The Misadventrues of Tron Bonne by tifaff at 8:31 AM EDT on May 2, 2019
Someone have The Misadventrues of Tron Bonne rip in 320/loseless?
by Eliskuya at 7:15 PM EDT on May 2, 2019
my thoughts exactly
by tifaff at 7:02 AM EDT on May 3, 2019
Come on guys,I've searched for a long time
by marcusss at 7:24 AM EDT on May 3, 2019
Try here..

MOTB

edited 7:25 AM EDT May 3, 2019
by tifaff at 10:44 AM EDT on May 3, 2019
160kbps :(
by hcs at 11:04 AM EDT on May 3, 2019
What about the PSF rip?

by marcusss at 6:25 PM EDT on May 3, 2019
8 thought he already checked.. but yeah if it is here then the psf is definitely the better choice.

Dump the mp3s and grab the PSF set as HCS suggested. Tbh never heard of the game but might give the psf a listen

edited 6:26 PM EDT May 3, 2019

edited 6:26 PM EDT May 3, 2019
by tifaff at 7:18 AM EDT on May 4, 2019
Yes, is a rare game marcusss.

But how can i go to psf to mp3. Can i with foobar2000? Someone can rip them in 320 or flac and give me the link?
by hcs at 11:47 AM EDT on May 4, 2019
Yes, you can play and convert PSFs in foobar with the PSF Decoder or AOPSF Decoder component.
by tifaff at 10:39 PM EDT on May 4, 2019
I did it, but sound more fast compared to the normal ost
by hcs at 2:04 AM EDT on May 5, 2019
You may be in luck, MarkGrass re-ripped this a few years ago, claiming to have fixed the tempo. I'm not sure why this isn't the version we have in psf.joshw. It can still be found on IPFS: PSF_Misadventures of Tron Bonne.7z

edited 2:11 AM EDT May 5, 2019
by tifaff at 3:34 AM EDT on May 5, 2019
Yes, i check it but most of the song sound terrible. Bad tempo and bad sound quality.

Its very rare what happen to the psf files in this game.
by hcs at 4:35 AM EDT on May 5, 2019
Nuts, sorry to hear that. Did you try with both AOPSF and the other foo_psf ("PSF Decoder") component? I'm told there are differences between them.

As far as I know there was never a real OST published, so unless someone already did a lossless emulator or line-in rip you might have to do that yourself.

Weirdly the 160kbps MP3 rip (reported in the tags on khinsider to be encoded by "Inferno666 & ID Tagged By Zeon Elite SS"), is 48khz. I wonder what that suggests for the source of the rip.

[edit]
Hm, that's only track 1 (Capcom Logo) that's 48khz, track 2 (Title) is encoded by "Liz Sama-Chan & ID Tagged By Zeon Elite SS" and is the more common 44.1khz. A few of the tracks came from the single and are tagged "Nagisa Kaworu & ID Tagged By Zeon Elite SS", these are 320kbps. So I guess it was slapped together from a number of sources.

edited 4:47 AM EDT May 5, 2019

[edit2]

Continuing to dig, I think I found where Liz's rip was first posted, but that was only half of the tracks, maybe more were added over time? At least that provides some small detail for how those tracks were ripped. (Also at some point it was on spores.net, but only this banner was ever archived).

edited 5:05 AM EDT May 5, 2019

edited 5:07 AM EDT May 5, 2019

edited 5:14 AM EDT May 5, 2019

edited 5:30 AM EDT May 5, 2019
by tifaff at 5:52 AM EDT on May 5, 2019
Great info, this will be more difficult than I thought

I tried with foo_psf first, then i download the other. Can i have the two simultaneously? Or i need to unistall the older?

Also, i find some files here but the sound levels were modified (to high)

edited 6:46 AM EDT May 5, 2019

edited 6:46 AM EDT May 5, 2019

edited 6:47 AM EDT May 5, 2019
by hcs at 11:01 AM EDT on May 5, 2019
You should uninstall one psf component before installing a new one. Good luck!
by tifaff at 1:14 AM EDT on May 6, 2019
Still didnt work.

