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by unknownfile at 9:18 PM EDT on June 16, 2010
and thus a flood of semen burst forth from mouser's nerdgasm
High School Project update/partial results = mixed results by anewuser at 7:12 PM EDT on June 20, 2010
June 5 msg update.

Regarding the activity with my students/offsprings/childs/kids, on Monday June 14 there were some great success stories and results. Regarding the same activity with another group of students about the same age/grade, but with a different level of maturity (for better or worse) I feel results were not attained despite us (the group of people working behind the project + school board) planning carefully and hard. The group is tough and vaccined again values and moral hahahahaha.

There's still hope for them ALL, I'm sure, they are just TOO smart socially so they act way older than what you'd expect for their ages. Hope not many more girlies get pregnant at 15, continue drinking alcohol bad (or more heavily than right now) and that somehow, somebody else besides us "touches their heart" to try make them realize life isn't such a party game and they start taking some more responsability socially. Yup, partly a failed activity, where results were not fully attained.

Tits finally over with! To move on to other things, this sort of projects, while great to learn, and to motive oneself are great, but also very time consuming.

anewuser
sorry about grammar/coherence (overrated anyway?)

edited 7:14 PM EDT June 20, 2010
by hcs at 10:25 PM EDT on June 20, 2010
Ok, new shirt task: I need a picture of Ben Franklin's head, with the text "BFF".
by unknownfile at 12:36 AM EDT on June 21, 2010
how2 cafaypress?
by hcs at 4:04 AM EDT on June 22, 2010
I made a video of Neon64 and gsupload and crap over a year ago, never had the nerve to put it online. Well, someone beat me to it: Neon64 for Nintendo 64
He tried out a bunch of other emus and said this was the best, so that's nice. He's not very good at Ninja Gaiden, though.
by SmartOne at 5:52 PM EDT on June 22, 2010
grammar/coherence (overrated anyway?)

Nope.

Toy Story 3 is too formulaic. Worst of the trilogy.

Only old games are worth playing. Can't wait for Sly Cooper Collection. I really want Spyro the Dragon Collection. Stupid Universal. Stupid Insomniac, selling the Intellectual Property to Universal. We need an original trilogy soundtrack. Won't happen.

Q Entertainment, I still want Rez HD on the PS3, where it belongs.
by unknownfile at 12:20 AM EDT on June 23, 2010
yes, because i go to see kids movies for deep and thought-provoking storylines too
by SmartOne at 10:37 AM EDT on June 23, 2010
It's a lot better than the trash these days. Toy Story is about as deep as movies get.
by arbingordon at 12:12 AM EDT on June 24, 2010
shrek 4 was pretty good, imo.
by nensondubois at 2:48 PM EDT on June 24, 2010
you got that right SmartOne.
by unknownfile at 10:35 PM EDT on June 24, 2010
quite possibly the best thing i've seen in a while
by hcs at 6:04 AM EDT on June 27, 2010
I posted my first YouTube video this week, in response to the earlier Neon64 demo.
by mudlord at 8:28 AM EDT on June 27, 2010
Worked on GB-Z80 code all day.

Found my code didn't compile because MSVC6 was being a whiny shit about lack of C99 support.

Moving to GCC fixed it. Heh.
by messiaen at 12:40 AM EDT on June 28, 2010
Playing with Project 64 1.4 source (is this the last open source release?):

Replacing SFX/Music in Mario 64 with external .wav and .mid files
by hcs at 5:43 AM EDT on June 28, 2010
Spent a few hours playing Manufactoria, ran headlong into some of the harder ones, which are gonna take some working out.

THE MALEVOLENCE ENGINE SEES ALL WEAKNESS
by Josh W at 6:49 AM EDT on June 28, 2010
REMEMBER: THE MALEVOLENCE ENGINE SEES ALL.
by SmartOne at 11:27 PM EDT on June 29, 2010
Is there a way to V-sync the desktop in Windows 7? I'm tired of window and web browser tearing. Macs do it, don't they?
by RukarioGyiyg996 at 6:10 PM EDT on June 30, 2010
Porting Quake 1 to Unreal 1. Fun stuff.
by SmartOne at 6:17 PM EDT on July 1, 2010
Yes? No? Maybe so?
by RukarioGyiyg996 at 10:32 AM EDT on July 2, 2010
I never had a problem with tearing on Windows 7 (Other than artifacting like mad sometimes..)

