game Soundfont Thread by G-Boy at 12:25 PM EDT on August 30, 2016
In this thread, you can share video game soundfonts that you've found on the internet! You can also share soundfonts made by yourself. This thread is supposed to make it easier for people who are looking for video game soundfonts.
Please give credit to the person who made the soundfont.
We also have a thread like this for contributive video game soundfonts here http://glitchkill.proboards.com/thread/6130/popular-video-game-soundfonts.
And punk has his thread here http://glitchkill.proboards.com/thread/5624/list-soundfonts for his own personal work on video game soundfonts if you need them.
edited 1:24 PM EDT August 30, 2016
Video Game Soundfont Thread by G-Boy at 6:03 AM EDT on September 1, 2016
FYI; I'll add every soundfont that people will submit in this thread to the VGM Soundfont Table.
by Bonboon228 at 10:48 PM EDT on September 3, 2016
Here is one, I made, using an snes soundfont as a base, and adding additional sounds, mostly from the snes Kirby Games, and the GBA Starfy games.
Some other games represented in this SF2 include:
Final Fantasy V Legend of Zelda: A Link to the Past Kirby: Squeak Squad Densetsu no Stafy 4 and more!
I was redirected here by some guy who said that this never took off. I'm here for just one request... A Kirby Super Star Ultra (DS) soundfont. I can't make a soundfont for the life of me, so if anybody grants this ONE request, I'll go away and never come back (unless it's to give constructive criticism.
@20cayers Do you want the soundfont to be General MIDI-mapped?
BTW, I'll try to make a Super Star Ultra soundfont, but I can't make General MIDI-compatible drum kits of the percussion, so every drum sample will have a separate preset. Is that OK for you?
You know the instruments aren't correctly looped right? And for the drums,you just needed to make 1 instrument for all the drums,it's even more easier. Oh,and It's not general midi,as some programs doesn't detect the correct instruments. if you want i can fix it to you!
1: The instruments were already looped like that in the original sound banks. If I edited the loop points, it wouldn't be faithful to the original.
2: I can't make one instrument for all the drums, since the game has multiple snare samples of different genres.
3: The instruments are General MIDI, but sometimes the game either doesn't have all of the 128 instruments in the GM standard list, or has some instruments that aren't featured in the GM standard list (like the synth sounds), which I can't do anything about.