I dont know what to do.
by kode54 at 2:50 AM EDT on May 6, 2019
You can install either one with foobar2000 1.4 or newer, you'll just need to re-order or disable either one in the decoder priority configuration that was added in 1.4.
by tifaff at 3:22 AM EDT on May 6, 2019
Yeah, but the psx files still sound bad. Or its work fine with you?

This is how should be the sound.
https://www.youtube.com/watch?v=vUmbCzIDmwk&list=PLaf1ohZtLnOW00GA0PK9_3CeTretH4duh
by NoWool at 1:04 AM EDT on May 7, 2019
It's probably the lack of reverb that makes the PSFs sound off to you.
Anyways, this should be everything that's streamed in the game. It's only a couple of songs and the logo theme.

Edit: From what I remember of Tron Bonne (and Legends) the reverb sounds like it's mostly type 1, it's very tame.

EDIT 2: The above link is now the tweaked PSFs + streams from my latest post

edited 2:40 AM EDT May 7, 2019

edited 2:47 PM EDT May 7, 2019
by tifaff at 6:17 AM EDT on May 7, 2019
But then how the other guy could rip the game fine in 160 kbps?
by NoWool at 2:37 PM EDT on May 7, 2019
Just noticing that "ST0001", "ST00_0200" and "ST28_00" are broken (the "Teisel Bonne" songs).
I fixed the above tracks and changed the reverb type for each song to 1 (better than nothing). This should sound fairly close to the original game's audio. (This upload includes the 3 streamed songs)
by tifaff at 6:42 PM EDT on May 7, 2019
Yeah nakkai desert theme are broken (my favorite, no joke)

I only need 8 tracks from this game, if like that it is easier to take for someone.

-Title
-Introuction Theme
-Nakkai Desert
-Glyde of the Loath Family
-Ruined Gustaff
-Into the Docks of Primiki Harbor
-Gold City
-Teisel Bonne's Ending


by NoWool at 9:31 PM EDT on May 7, 2019
-The Title Theme is streamed, it's named "TITLE00_00.xa", it's in the link I posted above and will be in the link below.
-The Introduction Theme is "ST80B.psf".
-Nakai Desert, named "ST0000.psf", is fixed. It seems as if the tempo may have been a bit too fast so I fixed that as well (left in the original tempo version as well).
-Glyde of the Loath Family is "ST00_0201.psf".
-The Wrecked Gustaff is "ST00_01.psf"
-Into the Docks of Primiki Harbor is "ST10_0400.psf" (there's several of these songs though, ST1000, ST1100, ST1200 etc.)
-Gold City is "ST0800.psf"
-Teisel Bonne's Ending is "ST90E.psf".

The fixed music is here. Make sure you have something like vgmstream to play the streamed audio.

EDIT: Updated the upload in this post (same link/upload is used in my previous post btw) to remove most, if not all, duplicates and fixed up a few things.

edited 2:03 AM EDT May 8, 2019
by tifaff at 10:04 AM EDT on May 8, 2019
Great, everything sound ok, except nakkai desert (my favorite lol) and Primiki Harbor (it seems that the first second or 0.5s is cut) Its a way to fix these two?
by tifaff at 12:28 AM EDT on May 9, 2019
I have tested the sound and its very superior to the rip in 160kbps in the first page, you really do a good job ty. But nakkai desert still :(


Glyde's theme sound good, but listen the first 10 seg of the original theme and the psf version after.

Primiki Harbor its not the same tempo, its like 1.0 more fast than the original. But why the original psf file sound so different? Its not the psf driver in the data of the game?





edited 12:41 AM EDT May 9, 2019

edited 1:00 AM EDT May 9, 2019
by tifaff at 3:58 PM EDT on May 10, 2019
but are the psf files bad? what its the problem? why it sounds so different.

edited 3:59 PM EDT May 10, 2019
by tifaff at 4:24 AM EDT on May 15, 2019
guys?
by hcs at 10:57 AM EDT on May 15, 2019
How is Nakkai Desert broken?