I usually force triple buffering and v-synch through 3-D card settings, for all applications. Also I don't use Aero with Windows 7, I use the classic look...
by mudlord at 8:47 PM EDT on July 4, 2010
Using Win98 SE is fun.

fully patched to hell and back with custom updates, it runs like XP. DMA works on all the drives too, so its quite nice. Since I run almost zero games and nothing else, stability is near perfect.

Yay.
by unknownfile at 10:50 PM EDT on July 4, 2010
nothing better than watching something you like get utterly destroyed via tas
by arbingordon at 2:03 AM EDT on July 7, 2010
cool, hcs finally made the forums slightly better than before
by nensondubois at 4:41 PM EDT on July 7, 2010
"William Clinton came to town, riding on inflation, took a town called Whitewater introduced it to our nation..."
by SmartOne at 6:09 PM EDT on July 8, 2010
Vsync should be an option for non-Aero, Windows Classic desktops.

But that would make too much sense.
by hcs at 12:53 AM EDT on July 11, 2010
Been playing some Zachtronics games.

KOHCTPYKTOP is a lot of fun (at least for me as a former EE student), simplified IC design sim. Could be a lot better with a few interface tweaks.

Codex of Alchemical Engineering I've been unable to really get the hang of, it involves building and programming mechanisms to assemble (al)chemical compounds. Interface seems to be deliberately irritating.

Ruckingenur II involves reverse engineering some simple access control stuff, really short and simple despite a fairly solid framework. There's a level editor and Zach put together Ruckingenur CE with some hard community developed levels.

Bureau of Steam Engineering was interesting... but I kind of just flailed my way through it. You build Civil War era steampunk mechs and battle them.

Didn't spend much time with Infiniminer (a multiplayer game, so I didn't get much out of it) or WikipediA Quest (which is fully as bizarre as it sounds).

---

Also played Fig. 8, nominally a bicycle sim, it's like a game version of doodling in a textbook. Simply, pretty and strangely serene.

---

[edit]
One of Zach's earlier games was Manufactoid, which involves the design of computer controlled factories for building stuff. It's similar to the later Alchemical Engineering, but not as polished, and involving direct LUA programming. Played around with that for a few hours, can be irritating but still nice to put things together.

It took me a while to realize, but these aren't puzzle games in the traditional sense, they're even somewhat a step beyond The Incredible Machine, with its limited palette of tools for each level. Zach builds a sim with a whole set of tools and invites you to find a solution of your own, and there are certainly always many possible. In the comment thread on Bureau of Steam Engineering, he said: "I try to create all of my puzzles blind of their solutions, so I quite often have no clue how to beat them, let alone how to perfect them." I'm trying to decide if this is genius or lousy game design.

edited 2:41 AM EDT July 11, 2010
by Mouser X at 6:43 AM EDT on July 11, 2010
I thought this was a really interesting article. It's about fan-made translations for games that never made it state-side. I haven't read the whole thing, but I liked the part that involved Neill Corlett (for various reasons, though largely because he's the person who developed the PSF format in the first place - and which many other formats have been based on).

Since I'm posting links anyway (really, I just wanted to acess these links on a different computer), I wanted to post this as well. This article talks about the Legend of Zelda: Ocarina of Time "Obtain the Triforce" rumors. They're all bogus, but some of them are pretty elaborate and interesting. #11 even provides an alternate ending (which he describes), if you successfully obtain the triforce (HA!).

I ran out of time on this PC, and wanted to read these articles. I figured here would be as good of a place to post the links as anywhere, and others might find them interesting as well (though, probably not the Zelda rumors article as much). Mouser X over and out.
by SmartOne at 11:00 AM EDT on July 11, 2010
Is this the PSP Final Fantasy II Origins? Sexy. PSP emulator, please:


Fascinating:


Too bad I have the dumb, fat PS3 model that came out right before the slims and after Sony decided it was a good idea to remove the Super Audio CD support (must be hardware). Now I won't be able to experience the superior sound stage and surround support of SA-CD.

If you have a smart and fat PS3, an analogue connection to your receiver would avoid the conversion of DSD to PCM over HDMI. I don't think surround, analogue connections are possible from the PS3, though. You'd most likely have to live with the converted, multichannel PCM over HDMI.

edited 11:02 AM EDT July 11, 2010
by bxaimc at 12:09 PM EDT on July 11, 2010
I have the 60 GB (smart and fat) PS3 =D
by unknownfile at 11:20 PM EDT on July 15, 2010
not much going on round here these days. i'm doing development on some stupid shit so music crap will have to wait a bit
by Elven Spellmaker at 11:07 PM EDT on July 16, 2010
I am slowly surrounding myself with Ocarinas.

