resampling on winamp by radornkeldam at 6:32 PM EDT on April 30, 2007
hi!
Having a cheap embedded ac97 "audio codec", n64's weird samplerates tend to sound really crappy on my PC. At first I thought it was a flaw in 64th note, but then I understood the problem, because loading a wave file recorded from a usf into a sound editor an resampling it to some standard rate (like 48000, native to most these ac97 chips) made all the shittines go away. So there I went searching for some resampler for winamp, be it an output plugin or DSP. Found some, yes, but none of them handled N64 crazy rates, not even with 64th Note's rounding function.
Does anyone know some resampler for winamp that can handle this, preferably without the rounding function?
Anyway, for those interested, I somewhat "fixed" this problem on at least one of my AC97 equipped PCs (or should I say, AC97 LIMITED). I my main station, lowering the audio acceleration to "minimum" (I'm not sure what's this setting called in English editions of windows as I use a Spanish one, so this is just a likely translation), made the shitty sound go away. It didn't work on my laptop though. Try different settings and hope it works.
You might see if changing the output plugin makes some changes. In the directsoudn output plugin there's a checkbox for hardware acceleration and if it's stuttering increase the buffer size(even though this will cause latency). It might fix the bad sound.
http://www.winamp.com/plugins/details.php?id=151886 this plugin(not the best one though) has resampling.
Did that when investigating, but the result was bad sound. I had better results with what I explained. It doesn't cause stutter but it makes everything sound as if it was lower than 8-bit sound, like 6 or 4 bit sound. If you don't know what's that, it sounds somewhat as if you had an analog line with a lot of white noise. I guess it has to do with my particular hardware that I get such results.