There are a few things that could be wrong:

Emulators aren't perfect, there are various filters in the chain that may not be simulated accurately, or tuned the same way as on the hardware the old recordings came from.

The PSF is based on the driver from a different Capcom game. The sequence format seems to be the same, but it may have been tweaked. And different reverb and tempo settings could be applied on the fly by the game for different situations, which don't necessarily get encoded in the sequence data.

edited 11:02 AM EDT May 15, 2019

That last point (reverb, tempo, delay) can probably be adjusted pretty easily. You might be able to dump the settings actually used in the area from an emulator, or just tweak till they sound right. I can't provide instructions for this but maybe someone else can.

edited 11:15 AM EDT May 15, 2019
by Eliskuya at 5:26 PM EDT on May 15, 2019
the files play to fast Tifaff
by tifaff at 12:31 AM EDT on May 16, 2019
So this is an impossible request?

its seem to be a hard task get a proper rip from this game.

Someone knows the guy who ripped in 160kbps?
by Squaresoft74 at 9:04 PM EDT on May 16, 2019
@hcs
You can use no$psx I/O Map SPU window and try adjusting the driver accordingly.
But still, the currently used driver being generic, that might not fully solve all issues so a re-rip using the original driver instead might be considered.
by MarkGrass at 9:47 AM EDT on May 17, 2019
Hey, all!

Here is the data I ripped from this game to create the PSFs. I opted to take summer courses, so my time is tied up. Again.

Download

I'll be the first to admit that I don't know how the OST is supposed to sound, but I also want to remind folks that the PSFs I create can be modified in PSF-o-Cycle or my GenPSF app located at RomHacking.Net

GenPSF
by marcusss at 12:04 PM EDT on May 17, 2019
I tried to get the desert level right

example

Timing not fixed yet
by tifaff at 5:25 AM EDT on May 21, 2019
oh rip this game is more difficult than I thought
by tifaff at 10:06 PM EDT on June 1, 2019
so isnt a way to fix it?
by tifaff at 5:13 PM EDT on June 18, 2019


check this

but the ost isnt complete, so why this guy could and we did not
by tifaff at 12:25 AM EDT on August 15, 2019
anyone find the way to get proper rip from this game?

pd: regardless, ty to everyone for the help on this.

edited 12:27 AM EDT August 15, 2019
by marcusss at 7:54 AM EDT on August 15, 2019
Sorry. While i can rip psfs etc im not the best if it uses its own custom driver which this game does. Im sure some others can/might be able to help.
by tifaff at 9:16 AM EDT on October 28, 2019
if we tried with the digital version of this game?
by Kirishima at 8:36 PM EDT on October 28, 2019
Alright, curiosity has smashed my head in with a baseball bat. How do we know that the sound tempo is not being affect by cpu performance? I mean, the ps1 only has the main cpu to control the sound unlike other consoles of the generation before or after. What's the possibility of game related functions like spawn this object, stream that voice, etc affecting sound perfomance or timing in order to maintain game performance?
by tifaff at 1:36 AM EST on November 5, 2019
i dont understand nothing about this, but it would be nice to have a proper rip from this awesome game.
by Kirishima at 12:40 AM EST on November 6, 2019
Took my dumb ass too long to figure out the loop point is off in that desert theme psf. From the looks of it, the psf plays the whole song start to finish without noticing any loop points, similar to the current Resident Evil rip of all things. I ended up just converting the song to midi since waiting for a proper psf rip is pointless since most of that scene has more or less moved on to other things long ago. Added loop points and gave it the same tempo as that psf rip.

Dropbox link: https://www.dropbox.com/s/n21auxpeuddpk2i/TBonneDesert.zip?dl=1

You will need Foobar2000 plus Kode54's midi plugin for this to work correctly: https://www.foobar2000.org/components/view/foo_midi
by tifaff at 1:39 AM EST on November 7, 2019
hi thank you for the work anyway.

i need to seach if is another version from this game to make the rip work easier, maybe the steam version or it will the same?



edited 1:41 AM EST November 7, 2019


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