In no particular order:

Noble Triple
Focalink Forte Triple AC
TNG Plastic Triple
WPN Double
WPN AC
WPN SC (Broken)
TNG PC AC
Hind Inline BC
Hind Inline ABb
Solist Plastic AC
Solist Plastic SC
Focalink "Sword" 6hole Pendant
Focalink Double SG
Poly MO G
Poly MO C

Total: 15

On its way:

Songbird 13-hole Dragon Tooth in D

Total: 1

Aside from that, I am enoying a break from Uni, sleeping pattern is dying and ending up very odd. I am sleeping from about 12PM-8PM BST. Sometimes later or earlier on both boundaries.
by nensondubois at 9:04 PM EDT on July 17, 2010
I'm drunk
by bxaimc at 9:56 PM EDT on July 17, 2010
Who cares.
by SmartOne at 12:59 PM EDT on July 18, 2010
Why did Vista/7 remove PNG wallpaper support? Looks like it's Solid Color for me.
by hcs at 1:22 PM EDT on July 18, 2010
decided to put this in its own thread

edited 1:22 PM EDT July 18, 2010
by Mouser X at 3:54 PM EDT on July 22, 2010
I figured that Lunar, anewuser, and Knurek would get a kick out of this (of course, I'm sure it can be enjoyed by all). Really, if you like chiptune music, you need to watch this.

Chiptune Organ

This guy took an electric organ and reprogrammed it so that it can be used to play NES styled music. With all the settings and features it has in it, it sounds like you could do just about any music you want on it. If I had the money (and knew how to play an organ, or even a piano), I'd buy one of these. Though, I doubt it's actually for sale anyway. Mouser X over and out.
by SmartOne at 4:12 PM EDT on July 23, 2010
God of War Collection is a glitchy piece of trash. Kind of like the Orange Box for PS3.

Western game developers.
by hcs at 7:03 AM EDT on July 24, 2010
Whew, just spent a few hours beating Continuity. Excellently done, if frustrating.
by mudlord at 10:08 PM EDT on July 24, 2010
And finally got banned from freenode.net itself for all eternity.

Yay!

and proof too:
[12:24] == -
[12:24] == End of /MOTD command.
[12:24] == Usermode change: +i
[12:24] -syn- Your reported IP [*********] is banned: Spam is off topic on freenode. mail kline@freenode.net if in error
[12:24] == (Banned)
[12:24] == ERROR: Closing Link: gateway/web/freenode/session (Disconnected by services)
[12:24] == Disconnected from server: Connection to IRC server lost.


edited 10:26 PM EDT July 24, 2010
by hcs at 10:28 PM EDT on July 24, 2010
I've been klined before for excessive connections, it might reset before long.
by mudlord at 10:47 PM EDT on July 24, 2010
Well, that sux
by Elven Spellmaker at 7:51 AM EDT on July 25, 2010
Whew, just spent a few hours beating Continuity. Excellently done, if frustrating.
Why thanks for this, great find!

I'm currently stuck with about 7 levels to go. Good thing the music is good. XD



Edit: Btw I am completely and utterly stuck and have NO idea how to get out of this one... X_X

edited 9:24 AM EDT July 25, 2010
by Elven Spellmaker at 8:43 AM EDT on July 25, 2010
Does anyone know if there is a way to rip music from Flash things like this continuity?
by arbingordon at 1:24 PM EDT on July 25, 2010
flash decompiler
by hcs at 2:44 PM EDT on July 25, 2010
Elven: The music is on Elias Holmlid's web site if you want the originals.
And here's my unedited solution for Level 28.

edited 3:47 PM EDT July 25, 2010

for my records:
mencoder continuity_L28.ogv -ovc lavc -lavcopts vcodec=flv -vf crop=640:480:20:4 -forceidx -endpos 3:32 -o continuity_L28.flv

edited 3:57 PM EDT July 25, 2010
by Elven Spellmaker at 6:55 PM EDT on July 25, 2010
Why thank you. =D

I never would have been able to work that out but I can see how it makes logical sense. >.<

Thanks for the links to the music too. =)
by SmartOne at 11:21 PM EDT on July 25, 2010
Anyone have a lossless copy of the Hamster Dance Song? This is crucial.
by hcs at 2:11 AM EDT on July 26, 2010
Isn't the original a .wav? http://www.webhamster.com/webhamster.wav
8 bit, 11khz, but that's how it twas.

edited 2:12 AM EDT July 26, 2010
by SmartOne at 2:00 PM EDT on July 26, 2010
I'm talking about this one:
http://en.wikipedia.org/wiki/See_Spot_Run

My cousin had the Radio Disney Volume 3 album that features the track, but I didn't nab it before (gasp!) he gave it away. Tragic.

My laptop screen was flickery when I turned the computer on today. Had to close and then open the lid to get a display. Then my Opera bookmarks were gone. Yesterday I installed Alcohol 52% with a virtual drive. Something evil is afoot.
by SmartOne at 7:54 PM EDT on July 26, 2010
Gahan Wilson's
The Ultimate Haunted House:


This 16-bit game requires DOSBox and Windows 3.x to run on 64-bit Windows. Obscure, awesome game. I'm willing to share if someone's interested (358 MB).

edited 7:57 PM EDT July 26, 2010
by mudlord at 1:44 AM EDT on July 27, 2010
Great! I love crap games :) (no sarcasm). They have thier own quaint charm.

Found some decent C99 only compiler. That means

* Pelles C for tool development
* GCC for emulator/plugin/bigstuff/C++ development
* WinASM Studio/MASM for ASM coding.
by mudlord at 12:14 AM EDT on July 28, 2010
Started getting back into tool coding

http://mudlord.hcs64.com/blog/?p=19

:P
by SmartOne at 12:31 AM EDT on July 28, 2010
Doing something useful with your time. I should try that.
by mudlord at 9:37 AM EDT on July 28, 2010
And coded another tool:

mudlord.hcs64.com/code/w7ddpatcher.zip

x64 only.
by Elven Spellmaker at 4:30 PM EDT on July 29, 2010
Does anyone remember where the EAC guide is located? I seem to have forgotten where it is and this is a new PC and I need to setup the program again.
by JudgeIto at 4:43 PM EDT on July 29, 2010
http://blowfish.be/eac/index.html

This one?
by mudlord at 7:23 AM EDT on July 31, 2010
http://mudlord.hcs64.com/blog/?p=25

I am sick and tired of the *majority* of end users. Fuck you.
by SmartOne at 4:36 PM EDT on July 31, 2010
Will there be a noticeable difference swapping a PATA hard drive with an identical SATA? I know SATA supports much faster transfer rates.
by mudlord at 6:05 AM EDT on August 1, 2010
Perhaps. :)

Started work on graphics API reverse engineering:
http://mudlord.hcs64.com/blog/?p=28

This time, to make a hook DLL that works for forcing games into windowed mode on Win7 x64. Useful for hack creation.
by SmartOne at 3:09 AM EDT on August 2, 2010
I dampened my (dad's) Yamaha YM-100 (1981) orthodynamic headphones. lol, audiophile stuff. Didn't even know they were desirable until yesterday.
by Elven Spellmaker at 11:39 PM EDT on August 4, 2010
I had a very good PDF on the MIDI format which I have mislayed. When trying to find it again on the internet I am having problems.

If anyone has any resources about the MIDI format and how its structured then I'd be grateful for any pointers to those resources.
by snakemeat at 7:23 PM EDT on August 5, 2010
This site helped me a lot when making the PSF/PSF2 timers.
by hcs at 6:19 PM EDT on August 6, 2010
I'm reading an interesting discussion in the comments here. I found myself disagreeing with Tadhg Kelly at first, it seemed like an awfully pretentious critique relying on artificial definitions and reductionism to the point of absurdity, but around this post I think I appreciate his point:

Games are not stories, and there's nothing wrong with that. Games are fundamentally an art of world creation, not story creation.

My 2 cents:

This is not to say that there are not stories that involve world creation: The laws of Tolkien's universe live on their own, and many a fantasy story since have been impacted by them. But the games that they suggest are plentiful as well. I personally love the various magic systems in fantasy, but all that a story can provide is a single playthrough of the author's scenario. A game, with an implementation of that system, could be a tremendously richer experience.
by Elven Spellmaker at 9:35 PM EDT on August 9, 2010
Ooo thats great thanks Snakemeat. =D
by SmartOne at 4:00 PM EDT on August 13, 2010
Great. Opera destroyed my bookmarks again.
by mudlord at 6:24 PM EDT on August 13, 2010
Working on brand new site:
mudlord.info

So mudlord.hcs64.com can be nulled now.

Hosted on Dreamhost, because I wanted the Mecurial/Subversion apps. Oh and it works for hcs, so why not.

I want to do a proper site in PHP this time, or proper XHTML strict that validates....
yay by unknownfile at 12:07 PM EDT on August 15, 2010
the hd that came with my new laptop is dying after a month of use. the good news is that an ssd is in the mail and should arrive in a few days. god damn those things are expensive
by hcs at 6:07 PM EDT on August 18, 2010
Haven't actually played it yet, but if you liked Continuity here's something in a similar vein:
Nudo
by RukarioGyiyg996 at 5:16 AM EDT on August 19, 2010
I love how I can't seem to find a LED 16-segment display font, in TrueType or just standard bitmap format, for use in a game HUD I'm designing... And I don't understand how text fonts for PC's are even worth money... or why they are..

Course I could make one myself using a SVG from Wikipedia but that'd take hours than typing 0x00 - 0xFF as a single text string then positioning it in a grid in GIMP..
by hcs at 5:14 PM EDT on August 19, 2010
Would this work?

And I don't understand how text fonts for PC's are even worth money...
but that'd take hours
There you go. Some people like to be paid for their time.

---

Not me, though! I'm going to be doing Ludum Dare this weekend. Is anyone else here going to give it a try?
by Elven Spellmaker at 1:43 AM EDT on August 20, 2010
I get a denied error when I try to download Nudo. =/
by hcs at 6:47 AM EDT on August 20, 2010
I have mirrored Nudo here.
by Elven Spellmaker at 9:00 AM EDT on August 20, 2010
Thank you =)
by RukarioGyiyg996 at 3:49 PM EDT on August 20, 2010
Thanks for pointing that out hcs... I guess I'm just not that lucky with Google search words..
Reformat the Planet! by hcs at 6:07 PM EDT on August 20, 2010
If you're like me, you've been looking forward to seeing Reformat the Planet for a long time. I've somehow managed to miss every one of the dozens of screenings, but it's finally online!

Reformat the Planet

For those unaware, this is a documentary of the first Blip Festival in 2006 (among other chiptunely pursuits), which I attended. T'was a lot of fun. Here are my notes from it in this very same thread.

edited 6:10 PM EDT August 20, 2010
by Knurek at 10:36 AM EDT on August 21, 2010
This has been taking most of my free time as of late. The green writing is mine, purple one's done by a friend.

Seems like a fun thing to do.
by nensondubois at 2:23 PM EDT on August 21, 2010
Maximum Velocity sucked compared to GP.
by Knurek at 3:24 PM EDT on August 21, 2010
Different developer, so that's entirely possible.
That's so far before us though, I don't even want to think about it.
by arbingordon at 4:50 PM EDT on August 21, 2010
Maximum Velocity sucked compared to GP.
GP was easy and boring.
At least MV was entertaining for a while with Jet Vermillion.
by nensondubois at 2:45 PM EDT on August 22, 2010
I wouldn't say it is easy. I'm still on one of the last few missions.
by hcs at 5:46 PM EDT on August 22, 2010
Done with my Ludum Dare entry: Master Exploder
by Mouser X at 2:22 PM EDT on August 24, 2010
I wish I didn't have to ask this, but could someone post this (more info here) somewhere other than MegaUpload or MediaFire? Mediafire is hit and miss (it doesn't play nice with Opera (most of the time) for some reason, and Firefox locks up my laptop most of the time), and every time I've tried to download this from MegaUpload, I get disconnected ("A Network Cable is Unplugged"). I don't know why that would happen, but it happens every time! I suspect that, for whatever reason, the router/ISP goes wonky, and "hiccups" from whatever communication method MU uses.

Sorry to bother you all. Hopefully a kind person steps forward and helps me out here. Worth noting - torrents seem to work just fine (in case someone does actually put this up somewhere, but can't find any good file hosting sites). Mouser over.
by Sir-Sabin at 2:59 PM EDT on August 24, 2010
it's on UG and it's smaller
by hcs at 5:03 PM EDT on August 24, 2010
Here you go, Mouser
by MarkGrass at 5:47 PM EDT on August 24, 2010
Holy crap, an actual RockMan prototype! Even if it is X6, better than none at all.

Thanks, Mouser!
by Mouser X at 7:25 PM EDT on August 24, 2010
HCS: Thank you very much! Again, sorry to have troubled you, but I've been trying to get that for days (MegaUpload refused to let me download it on numerous occasions, saying I was already downloading, even though it had stopped 10+ hours earlier!). It downloaded great, so I'll fiddle with it a bit. If it's any concern, you can take it off your site now. Thanks again. Mouser X over and out.
by JudgeIto at 9:55 PM EDT on August 24, 2010
Some of its music is not-quite-final, which is interesting enough. And Dynamo's theme (from X5) is on the disc, too. Thanks for the links, guys!

EDIT: My bad, Dynamo's theme shows up on the retail X6, too. o_O

edited 10:36 PM EDT August 24, 2010
by unknownfile at 10:32 AM EDT on August 25, 2010
the prototype is dated september 2001. the final game was released two months later.

lol capcom
by JudgeIto at 6:38 PM EDT on August 25, 2010
lol capcom what? Games go through many revisions before completion.
by Elven Spellmaker at 8:49 PM EDT on August 25, 2010
I found quite a nice trumpet and trombone SoundFont patch.

They are un-looped and I have been using them for a while and they sound great.

However...

I now want to loop them as when they are un-looped especially on the high notes in some songs they end prematurely which is a pain.

I have no idea how to go about trying to find a good loop point.

Because the samples are real played trumpets and trombones its difficult to find a decent point where the waveform looks similar either end.

I'm guessing they have to match perfectly for there to be no skipping and hopping.

Could there be an easier way to find a decent place to loop rather than manually look at the waveform. Maybe the program I am using is not good for looping. Or maybe I just suck as sample looping. >.<
by hcs at 8:55 PM EDT on August 25, 2010
one way, if you can't find a good point to do a normal jump-back loop, is to use a ping-pong loop, where it plays to loop end, then plays the body backwards, then reverses again at loop start, etc. Don't know if the program you're using supports it, but it can be a lot easier to find a usable loop that way.
by SmartOne at 10:08 PM EDT on August 25, 2010
Trombone for the win.
by hcs at 10:27 PM EDT on August 25, 2010
wah wah
by Elven Spellmaker at 10:39 PM EDT on August 25, 2010
I don't think the SoundFont format allows for ping-pong looping although that is an interesting idea I will look up.

One thing I did find, I have FL Studio 9 and it has a wave editor which has an auto loop function which actually alters the waveform to make it loop.

Its working nicely so far.

Various settings etc., I just fiddle until I like how it sounds.

One thing I didn't know was .wav can store loop points. At least I export the looped waveform out of FL and into my program and it picks up the loop automatically which I assume is stored in the .wav file.
by RukarioGyiyg996 at 1:15 AM EDT on August 26, 2010
Most audio editing programs support exporting sample loop metadata.. I always used SoundForge for this purpose.. Alot of audio engine's used in several games can support using loop sample metadata for looping ambient\weapon ,etc sound effects.

I wish Creative didn't fuck up the x-fi series... I still have a faulty MIDI synth thanks to the XtremeGamer in my previous PC, and I still use the sound font that came with my very first Sb Live! card too... CT4MGM.SF2
by Elven Spellmaker at 10:46 PM EDT on August 26, 2010
My SoundFont is based on the SBLive CT2MGM.SF2 as I preferred it (And didn't find the 4Mb version till after I edited the 2Mb one somewhat) to the 4Mb version.

I'm replacing every patch I can, all but one drum kit has been replaced and I have replaced probably over 30 of the melodic bank 0 patches and of course replaced the awful thunder patches.
by RukarioGyiyg996 at 3:23 PM EDT on August 27, 2010
Elven did you ever fix the broken drum kit the default SF2's have? I'm tired of listening to some of my MIDI's and they use a drumkit that for whatever reason has record scratch and other annoying patches in it, but if I switch to the Micro$hit GS synth it sounds "better" ironically...

Hexen suffers this problem alot.
by Elven Spellmaker at 6:53 PM EDT on August 27, 2010
Could I take a look at some of those MIDIs if you still have them?

The standard 128:000 kit contains a record scratch patch, but there is also a kit at 128:056 which is the SFX kit, funny thing is is that the MS kit also has an SFX kit so I am puzzled as to how it sounds better. Maybe the program that uses the default MS DLS couldn't choose past drumkit 0. (Maybe its a GM only program, iunno)


On another note I have tried replacing the DLS that comes with Windows, and so far its proving to be kinda impossible. DLS only like single layer instruments and most of mine are multi-layered. I have tried and tried to replace it, but every time it either plays nothing or very poor quality.

edited 6:53 PM EDT August 27, 2010
by Bill Gates at 10:53 PM EDT on August 27, 2010
Don't you dare defame my great company!
by nensondubois at 12:55 AM EDT on August 28, 2010
http://www.youtube.com/watch?v=DTBP00r_q2s&feature=sub

Halo for the Atari 2600

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